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Author Topic: The 100 Tile Circuit: It's starting to modify the avatars.  (Read 13519 times)

Person

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Re: The 100 Tile Circuit: Car accidents! Attempted Murder! Arsony!
« Reply #90 on: January 22, 2015, 11:24:01 pm »

My paranoia is immediately justified. Not sure if this is a good thing. I suppose I'll steal the three so no one else can use it, if I can do that.

Edit: Sidenote, you might want to keep track of what tiles USED to be as well as what they are now. Makes for better reading as well as for when new players jump in. Not required or anything, mind you. Just might be useful.
« Last Edit: January 22, 2015, 11:26:08 pm by Person »
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Please don't let textbooks invade Bay12.
The Conquistadors only have the faintest idea of what the modern world is like when they are greeted by two hostile WWI Veterans riding on a giant potato; Welcome to 2016.

heydude6

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Re: The 100 Tile Circuit: Car accidents! Attempted Murder! Arsony!
« Reply #91 on: January 22, 2015, 11:37:41 pm »

I pick 3

effect: If a person passes over this tile all tile effects are inverted for them. I will leave that to the GM's interpretation.
« Last Edit: January 23, 2015, 12:51:12 am by heydude6 »
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

flabort

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Re: The 100 Tile Circuit: Car accidents! Attempted Murder! Arsony!
« Reply #92 on: January 23, 2015, 12:19:58 am »

I pick 3

effect: If a person lands on this tile, pick a random person on the board. They are either moved up a row or down a row.
Just so you know, if you mean a row with a colored backround, that's >10 tiles moved, and not a legal move. If you mean into two new sets of 33 tiles each, this is a legal action but a lot of work for me.

My paranoia is immediately justified. Not sure if this is a good thing. I suppose I'll steal the three so no one else can use it, if I can do that.

Edit: Sidenote, you might want to keep track of what tiles USED to be as well as what they are now. Makes for better reading as well as for when new players jump in. Not required or anything, mind you. Just might be useful.
No, sorry, since your turn is skipped that includes picking a die.

As for the sidenote, noted and implemented in the effects sheet.
« Last Edit: January 23, 2015, 12:24:23 am by flabort »
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The Cyan Menace

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heydude6

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Re: The 100 Tile Circuit: Car accidents! Attempted Murder! Arsony!
« Reply #93 on: January 23, 2015, 12:30:29 am »

okay I edited my effects.
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

escaped lurker

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Re: The 100 Tile Circuit: Car accidents! Attempted Murder! Arsony!
« Reply #94 on: January 23, 2015, 12:50:33 am »

Take a 6~

Caltrops
If a player moves over this tile, his next three movements will be decreased by 3 tiles.
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Sheb

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Re: The 100 Tile Circuit: Car accidents! Attempted Murder! Arsony!
« Reply #95 on: January 23, 2015, 01:14:09 am »

I take the 2 and jump in place.
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hector13

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Re: The 100 Tile Circuit: Car accidents! Attempted Murder! Arsony!
« Reply #96 on: January 23, 2015, 09:49:32 am »

I shall take the 3 then

Passing over this tile means you miss a go!
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

flabort

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Re: The 100 Tile Circuit: Car accidents! Attempted Murder! Arsony!
« Reply #97 on: January 23, 2015, 11:48:27 pm »

Code: [Select]
Cheese: 4
Person: 3
Heydude: 3
Lurker: 6
Sheb: 2
Hector: 3
Dice available (Taken): 2, 2, 3, 4, 6, 6
Hmmm...
I see a contradiction.
Person, Heydude, Hector, two of you are going to have to change dice. There's a 2 and 6 still available for those that change.
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The Cyan Menace

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Person

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Re: The 100 Tile Circuit: Car accidents! Attempted Murder! Arsony!
« Reply #98 on: January 24, 2015, 01:25:39 am »

I thought you said I couldn't pick a die, with my turn skipped and such? I mean, if that's not the case I'll switch to the six.
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Please don't let textbooks invade Bay12.
The Conquistadors only have the faintest idea of what the modern world is like when they are greeted by two hostile WWI Veterans riding on a giant potato; Welcome to 2016.

heydude6

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Re: The 100 Tile Circuit: Car accidents! Attempted Murder! Arsony!
« Reply #99 on: January 24, 2015, 09:37:15 am »

Fine, I'll pick a 6 same effect as before
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

flabort

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Re: The 100 Tile Circuit: Car accidents! Attempted Murder! Arsony!
« Reply #100 on: January 24, 2015, 12:05:33 pm »

I thought you said I couldn't pick a die, with my turn skipped and such? I mean, if that's not the case I'll switch to the six.
...
Tells you how much attention I was paying last night. :P
Thanks for the reminder.
I'll have the turn ready soon.
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

flabort

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Re: The 100 Tile Circuit: Car accidents! Attempted Murder! Arsony!
« Reply #101 on: January 24, 2015, 12:37:04 pm »



Sheb continues to find out what being kindling is like. He is now on ☼fire☼! He now has a permanent -2 to dice he picks, rather than temporary, and tiles he lands on will get scorched. If he lands on a scorched tile, it's effect will be destroyed; this does not count if he jumps or started the turn from that tile.

Heydude and hector both leave traps for those going by; one a permanent effect, and the other a skipped turn!

Escaped lurker spreads some Caltrops, adding to the increasing pain of walking through the bottom row.

Mastahcheese continues his streak of arsony, and Person reads rulesbooks and reminds the GM of certain rules during his downtime.



Spoiler: Current Status (click to show/hide)

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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

hector13

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Re: The 100 Tile Circuit: Car accidents! Attempted Murder! Arsony!
« Reply #102 on: January 24, 2015, 12:38:52 pm »

I'll take the 1 please
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

heydude6

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Re: The 100 Tile Circuit: Car accidents! Attempted Murder! Arsony!
« Reply #103 on: January 24, 2015, 12:40:02 pm »

I pick 5

Whenever someone lands on this tile 3 random tiles are unclaimed and their effects removed
« Last Edit: January 24, 2015, 02:13:16 pm by heydude6 »
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

escaped lurker

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Re: The 100 Tile Circuit: Car accidents! Attempted Murder! Arsony!
« Reply #104 on: January 24, 2015, 12:56:28 pm »

I'll take the second 5

So... is 1 considered the start tile, or is it the 33?

Else I might change to one of the two 6...
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