Well I got to the end of another big time consuming grind. (Nearly) All the words for creatures are now in and I decided to make a new sub-release to integrate any fixes made to the creatures in the process. I am now delayed by something called the great baby-cull, basically I added in a large number of names for various baby versions of creatures. That turned out to be a lot of words, that was not the problem, the problem is that the babies often have different symbolism to the adults, resulting in the possibility of a civilization using the words for baby animals but not the adult versions. Once the babies are eliminated, I will finally get on with the final stage of the next release, the entities and the generation of the actual languages themselves.