To not draw attention to your ability of knowing things you shouldn't know, you decide to hold off info on the worm until that info reaches you and your workers. That info finally reaches you, but not in a good way. A section of the wall gives way to a gigantic worm, launching one of your workers flying forwards and splattering on the wall at the other end of the room.
"Bjorn! NO!" one of the miners shout.
[Perception: 19/7] [Luck: 12/5] You can't find a nearby pick in time before the worm lashes at you with a tail. [Enemy Strength: 9/15] [Endurance: 2/17] You are hit with the tail and are sent flying, but you feel no pain and shrug it off, standing tall. [Perception: 19/7] [Luck: 20/5] You still can't find any pick or drill, since everything is all thrown around the chamber. Then you see the tail lashing again.
[Strength: 6/13] [Enemy Endurance: 5/15] Desperate, you punch the worm's tail as it lashes at you again. It doesn't seem to feel the blow, but its rocky hide cracks and reveals a small area of soft flesh. You pull your knife out and strike! [Strength: 17/13] [Luck: 5/5] By some miracle, you hit the flesh! [Enemy Endurance: 17/5] The flesh ruptures and blood gushes from the wound. The worm gives a sort of scream. It goes into a rage and begins flailing around the room while the workers panic.
The knights arrive, swords charged. "You there! The one in charge! Get the workers to safety, now!" Their code isn't cloned. These seem to be real humans. The worm charges and attacks, instantly smashing one knight into a gory pool. "Get out, NOW!"
Name: Damon L. Breckenridge, "The August Ghost"
Background: Before, when the Gods still walked the earth and he was firmly under their heel, he was known only by a simple number: No. 317. He was allowed no pride, no wherewithal to stand for his beliefs or defend that which he cared for, as it could all be taken away in the blink of an eye. But now, with the rise of the Great Wolf once again, he shall be 317 no longer. In public he takes the name Damon, but he is and will always be The August Ghost, the venerable pillar of mankind's unwavering spirit, and he shall languish beneath the yoke of the Gods no more.
Age: 34
Gender: Male
Appearance: Caucasian, 6 feet 5 inches tall. Completely bald except for a thin beard and mustache. Has a brand on the back of his neck that spells out the number '317', but this number bears a /-shaped slash scar across it, to signify his freedom. Prefers to wear earth-toned clothes, particularly a dark green button-down T-shirt and brown pants with black leather belt. Tends to wear a white scarf around his neck to cover up the number and the accompany scar. His wolf form has unbroken white fur, and is somewhat larger than other wolves.
Stats:
Strength [13]
Perception [7]
Endurance [17]
Charisma [7]
Intelligence [8]
Agility [8]
Luck [5]
Perks: Regeneration [15], Mithril Implants [15], Wolf's Den (T1)[5]
(All skills improve with time and use.)
Identify [Ability to detect the identity and basic information of commoners and basic knights.]
Signal Tapping [Ability to detect the surrounding area and estimate the number of units inside. Doesn't work for areas without signals.]
Scan [A basic scan to get an overview of your status.]
Hack [A basic hack to get into local databanks or poorly protected areas. Has a chance of being spotted.]
Port [Allows you to instantly travel back and forth from your wolf's den to your previous location.]
Fighting [Fighting corrupted data has allowed you to have a basic idea of fighting.]
Basic clothing
Knife [+1 to strength]
100 Credits [Credits are used for everything. 5 credits gives you a decent room to sleep in or something to eat. You can earn more by working or hacking into databanks.]
How do we even get more powah?
((I have this problem in my games where people suggest something and I go like, "That doesn't exist in my setting." I'm trying to fix that. So if you guys suggest something like, "We need to improve our charisma." I'll give various opportunities to find some way to increase that charisma. Or if you want to look for some kind of weapon, just describe it and I'll try to make a quest centered around it.))