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Poll

How frequent should updates be?

As soon as possible after three action posts
- 2 (22.2%)
2-3 times a day
- 6 (66.7%)
Once a day
- 1 (11.1%)

Total Members Voted: 9

Voting closed: January 27, 2015, 07:42:30 pm


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Author Topic: Tenebrous Isle [SG]  (Read 13752 times)

Terra162

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Re: Tenebrous Isle [SG]
« Reply #165 on: February 14, 2015, 11:05:53 pm »

"What's the plan? Are we staying here for a bit?"
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Cryxis, Prince of Doom

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Re: Tenebrous Isle [SG]
« Reply #166 on: February 14, 2015, 11:16:32 pm »

He nods as he goes and sits on the grind wheel stool.
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Terra162

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Re: Tenebrous Isle [SG]
« Reply #167 on: February 15, 2015, 12:00:49 am »

"How long has it been since all this started?"
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Cryxis, Prince of Doom

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Re: Tenebrous Isle [SG]
« Reply #168 on: February 15, 2015, 01:15:15 am »

"Time... Time gets lost in itself"
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Terra162

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Re: Tenebrous Isle [SG]
« Reply #169 on: February 15, 2015, 04:10:35 am »

"Do you know what time it is? Is it dark?"
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StrawBarrel

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Re: Tenebrous Isle [SG]
« Reply #170 on: February 15, 2015, 10:51:43 am »

Search the butcher shop again.
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Cryxis, Prince of Doom

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Re: Tenebrous Isle [SG]
« Reply #171 on: February 15, 2015, 10:55:14 am »

The skinny man scratches his scraggly, grey-ing facial hair,"Think it was late noon"
He says as you look around, you find there is actually a makeshift bed, looks like an old motel mattress news papers old clothes and some other stuff for padding, there also seems to be a few make shift shelves and other bits of storage with random objects and some things like empty cans and glasses.
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StrawBarrel

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Re: Tenebrous Isle [SG]
« Reply #172 on: February 15, 2015, 11:06:50 am »

I guess we need a mattress too.
Leave the butcher shop through the other entrance and enter a neighboring building.
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Terra162

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Re: Tenebrous Isle [SG]
« Reply #173 on: February 15, 2015, 02:05:36 pm »

I guess we need a mattress too.
Leave the butcher shop through the other entrance and enter a neighboring building.
+ 1
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Cryxis, Prince of Doom

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Re: Tenebrous Isle [SG]
« Reply #174 on: February 15, 2015, 02:44:09 pm »

You open up the other door and leave, the skinny man looks at you,"Untuku" and closes the door. You can hear him place a board or two over it.
You walk over to another motel like complex, on the other side you can see a couple pale green people.
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StrawBarrel

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Re: Tenebrous Isle [SG]
« Reply #175 on: February 15, 2015, 02:59:03 pm »

Noah: Enter the motel like complex.
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Cryxis, Prince of Doom

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Re: Tenebrous Isle [SG]
« Reply #176 on: February 26, 2015, 12:08:56 pm »

((this one is set up like the other one you were just in))
You go up the steps slowly and as you reach the top you see several pale green figures standing on the balcony
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StrawBarrel

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Re: Tenebrous Isle [SG]
« Reply #177 on: February 26, 2015, 07:37:21 pm »

This is conflicting, there are so many of them near our butcher shop, but killing them with the shotgun would only attract more of them to the area. I hope the skinny man didn't kick us out.

Go back down the stairs and try exploring another building.
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Cryxis, Prince of Doom

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Re: Tenebrous Isle [SG]
« Reply #178 on: February 26, 2015, 10:34:01 pm »

((Did you forget about your machete?))

You head down the stairs quietly and as you reach the bottom you notice two pale ones walking by the stairs towards the market
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StrawBarrel

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Re: Tenebrous Isle [SG]
« Reply #179 on: February 26, 2015, 11:52:40 pm »

Test our machete skills and attack the two shamblers from the back.
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