Deduk Steelcunning the Stern Keeper of Kindnesses
273 1st Opal
Dammit! I lost Zon on the way back to the mainland. Oh well, two is better than one, I guess. I'm not going back again now anyway.
273 2nd Opal
I meet a lone human lasher wandering the wilds. After previous encounters in this area I don't bother to see if he's friendly before attacking.
273 3rd Opal
The camp Hermitbuckled seems like a good place to test the mettle of my companions. Well, it would be if there were more than two elves and a human there. I kill them all. I'm sure they were up to no good anyway.
273 4th Opal
I find the Lair the Sewer of Flights - nothing is there.
In the nearby human settlement Cookfenced I pick up a third companion, Iguk Egakima(M), Human Spearman. His equipment leaves something to be desired, but maybe we could do some trading in town.
Next stop the Dwarf Fortress Boltswound
So, yeah, there's a vampire living there. Darned if I could find him though. That fortress has far too many people in it!
273 5th Opal
While travelling South I train a while with my shield. I grab a wolverine by its head and block its scratches with my bronze shield.
Well, here we are in Clodletters, Dwarven hillock. Lovely name. ... OK, enough of that, let's go to Scorchcrafts instead. In Scorchcrafts I find a ridiculously well informed Lord Consort - who's a human! Is the Lady a human too, or is she just very kinky? Anyway, apparently there are EIGHTY ARMIES on the march right now. EIGHTY! It's enough to make a dwarf nervous.
A bandit camp called Crossscrubbed is to the South. That seems more like my level.
At Crossscrubbed we kill a half dozen or so human bandits(presumably), and find some more equipment for my human companion. Unfortunately Kikrost bled to death while fighting the human hammerman. I collected his equipment - time to find another companion. I pick up Kumil Pastpages(F), Hammerdwarf in Manorpet. Wait, let me rephrase that.
Kumil Pastpages joins us on our journey in Manorpet. No inappropriate behaviour implied.
Next stop the bandit camp, Wetpanther. The Captain there proves quite skilled, but not skilled enough. Another camp, Berryswamp, is near enough so I head over there. More human bandits, nearly all asleep.
The camp Channelcrushed isn't far to the NE so I head there next. It's easily cleared. Camp Tuftrevere - Cleared. Camp Brandtwinkled - Cleared. Camp Woodenpriced - Cleared.
Camp Fruitbright is near to the NE, but the route travels over some mountains. Bowelsomber is a lot further to the SE, but might be easier to reach. I decide to go South.
Huh, I found a bandit camp I didn't know about. Camp Lakename gets cleared.
Camp Bowelsomber - Cleared.
Well, there's nothing much in the area to do - but I hear a rumour about some 'museum' down south. Might be worth a visit.
273 11th Opal
I finally get to this museum place. Looking back it's been a heck of a trip.
I ask someone there what the whole deal is. Apparently I'm supposed to submit something to be added as an exhibit. I'm at a bit of a loss as to what to drop off when it occurs to me - I've got a souvenir from the great merchant slaughter of Gulfrack.
"Here you go." I say.
"Er, what's this?"
"It's a log, of course, what did you think it was?"
"I don't think you quite get what you're supposed to do. It's supposed to be a body part..."
"Yeah, yeah," I interrupt. "This isn't just any old log. This is a wagon wood log butchered from a genuine live (well, dead) wagon!"
He gives me an odd look, but whatever. I've done my bit.