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Author Topic: Legends Return [Coop RPG]: Base thread  (Read 15292 times)

Criptfeind

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Re: Legends Return [Coop RPG]: Base thread
« Reply #345 on: January 28, 2015, 01:42:43 pm »

David hefts up the minigun, and slots in the end of the bullet chain to his reloader before walking forward into the practice area.

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GiglameshDespair

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Re: Legends Return [Coop RPG]
« Reply #346 on: January 28, 2015, 01:55:11 pm »

Cabell merely stalked forward, clicking the scope onto the grenade launcher.

Spoiler: Jane Cabell, Demon Dog (click to show/hide)
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Shadestyle

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Re: Legends Return [Coop RPG]: Base thread
« Reply #347 on: January 28, 2015, 02:00:57 pm »

After realizing that it will be difficult to arrange a proper spar on his own due to desyncing. He instead Begins solo training with his sledge in an effort to get a feel for it's weight, and enters any appropriate training areas for this.

Spoiler: Daniel Stonley (click to show/hide)

((removed minigun))
« Last Edit: January 28, 2015, 02:13:15 pm by Shadestyle »
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Criptfeind

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Re: Legends Return [Coop RPG]: Base thread
« Reply #348 on: January 28, 2015, 02:06:36 pm »

((I think you've got a bit more then you can carry there friend, a warhammer and a minigun? They each take up large slots, which we only have one of.))
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escaped lurker

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Re: Legends Return [Coop RPG]
« Reply #349 on: January 28, 2015, 02:08:39 pm »

Having heard the announcement, Bjarke's face brims with a gleeful smile, accompanied by him rubbing his hands together.
"Well, finally!"
Advancing in great strides, Bjarke enters the training grounds.

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Schrodingersneko

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Re: Legends Return [Coop RPG]: Base thread
« Reply #350 on: January 28, 2015, 07:54:51 pm »

« Last Edit: January 28, 2015, 08:12:58 pm by Schrodingersneko »
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Schrodingersneko

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Re: Legends Return [Coop RPG]: Base thread
« Reply #351 on: January 28, 2015, 08:12:22 pm »

Character


Spoiler (click to show/hide)


Items

Spoiler (click to show/hide)
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Pencil_Art

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Re: Legends Return [Coop RPG]: Base thread
« Reply #352 on: January 28, 2015, 08:45:45 pm »

Spoiler (click to show/hide)

Move into the open area as instructed.
« Last Edit: January 28, 2015, 08:52:11 pm by Pencil_Art »
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sjm9876

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Re: Legends Return [Coop RPG]: Base thread
« Reply #353 on: January 29, 2015, 01:42:00 pm »

 Stepping into the second yard, you are greeted by an open topped corridor of shipping crates, stacked far too close for you to pass between them. With little choice but to follow, you come to a larger yard, with smaller crates and sandbags scattered in piles. The ground is coated with a thin layer of sand, which seems to extend into the multiple exits from the area - these passages turn quickly, preventing sight of what lies beyond. One passage exits from each of the four sides. A soft buzzing, like a distant helicopter, seems to fill the area.
 A now familiar crackle overwrites this briefly.
 “Welcome to training. A number of targets are present in this area. Ten, to be precise. Find them, and destroy them. As always, the killing of your fellows is frowned upon."
 A click indicates that the message is finished.
 
Spoiler: OOC (click to show/hide)
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

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Dwarmin

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Re: Legends Return [Coop RPG]: Base thread
« Reply #354 on: January 29, 2015, 02:03:35 pm »

"I suggest we split into small squads and begin a grid search of the area...let's keep in earshot and do it slow and steady. We need to make sure we don't shoot each other up...

Kyle, Bjarke-with me?"
She says, her voice faltering a bit-it's not sure if that was an order or a plea.

Action: With my team (maybe) start searching the area methodically for targets-hopefully coordinating with the other (potential) teams. Aeon leads with her shotgun, willing to intercept any damage on behalf of her two teammates
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kj1225

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Re: Legends Return [Coop RPG]: Base thread
« Reply #355 on: January 29, 2015, 02:15:34 pm »

Kyle nods as he draws his pistols by his fingers causing them to spin around them before he grabs the handles.
"Sure thing Lass."
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SOLDIER First

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Re: Legends Return [Coop RPG]: Base thread
« Reply #356 on: January 29, 2015, 02:30:46 pm »

Chiroko unholsters her semi-automatic, gestures to Ven to come with themself, and then sets off to search.
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escaped lurker

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Re: Legends Return [Coop RPG]: Base thread
« Reply #357 on: January 29, 2015, 02:31:04 pm »

In regard to the latest announcement, the towering man lets loose a short whistle.
"Frowned upon? Now ain't that nice..."

"I suggest we split into small squads and begin a grid search of the area...let's keep in earshot and do it slow and steady. We need to make sure we don't shoot each other up...

Kyle, Bjarke-with me?"
She says, her voice faltering a bit-it's not sure if that was an order or a plea.

Bjarke's first answer is a short salute.
"Seems you know your stuff? Well, it sounds reasonable enough. In, I say"

"So... think they got us some live targets?"
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Criptfeind

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Re: Legends Return [Coop RPG]: Base thread
« Reply #358 on: January 29, 2015, 03:06:06 pm »

David shrugged at the announcement and the others making groups, he took the left passageway, the barrel of his minigun leading the way.
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GiglameshDespair

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Re: Legends Return [Coop RPG]: Base thread
« Reply #359 on: January 29, 2015, 03:27:12 pm »

Jane slinks off down the left-middle passageway, looking to see if she could climb up.
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