He also apparently doesn't realize there already exist mods that remove that limit.
If you know of any, please tell.
I searched through the whole steam workshop, so I presume you mean something on nexus?
Fuck the Creative Assembly.
Tried to play around in the Assembly Kit to fix the UNPARDONABLE 4 unit limit from their unit pack, but nothing makes any sense and I don't even know where to start.
So basically I can never again play a game I payed 60 dollars for because I decided to pay three more dollars to try and get something nice.
Fuck the Creative Assembly.
What?
It's an incredibly garbled explanation and I'm not sure I understand it either. Certain powerful units are limited in the number you can have at once to help maintain some form of balance. BFEL seems to have taken great offence at this and I think s/he made a disastrous attempt at modding that out, breaking the game in the process due to not really knowing what they were doing. Through some undisclosed and presumably tortuous inner logic, this is somehow the developer's fault.
Is that the gist of it?
I'm mad because I PAID EXTRA MONEY for those units, and while they ARE more powerful, they are balanced in game already with higher costs and requiring specialized facilities. I'll concede that the limit makes sense in MULTIPLAYER, which is presumably why the devs put it in at all, but it makes them effectively useless in the single player campaign.
I shouldn't have to explain how a 4 unit limit is a bad thing in a Total War game, where you'll be deploying hundreds of units before you even start blobbing.
While my disastrous modding attempt didn't break anything (I conceded defeat when I straight up didn't know where anything was.), for me the game is ALREADY broken due to this, and I can't bring myself to start up a game of it while it's in place.