Update 7
2060. Deep space
The Outpost Mission prepares to leave the Moon, setting course to a new planet. The Ark vessel will launch a few weeks behind them, allowing some radio contact during the early parts of the voyage. The moon base itself is deserted, every last soul is either working on the Ark, or has returned to Earth to shelter for the coming apocalypse. Slowly, the Outpost's Ion engines clear it from the lunar base. First, a low swing by Earth, then a gravity boost through the inner solar system, and after that, course for Epsilon Eridani, likely never to return.
2050-2055Crew: ( 7 - 15 (crowding) + 5 Recreational commons + 5 Medical Bay +10(Ark Radio contact)) =
12 -7 to morale modifierShip: ( 84 - 20 (base unreliability) + 14 (crew) + 5 (Damage Control) =
83 +1 to maintenance modifierActions : None [As I said, you can assume your crew to be competent and do basic things themselves. No need to set generic priorities]
Even though there's still much contact with Earth and the Ark ship at the moment, the realization that they're leaving the solar system, never to return weights heavily on the crew. The crowded corridors and high number of active population do not help much either, though the abundant facilities, crowded as they may be, help prevent the problem from escalating out of control. Tensions have formed amongst the crew however, and might results in problems further on.
The team is professional enough not to let these things interfere with their jobs (for now), and the large amount of available personnel ensures that they can more than keep up with required maintenance.
2056-2060Crew: ( 80 - 15 (crowding) + 5 Recreational commons + 5 Medical Bay - 7 (morale modifier)) =
68 No effectShip: ( 9 - 20 (base unreliability) + 14 (crew) + 5 (Damage Control + 1 (maintenance modifier)) =
9 Minor CrisisActions : Shut down and full diagnostic check-up :
97 Switching out of various crew members forcibly breaks up tensions, and despite of the (expected) loss of contact with the Ark and Earth, things seem to go fine. Though the general outlook is still rather grim, the crew remains professional and the situation doesn't further deteriorate. Following mission protocol, they shut down systems for the first of the 3 planned general check-up's. This timely intervention allows them to stumble into a problem before it became a significant crisis.
In order to check on the life support system without interrupting it's functionality, the system was shut down and maintained part by part, allowing redundant parts to pick up the slack. This increased stress resulted in a small failure of an already weakened oxygen feed line, slowly leaking pure oxygen into the room. The crew quickly evacuated and sealed of the bulkheads, but must now consider a new course of action.
The obvious solution would be to shut down the malfunctioning section to repair it, but with maintenance ongoing on it's redundant parts that would mean shutting down the entire life support system until either of both systems can be brought online. Atmosphere reserves would need to be utilized to keep personnel alive and functional till the work finishes.
There are two alternatives, one is to activate the gaseous fire suppression system, and work in suits to resolve the problem without shutting the unit down. The other is even simpler. Seeing the relatively small size of the leak, simply increasing ventilation speed should be sufficient to prevent dangerously high oxygen levels in the room without requiring much effort.
- A) Shut down the entire life support system to repair it. (Success : ? Results if success : Loose 0.2 atmosphere. Life support repaired)
- B) Activate fire suppression, repair the system in vacuum suits. (Success: ? Results : -5 maintenance modifier. Life support repaired )
- C) Increase ventilation speed. Repair system before oxygen concentration reaches dangerous levels. (Succes: ? Results: Life support repaired.)
The check-up also revealed faster than expected deterioration of one of the Autopilot's memory banks. Replacement would be easy as you have the spare parts. (Cost: 0.2 advanced parts)
Turn 6 status: January 2060: Final Launch Preparations
Starship: SSN Discovery
Total Size: 110 units
Structural mass: 10 units.
Installed components:
1 Optronic Autopilot. Size 1 , mass 1 . - 5 MW. (Fully automated Control Center)
2 Cryogenic pods Mk II (20 persons). Size 5 units, Mass 8 units. Electricity 5 MW
1 Large Closed Loop Life Support /w hydroponics. Size 8. Mass 5. Electricity: 10 MW. (30 awake / 150cryosleep)
1 Damage Control & machine shop. Size 4. Mass 2. Electricity 1 MW
1 Medical Bay. Size 2. Mass 1. Electricity 1 MW.
1 Recreational Commons. Size 4. Mass 4 units. Electricity 1 MW.
1 Large Cargo bay /w industrial cargo handling system. Size: 43. Mass: 2.
1 Small Cargo bay /w industrial cargo handling system Size : 11, Mass: 0.5
1 He-3 MCF Fusion generator /w external radiators Mk.2. Size 8 Mass 5 Generates 75 MW. Uses 0.75 Fuel/year
1 Electrostatic Ion Engine. Size 3. Mass 5. Electricity 5 MW. Thrust 25
1 He-3 Fuel Tank. Size 8. Mass 12 (including fuel). Holds 16 fuel
Installed modifications:
2*Expanded Superstructure Size -30 , Mass 15
Atmospheric flight conversion. Size 5 , Mass 15
Cargo : [Total Space : 49 /49]
1*Automated Bot Assembly Line: Size 4. Mass 6. Electricity 8 MW
1* Hydroponics Size 6, Mass 5
1*Orbital Survey Satellite. Size 3, Mass 3
1*Powered Exo-skeleton Constructor Units. Cost 2 RU, Size 3, Mass 2
1*Digging & drilling vehicles. Cost 2 RU, Size 4, Mass 4
1*Optronic Central Computer. Cost 10 RU. Size 2. Mass 2.
3*Basic Parts Mass 1, Size 1
3*Advanced parts Mass 1, Size 1
2*Emergency Food : Size 3, Mass 1
2*Advanced Medical supplies Size 1, Mass 1
1*Manufacturing equipment. Size 3, Mass 4.
1*Life Sciences Laboratory: Size 10. Mass 15.
Hallway space [4/5]
1*Air tanks & vac suits. Size 1, Mass 1.
2*Advanced parts Mass 1, Size 1
1*Air. Size 1, mass 1.
Hull Space [2/3]
2*Air tanks & vac suits. Size 1, Mass 1.
Total mass: 177.5 units.
Free space: 0 units.
Required power: 32 MW
Maximum power output: 75 MW (Note: Minimum power output is 37.5)
Total fuel: 16
Fuel remaining at destination: 3.1
Destination: Epsilon Eridani
Flight time: 34.4
Ark : Survival
Arrives in 36 years
Recommended launch date: January 2050. [Now]
Eleventh hour: March 2050 [Imminent]
Full storm : July 2050
Action :
Event selection :
- A
- B
- C
Your crew leader is currently in cryo. You can awake her for a shift, if you wish. Under normal scheduling, she should do 2-3 shifts.
Pre-emptively replace autopilot memory banks : [Y/N] (0.2 advanced parts)
Orders, if any, for the flight: