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Author Topic: Total War: Warhammer! Now with 2! And 3!  (Read 515751 times)

dennislp3

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Re: Total War: Warhammer! Now with 2!
« Reply #3375 on: October 30, 2018, 02:06:33 am »

No, it's from being unable to use your hands to paddle afloat in the water

Oh...so its less a pirate name...and more like what they put on my headstone

"Aye this poor soul had him some short hands! When the waves blew him overboard he couldn't stay afloat on account of his tiny hands...damn shame...he drowned."
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GiglameshDespair

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Re: Total War: Warhammer! Now with 2!
« Reply #3376 on: October 30, 2018, 07:56:34 am »

I'm waiting for the arrival of the fearsome Beard Butters.
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Old and cringe account. Disregard.

Il Palazzo

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Re: Total War: Warhammer! Now with 2!
« Reply #3377 on: October 30, 2018, 08:00:01 am »

No, it's from being unable to use your hands to paddle afloat in the water
Wouldn't that be Short Hands the Drownee?
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Tack

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Re: Total War: Warhammer! Now with 2!
« Reply #3378 on: October 30, 2018, 09:00:40 am »

Well, that seems like an awesome mechanic, and i’m rather keen to start recruiting some dregs.

Also, “Tiny Tim Saltspray” is a cool name and i’m glad to have it.
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Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

scriver

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Re: Total War: Warhammer! Now with 2!
« Reply #3379 on: October 30, 2018, 11:04:25 am »

Butter-Beard
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Love, scriver~

Persus13

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Re: Total War: Warhammer! Now with 2!
« Reply #3380 on: November 01, 2018, 11:31:56 am »

There's a new gameplay video for the Vampire Coast. Apparently Vampires can build pirate coves in enemy settlements, and have a Ranked scoreboard for the Best Pirates.

Also this video continues the tradition of killing High Elves to demonstrate the new faction stuff.
« Last Edit: November 01, 2018, 11:34:09 am by Persus13 »
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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Empty

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Re: Total War: Warhammer! Now with 2!
« Reply #3381 on: November 02, 2018, 07:19:48 pm »

I stopped playing due to the blatent cheating of the AI.
Has that been changed yet?
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BurnedToast

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Re: Total War: Warhammer! Now with 2!
« Reply #3382 on: November 02, 2018, 08:25:09 pm »

I stopped playing due to the blatent cheating of the AI.
Has that been changed yet?

Depends on what you mean by blatant cheating. The AI is still going to cheat, because any strategy game's AI needs to cheat to present any sort of challenge. So the question is what cheats specifically annoyed you?

IMO the cheating in TW:WH 1 is actually not too bad, at least on normal or hard.
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An ambush! curse all friends of nature!

Wiles

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Re: Total War: Warhammer! Now with 2!
« Reply #3383 on: November 02, 2018, 09:21:07 pm »

If you're a fan of strategy games and have an issue with cheating AI you're going to be missing out on most of the good titles. The technology just isn't there yet to make good AI for complex games.
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dennislp3

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Re: Total War: Warhammer! Now with 2!
« Reply #3384 on: November 03, 2018, 12:50:58 am »

If you're a fan of strategy games and have an issue with cheating AI you're going to be missing out on most of the good titles. The technology just isn't there yet to make good AI for complex games.

I would go as far as saying "you will miss out on most any game"

Developing AI is difficult, takes a lot of time, and takes a lot of specialized experience and knowledge. Almost all games deal with game difficulty through bonuses and penalties instead of taking the time to develop a whole new branch of AI just for a difficulty level.
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umiman

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Re: Total War: Warhammer! Now with 2!
« Reply #3385 on: November 03, 2018, 12:53:22 am »

At least this one doesn't do the Shogun 2 thing where if you don't have vision over the enemy, they will cheatspawn fullstack armies instantly for free. I remember the only way to defeat the AI on legendary in Shogun 2 was to have agents over their settlements at all times for vision. If not the fullstacks never ended.

Hanslanda

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Re: Total War: Warhammer! Now with 2!
« Reply #3386 on: November 03, 2018, 10:36:23 am »

At least this one doesn't do the Shogun 2 thing where if you don't have vision over the enemy, they will cheatspawn fullstack armies instantly for free. I remember the only way to defeat the AI on legendary in Shogun 2 was to have agents over their settlements at all times for vision. If not the fullstacks never ended.

Or you could collect their skulls for the Skull Throne. Eternally.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Teneb

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Re: Total War: Warhammer! Now with 2!
« Reply #3387 on: November 03, 2018, 10:53:37 am »

The only thing I consider true, annoying AI bullshit in TWW (both 1 and 2) is that they get public order bonuses on anything above medium. Which, of course, means corruption is just fancy attrition to them and they get no rebels.

Which is hy I mod that out.
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Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

umiman

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Re: Total War: Warhammer! Now with 2!
« Reply #3388 on: November 03, 2018, 12:01:21 pm »

The only thing I consider true, annoying AI bullshit in TWW (both 1 and 2) is that they get public order bonuses on anything above medium. Which, of course, means corruption is just fancy attrition to them and they get no rebels.

Which is hy I mod that out.
Yeah, I also mod out the Great Power diplomacy malus.

Nice thing about this series is you can just mod out whatever you don't like. Or make it as hard as you want.

Retropunch

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Re: Total War: Warhammer! Now with 2!
« Reply #3389 on: November 03, 2018, 01:00:02 pm »

The only thing I consider true, annoying AI bullshit in TWW (both 1 and 2) is that they get public order bonuses on anything above medium. Which, of course, means corruption is just fancy attrition to them and they get no rebels.

Which is hy I mod that out.
Yeah, I also mod out the Great Power diplomacy malus.

Nice thing about this series is you can just mod out whatever you don't like. Or make it as hard as you want.

Urgh the Great Power diplomacy malus in all TW/Paradox games really pisses me off - it's basically just a flat 'you're doing well' penalty which makes no logical sense. Always modded out instantly.
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With enough work and polish, it could have been a forgettable flash game on Kongregate.
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