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Author Topic: Outpost: Exodus [Suggestion Game] : Update 14  (Read 23472 times)

VoidSlayer

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Re: Outpost: Exodus [Suggestion Game] : Update 10 : Arrival
« Reply #195 on: February 17, 2015, 09:31:58 pm »

I am not reading any nitrogen compounds there...

We got enough of an atmosphere here to make the atmospheric flight modification worthwhile?

Volcanoes or the crater seem like the best bet, every area is damn cold though, we need a sufficient water source to run fusion to heat.

The crater we can eventually build a giant dome over the entire crater and build an Earth life atmosphere.  Seems more realistic then my asteroid impact idea.

(I am totally in denial about how screwed we are.)

Aseaheru

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Re: Outpost: Exodus [Suggestion Game] : Update 10 : Arrival
« Reply #196 on: February 17, 2015, 10:04:10 pm »

I think the crater is a few kilometers across...
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Aseaheru

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Re: Outpost: Exodus [Suggestion Game] : Update 10 : Arrival
« Reply #198 on: February 17, 2015, 10:06:17 pm »

Dont worry, it will get worse.
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evilcherry

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Re: Outpost: Exodus [Suggestion Game] : Update 10 : Arrival
« Reply #199 on: February 18, 2015, 12:52:57 am »

I am not reading any nitrogen compounds there...

We got enough of an atmosphere here to make the atmospheric flight modification worthwhile?

Volcanoes or the crater seem like the best bet, every area is damn cold though, we need a sufficient water source to run fusion to heat.

The crater we can eventually build a giant dome over the entire crater and build an Earth life atmosphere.  Seems more realistic then my asteroid impact idea.

(I am totally in denial about how screwed we are.)
Okay...

1. Pressure is fine. Its just like trying to land a plane on an airport 5000 ASL on earth. Okay, that means we need a landing strip of 10km or more, but aerodynamic surfaces still works at these pressure.
2. We are royally screwed by the lack of free nitrogen, oxides of it, or nitric acids. Our only hope for any nitrogen is Ammonia, which might be present in some quantities.
3. If we have no free nitrogen available we better move our asses on...

tryrar

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Re: Outpost: Exodus [Suggestion Game] : Update 10 : Arrival
« Reply #200 on: February 18, 2015, 12:56:18 am »

Good point. If we can't find any sort of nitrogen present in any form, I'll agree to turn around and hit up Eri-IV
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

10ebbor10

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Re: Outpost: Exodus [Suggestion Game] : Update 10 : Arrival
« Reply #201 on: February 18, 2015, 02:44:38 am »

Any chance we could knock together a rather simple weather sat and dump it out the airlock?
Sure, however, it might not function long, and it won't do much more than take pictures. Also, no altitude control thrusters, so you'll have to change the entire ship's orbit to get it where you want it.

I think the crater is a few kilometers across...
More than ten, actually. It's quite big.

Good point. If we can't find any sort of nitrogen present in any form, I'll agree to turn around and hit up Eri-IV
In System travel will take a few months. In addition, recovering a sattelite is hard.

Nitrogen possible be found around vulcanic vents, or locked up in ice and minerals.

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VoidSlayer

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Re: Outpost: Exodus [Suggestion Game] : Update 10 : Arrival
« Reply #202 on: February 18, 2015, 11:52:01 am »

Well those other worlds are totally dead from what I can see, there has to be some form of nitrogen on this planet, even if we need to extract it from rock.  This planet seems far enough away from the star that it may not have lost much during it's formation and may have more in it's crust.  The only issue is that ammonia emissions are not coming from the volcanoes, so some process must be removing it from the atmosphere.

I will support either the volcanic ridges or the crater wall putting the survey satellite in an orbit to scan that area first before the rest of the planet.

10ebbor10

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Re: Outpost: Exodus [Suggestion Game] : Update 10 : Arrival
« Reply #203 on: February 19, 2015, 05:08:13 pm »

So you're going to wait on sat data? Anywqy, update tomorrow.
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evilcherry

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Re: Outpost: Exodus [Suggestion Game] : Update 10 : Arrival
« Reply #204 on: February 19, 2015, 11:57:38 pm »

Nitrogen or harvest nuclear fuel.

VoidSlayer

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Re: Outpost: Exodus [Suggestion Game] : Update 10 : Arrival
« Reply #205 on: February 20, 2015, 01:30:40 am »

So you're going to wait on sat data? Anywqy, update tomorrow.

I say, one month to do a preliminary scan of likely landing sites near the crater walls.

Then land if nothing major pops out.

evilcherry

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Re: Outpost: Exodus [Suggestion Game] : Update 10 : Arrival
« Reply #206 on: February 20, 2015, 02:24:50 am »

So you're going to wait on sat data? Anywqy, update tomorrow.

I say, one month to do a preliminary scan of likely landing sites near the crater walls.

Then land if nothing major pops out.
And only if there is evidence of Nitrogen.

tryrar

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Re: Outpost: Exodus [Suggestion Game] : Update 10 : Arrival
« Reply #207 on: February 20, 2015, 04:41:02 am »

So you're going to wait on sat data? Anywqy, update tomorrow.

