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Author Topic: Total War: Warhammer! Now with 2! And 3!  (Read 512743 times)

sambojin

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Re: Total War: Warhammer!
« Reply #360 on: February 17, 2016, 10:12:40 pm »

DoW1 did get many updates though. Some of them vaguely geared towards modding. Some of them that broke every mod ever, for no definable reason.

It wasn't exactly point-and-click, but quite a lot of work got done between the modding community and the developers over the years.

Anyway, my point stands. A GW IP doesn't mean no modding. It's a developer/publisher thing. If anything, all licensed GW games can be considered a mod of their IP. Which seems to include the words space, marine, chaos, blah and the english language. They've got a huge legal team for this stuff. One that they seem to use excessively for no good end.

But they don't really say "no mods for software licensed by a studio on our IP". They may not even know what it means.
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Mech#4

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Re: Total War: Warhammer!
« Reply #361 on: February 29, 2016, 08:59:39 am »

A new video was released today, showing a battle between Azhag the Slaughterer lead Orcs and Goblins vs Bretonnia that takes part as one of the quest battles available to the legendary lords.


It shows some spells of the lores of death and heavens, various units including Bretonnian yeoman, men-at-arms as well as trebuchets.


Also: I would like to add that I've noticed while looking over the Steam store page, as well as the page on JB HI-FI, that the Chaos Warriors DLC pack doesn't seem to be listed anymore as a pre-order bonus. I have not seen any mentions of this in official locations but the mentions of this don't seem to be present anymore. Anyone got other websites they can see this on as well?

Edit: I also followed the imbedded link in the Chaos Warriors announcement trailer, but the page on the Total War website no longer exists.
« Last Edit: February 29, 2016, 09:01:49 am by Mech#4 »
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Majestic7

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Re: Total War: Warhammer!
« Reply #362 on: February 29, 2016, 09:18:17 am »

Maybe they heard Chaos is one of the most popular warbands, so nobody is getting it free anymore... "Nyeh nyeh, Cultures of Chaos DLC $20" *skaven-voice*
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umiman

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Re: Total War: Warhammer!
« Reply #363 on: February 29, 2016, 12:37:33 pm »

Also: I would like to add that I've noticed while looking over the Steam store page, as well as the page on JB HI-FI, that the Chaos Warriors DLC pack doesn't seem to be listed anymore as a pre-order bonus. I have not seen any mentions of this in official locations but the mentions of this don't seem to be present anymore. Anyone got other websites they can see this on as well?

Edit: I also followed the imbedded link in the Chaos Warriors announcement trailer, but the page on the Total War website no longer exists.
Heh.

Teneb

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Re: Total War: Warhammer!
« Reply #364 on: February 29, 2016, 01:57:44 pm »

Could it be that SEGA finally gained the great skill of "common sense" and turned the day-one DLC as part of the base game?
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Mech#4

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Re: Total War: Warhammer!
« Reply #365 on: March 02, 2016, 10:41:38 pm »

It is confusing. I've been looking around and the offer is still listed on the Total War official page as well as the Humble Bundle website.


Anyway, in other news a screenshot was released covering some Bretonnian knights looking resplendent on horses and pegasi. As well as an ostentatious castle in the distance.
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ZebioLizard2

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Re: Total War: Warhammer!
« Reply #366 on: March 02, 2016, 10:49:53 pm »

Probably first DLC race, wouldn't mind it myself, specially if you had to ferry in Errant Knights and dirt farming peasants as part of your mechanics.
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lordcooper

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Re: Total War: Warhammer!
« Reply #367 on: March 03, 2016, 07:38:46 am »

The price has just dropped from £50 to £40 in the UK.
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Mech#4

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Re: Total War: Warhammer!
« Reply #368 on: March 03, 2016, 09:24:25 am »

The most common assumption is that Bretonnia will be this FLC that Creative Assembly mentioned in their Rally Point... 29 I think, but it is just an assumption.


The price in USD on Steam is still $59.99. £40 seems more in line with other pricing, being just under the USD and AUD after conversion.

The DLC thing that I was mentioning earlier seems to have just been a hiccup somewhere. The banner is back on the Steam page.



Edit: Ooooh, I just checked and there's a video up now covering the Dwarfs campaign.
« Last Edit: March 03, 2016, 09:26:11 am by Mech#4 »
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Puzzlemaker

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Re: Total War: Warhammer!
« Reply #369 on: March 03, 2016, 10:09:08 pm »

Ooh, I think the way they did the grudges would make for interesting moments.
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Man of Paper

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Re: Total War: Warhammer!
« Reply #370 on: March 04, 2016, 03:21:56 am »

Anyone else notice that some of them wolves in the ork video watch the screen as it pans by?
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Mech#4

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Re: Total War: Warhammer!
« Reply #371 on: March 04, 2016, 03:49:51 am »

I think I did see that. One of the ones towards the centre of the group.

As for the grudges system, it seems rather similar to the quest system that was in Rome 2. If you play as Athens and an enemy force goes near Athens you get a quest to defeat them. Other things like raising an army/fleet or taking a settlement near you.

Tying this mechanic into faction happiness is a simple solution that should work quite well. I doubt there would be but it might be nice to have a counter of how many greenskins you need to kill that goes up for every dwarf that is killed. Counting armies, I wouldn't go so far as settlement population.
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BFEL

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Re: Total War: Warhammer!
« Reply #372 on: March 05, 2016, 12:36:21 am »

So er, this MIGHT be relevant to the game, considering the whole Chaos DLC thing.

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Blargityblarg

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Re: Total War: Warhammer!
« Reply #373 on: March 05, 2016, 08:07:26 am »


What?
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lordcooper

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Re: Total War: Warhammer!
« Reply #374 on: March 05, 2016, 08:21:46 am »


What?

It's an incredibly garbled explanation and I'm not sure I understand it either.  Certain powerful units are limited in the number you can have at once to help maintain some form of balance.  BFEL seems to have taken great offence at this and I think s/he made a disastrous attempt at modding that out, breaking the game in the process due to not really knowing what they were doing.  Through some undisclosed and presumably tortuous inner logic, this is somehow the developer's fault.

Is that the gist of it?
« Last Edit: March 05, 2016, 03:29:14 pm by lordcooper »
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