The patch notes for the next update, called "The Potion of Speed Update", have been posted.The major changes are:
- Renaming factions (So Empire is Reikland and Vampire Counts are Sylvania)
- New Legendary Lord portraits (Artwork instead of an image of the 3D model)
- Black Arks reworked (They can now attack coastal cities as well as other changes)
- End turn optimisations (Most noticable in the Mortal Empires campaign)
- Gotrek and Felix changes (Excempt from Supply Lines, duration to 30 turns, Gotrek distributes all XP he earns to other generals)
Some other notable things I'm seeing as I read through are:
- Skaven economy changed (Tier 1 and 2 Energy building removed and effects are now 30%,40%, 50%. Increase in income on all other buildings.)
- Bretonnian Heroes now gain immortality when achieving a Grail Vow
- The Cult of Sotek will now gain Sacrificial Offerings after battles, scaling with the enemy army’s strength. You may still gain 50 additional Sacrificial Offerings using the Mark for Sacrifice post-battle option
- Several changes to recruitment. Goblin spears and archers now on settlement. Dreadspears for Dark Elves now on settlement
- Dark Elves: Dreadspears moved to settlement chain, Bleakswords to Tier 1 Barracks, Dark Riders (Repeater Crossbow) to Tier 1 Stables, Black Ark Corsairs to Tier 1 port
- Dwarfs: Miners to settlement chain
- Lizardmen: Skink Cohort & Skink Cohort (Javelins) to settlement, removed Tier 1 Skink Barracks
- Norsca: Marauders to settlement
- Vampire Counts: Zombies & Skeleton Warrior to settlement, removed Tier 1 Cemetery
-Clan Pestilens : New faction effect: Chance of a plague spreading +50%
- All previously hidden unique items are now visible in the skill tree of the relevant character
- Hidden unique items now always trigger at a specified level instead of randomly generating
- Hidden unique items now trigger in both the Eye of the Vortex and Mortal Empires campaigns
The items now made available are:
The Shadow Crown (Alith Anar)
Amulet Of Dark Fire (Crone Hellebron)
Shieldstone of Isha (Alarielle the Radiant)
Red Blades (Lokhir)
Morgiana’s Mirror (The Fay Enchantress)
Armour of Brilliance (Louen Leoncour)
Braid of Bordeleaux (Alberic De Bordelaux)
Moon Staff of Lileath (Teclis)
Scroll of Hoeth (Teclis)
Wand of the Kharaidon (Morathi)
Armour of Midnight (Malekith)
Heart of Avelorn (Tyrion)
Amber Amulet (Morathi)`
The Mace of Ulumak (Gor-Rok)
- Empire, Bretonnia, Norsca and Beastmen now correctly have a cooldown to their confederations when played by the AI (this goes a long way towards tackling good factions being too powerful in campaign) (( This is something I had noticed, the empire confederating turn after turn with no break))