I say, one month to do a preliminary scan of likely landing sites near the crater walls.

Then land if nothing major pops out.
+1
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

10ebbor10

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Re: Update 6
« Reply #208 on: February 20, 2015, 11:16:40 am »

Update 12
May 2084. Epsilon Eridani-3

Quote
Launch Survey satellite: Investigate crater  [12]

Assembling the Survey satellite piece by piece in the Discovery's airlock was not an easy task, and took longer than originally expected. And apparently, was also less qualitative than expected. Despite the checks the crew did, the sattelite's main comm array failed to deploy, meaning that it was relying solely on the less strong auxilary array, which resulted in significant problems for the amount of transmitable data.

Nevertheless, from what you succeeded in gathering, you can paint a slightly better picture of the crater area. The crater floor is made up primarly of molten rock, with underlying deposits of  impact breccia and a mixture of other hard, high density debris. Water ice has been detected in the sides of the crater, though the satellite has picked up no trace of nitrogen compounds (most of which would actually be liquid at the temperatures present on the planet). Then again, it's a survey sattelite, not a system designed to pick up chemical traces.



Turn 12 status: May 2084:

Starship: SSN Discovery
Total Size: 110 units
Structural mass: 10 units.

Installed components:
1 Optronic Autopilot.  Size 1 , mass 1 .  - 5 MW. (Fully automated Control Center)
2 Cryogenic pods Mk II (20 persons). Size 5 units, Mass 8 units. Electricity 5 MW
1 Large Closed Loop Life Support /w hydroponics. Size  8. Mass 5. Electricity: 10 MW.  (30 awake / 150cryosleep)
1 Damage Control & machine shop. Size 4. Mass 2. Electricity 1 MW
1 Medical Bay. Size 2. Mass 1. Electricity 1 MW.
1 Recreational Commons. Size 4. Mass 4 units. Electricity 1 MW.
1 Large Cargo bay  /w industrial cargo handling system. Size: 43. Mass: 2.
1 Small Cargo bay /w industrial cargo handling system Size : 11, Mass: 0.5
1 He-3 MCF Fusion generator /w external radiators Mk.2.  Size 8  Mass 5  Generates 75 MW. Uses 0.75 Fuel/year
1 Electrostatic Ion Engine. Size 3. Mass 5. Electricity 5 MW. Thrust 25
1 He-3 Fuel Tank. Size 8. Mass 12 (including fuel). Holds 16 fuel

Installed modifications:
2*Expanded Superstructure   Size -30 , Mass 15
Atmospheric flight conversion. Size 5 , Mass 15

Cargo : [Total Space : 46 /49]

1*Automated Bot Assembly Line: Size 4. Mass 6. Electricity 8 MW
1* Hydroponics  Size 6, Mass 5
1*Powered Exo-skeleton Constructor Units. Cost 2 RU, Size 3, Mass 2
1*Digging & drilling vehicles. Cost 2 RU, Size 4, Mass 4
1*Optronic Central Computer. Cost 10 RU. Size 2. Mass 2.
2.7*Basic Parts Mass 1, Size 1
3*Advanced parts Mass 1, Size 1
2*Emergency Food :  Size 3, Mass 1
2*Advanced Medical supplies Size 1, Mass 1
1*Manufacturing equipment. Size 3, Mass 4.
1*Life Sciences Laboratory: Size 10. Mass 15.

Hallway space [4/5]
1*Air tanks & vac suits. Size 1, Mass 1.
1.8*Advanced parts Mass 1, Size 1
1*Air. Size 1, mass 1.

Hull Space [2/3]
2*Air tanks & vac suits. Size 1, Mass 1.

Total mass: 177.5 units.
Free space: 0 units.
Required power: 32 MW
Maximum power output: 75 MW (Note: Minimum power output is 37.5)
Total fuel: 16
Fuel remaining at destination: 3.1

Destination: Epsilon Eridani
Flight time: 34.4

Crew :
15 awake
1 wounded (cryo)
39 cryo

Projects:

Cryo System Investigation (-40)

Ark : Survival
Arrives in 36 years

Launch date: January 2050.
Arrival : May 2084

Ark Arrival : ??? 2086



Action :
Quote
Landing destination

Event Choice :  (Explanations of these to be added later)

   - Atmospheric Skip : (Difficult insertion, easy re-entry, Mediocre Flight and landing)
   - Steep dive : (Easy insertion, difficult re-entry, easy flight, difficult landing)
   - Slow dive: (Easy insertion, difficult re-entry, Hard flight, easy landing)
   - Standard re-entry (Medium insertion, medium re-entry, medium flight, medium landing)
   - Other scenario :

Other actions: (Satelite and other ...)
[/quote]
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Aseaheru

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Re: Outpost: Exodus [Suggestion Game] : Update 10 : Arrival
« Reply #209 on: February 20, 2015, 11:28:46 am »

Shall we go skipping?
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