You're the type of person who gives themselves unlimited resources, aren't you?
No I'm the type of person who, if they manage to earn large amounts of resources, actually expects to be able to spend those on what I feel will work best for me.
If I've gained enough resources to afford to spam my shock troops/spec ops, I should damn well be able to do that.
Total War is hardly the type of game where using one type of unit is going to break all the things. Are certain units better then others? Most definately! Are there suddenly no uses for other units because of that? No.
A few posts ago you criticized (jokingly granted) Mech#4 for using velites instead of archers, because archers are better. Doesn't stop Mech from having fun deploying those inferior units does it?
So why should those who like to deploy the superior units have their hands slapped? Would you like to play where you can only recruit 4 archers because they happen to be better then velites?
Perhaps you feel we should just do away with the player choosing their army composition altogether? Because that's where this arbitrary limiting is headed.
Silly player trying to actually develop a strategy or mess around, go back in your hole and command the armys we tell you to.
I've noted MULTIPLE TIMES already that I'm not asking for some be all end all units. I've noted that I feel that superior units should be balanced by expenses to set up and maintain.
There definately should be times where you have to send out inferior units because you just can't afford anything else, but those situations should arise organically in the gameplay, not be shoehorned in by the developer.