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Author Topic: Total War: Warhammer! Now with 2! And 3!  (Read 515256 times)

Teneb

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Re: Total War: Warhammer! It's out!
« Reply #1410 on: September 02, 2016, 06:57:08 am »

Expansion is out and all, but turns out another DLC got leaked: The White Dwarf
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Monstrous Manual: D&D in DF
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Tack

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Re: Total War: Warhammer! It's out!
« Reply #1411 on: September 02, 2016, 07:06:30 am »

Quote
Capped minimum reload time to prevent multiple Master Engineers rewriting the laws of physics and giving ranged units negative reload times.
Those missed opportunities
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Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
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Man of Paper

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Re: Total War: Warhammer! It's out!
« Reply #1412 on: September 02, 2016, 12:20:24 pm »

Well shit, if only I'd known that sooner.
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Teneb

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Re: Total War: Warhammer! It's out!
« Reply #1413 on: October 10, 2016, 12:52:09 pm »

DLC has been teased. Looks like it'll be a Greenskins vs Dwarfs instead of Wood Elves.
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Re: Total War: Warhammer! It's out!
« Reply #1414 on: October 10, 2016, 08:52:47 pm »

The Gitz and the Grotz.
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Mech#4

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Kaypy:Adamantine in a poorly defended fortress is the royal equivalent of an unclaimed sock on a battlefield.

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Teneb

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Re: Total War: Warhammer! It's out!
« Reply #1416 on: October 11, 2016, 10:20:32 am »

Looks like Belegar VS Skarsnik. Going to take a guess at some of the new units: Runelords, Anvil of Doom, and Squigs.
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Monstrous Manual: D&D in DF
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Mech#4

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Re: Total War: Warhammer! It's out!
« Reply #1417 on: October 12, 2016, 03:36:53 am »

I looked up Karak Azul and it came up with King Kazador though I don't know enough about dwarf lore to know which would be more appropriate. It mentions "Thaggoraki" but I think this is just a continuing trend I've seen with Creative Assembly not naming races until they're implemented. King Lunn's hold is relevent to Skarsnik and since it mentions retaking Belegar would be more fitting.
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Kaypy:Adamantine in a poorly defended fortress is the royal equivalent of an unclaimed sock on a battlefield.

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Re: Total War: Warhammer! It's out!
« Reply #1418 on: October 12, 2016, 03:38:53 am »

Orks vs Skaven
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Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
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Neonivek

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Re: Total War: Warhammer! It's out!
« Reply #1419 on: October 12, 2016, 05:08:26 am »

Orks vs Skaven

I swear if Skaven can only take Ork settlements... then I will officially say that whole "only some races can take the settlements of over" really WAS just an excuse 100% without question... Like I already think it is.
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Shadowgandor

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Re: Total War: Warhammer! It's out!
« Reply #1420 on: October 12, 2016, 06:44:48 am »

But they released an official mod that removes this limitation on day 1, but I seem to recall this argument having been used before :P
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Neonivek

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Re: Total War: Warhammer! It's out!
« Reply #1421 on: October 12, 2016, 06:49:47 am »

But they released an official mod that removes this limitation on day 1, but I seem to recall this argument having been used before :P

Yes, I recall it was just as apologist then as it is now.

Mostly because the game is not balanced towards the mod, the mod doesn't make any changes for this, and the mod causes several issues. It also wasn't "official" as in officially released and endorsed by the developers...

In otherwords "The existence of a mod that overcomes a limitation or flaw in the game doesn't excuse it"

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And even then my conclusion is still kind of solid...

If Skaven can only take Ork settlements... which is such a terrible idea I highly doubt it is true... It really would just finally settle my theory on this whole "It is just weird" excuse they made.
« Last Edit: October 12, 2016, 06:52:01 am by Neonivek »
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Criptfeind

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Re: Total War: Warhammer! It's out!
« Reply #1422 on: October 12, 2016, 07:04:34 am »

Mostly because the game is not balanced towards the mod, the mod doesn't make any changes for this, and the mod causes several issues. It also wasn't "official" as in officially released and endorsed by the developers...

In otherwords "The existence of a mod that overcomes a limitation or flaw in the game doesn't excuse it"

Although most of the time I can sorta see your point with this, in this case this is bullshit. As soon as they knew they were going to be able to have mods they "offered dev team support" (whatever the heck that actually means) to Dresden to make sure that this mod would come out on day one, and they advertised it's existence as part of their advertisements for the game. No matter how you cut it that's completely official endorsement. So your conclusion is honestly completely wrong.
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Neonivek

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Re: Total War: Warhammer! It's out!
« Reply #1423 on: October 12, 2016, 07:09:03 am »

Mostly because the game is not balanced towards the mod, the mod doesn't make any changes for this, and the mod causes several issues. It also wasn't "official" as in officially released and endorsed by the developers...

In otherwords "The existence of a mod that overcomes a limitation or flaw in the game doesn't excuse it"

Although most of the time I can sorta see your point with this, in this case this is bullshit. As soon as they knew they were going to be able to have mods they "offered dev team support" (whatever the heck that actually means) to Dresden to make sure that this mod would come out on day one, and they advertised it's existence as part of their advertisements for the game. No matter how you cut it that's completely official endorsement. So your conclusion is honestly completely wrong.

They did what Firaxis did... which is give him the tools so his mod could come out day 1... Mostly to advertise the tools to admit. (though it seemed to also existed as a deflection of the new system given how the fans often seem to take it.)

Spoiler (click to show/hide)

---

Anyhow point is...

Skaven should have Ork, Dwarf, Human, and Vampire as their settlements they can take...

I honestly thought they would just be able to take humans/Vampire but be able to use underways.
« Last Edit: October 12, 2016, 07:41:10 am by Neonivek »
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Mech#4

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Re: Total War: Warhammer! It's out!
« Reply #1424 on: October 12, 2016, 09:39:21 am »

Only a brief time for speculation, the DLC pack is up on steam with a video and screenshots to look over.


Spoiler: Interesting points (click to show/hide)

There's also this page for Wurrzag. A free Lord coming at the same time as The King and the Warlord DLC. October 21st.
« Last Edit: October 12, 2016, 10:11:27 am by Mech#4 »
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Kaypy:Adamantine in a poorly defended fortress is the royal equivalent of an unclaimed sock on a battlefield.

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