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Author Topic: Total War: Warhammer! Now with 2! And 3!  (Read 515736 times)

Mech#4

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Re: Total War: Warhammer!
« Reply #240 on: August 03, 2015, 03:09:37 am »

I did read someone mentioning that they saw the giant hitting a number of troops while it was reaching down to grab one.

If not, the giant in tabletop is quite random in it's effects. I think you roll a D6 and choose from a list which attack it does. Things like: Jump up and Down. Swing Club. Pick up and... 1: Throw 2:Stuff Down Pants. 3: Eat.
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Kaypy:Adamantine in a poorly defended fortress is the royal equivalent of an unclaimed sock on a battlefield.

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Retropunch

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Re: Total War: Warhammer!
« Reply #241 on: August 03, 2015, 05:14:53 am »

I'm really, really looking forward to the inevitable LotR mod for this. However, I wouldn't be surprised if whoever the rights holder for LotR is realises the potential and cracks down on it. I think the same happened with the Skyrim mod - the LotR people obviously wanted to do an openworld-y LotR game, and felt that the skyrim one would potentially steal their thunder (which I think it would to be honest!).


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With enough work and polish, it could have been a forgettable flash game on Kongregate.

Majestic7

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Re: Total War: Warhammer!
« Reply #242 on: August 03, 2015, 05:29:21 am »

M:TW2 has quite excellent LotR mod which, to my knowledge, never attracted any legal attention despite borrowing appearances of units straight out of the movies.
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Retropunch

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Re: Total War: Warhammer!
« Reply #243 on: August 03, 2015, 09:40:03 am »

M:TW2 has quite excellent LotR mod which, to my knowledge, never attracted any legal attention despite borrowing appearances of units straight out of the movies.
I do love that mod!
I'm guessing it avoided that due to a mixture of age (2009), lack of popularity (in comparison to skyrim mods) and because Warner Bros. weren't all gearing up for the hobbit movies. I'd really like to think they'd leave it alone but I highly doubt it somehow.
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With enough work and polish, it could have been a forgettable flash game on Kongregate.

Ibid Straydrink

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Re: Total War: Warhammer!
« Reply #244 on: August 03, 2015, 08:20:04 pm »

Saw the title, became ecstatic, realized it didn't say "40k," single-tear.
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umiman

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Re: Total War: Warhammer!
« Reply #245 on: August 03, 2015, 10:48:38 pm »

Yeah it should be fine.

For better or worse, RTS games in general don't garner the same kind of following as Skyrim. There's plenty of super ripoffy mods out there. Look at the unlimited number of Star Wars and Star Trek mods for all the space RTSes.

GiglameshDespair

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Re: Total War: Warhammer!
« Reply #246 on: August 04, 2015, 07:13:58 am »

The RTS as a genre is pretty small, now, it seems to me.
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Majestic7

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Re: Total War: Warhammer!
« Reply #247 on: August 04, 2015, 07:44:43 am »

RTS genre as in Starcraft and stuff is small compared to major cross system games like Skyrim. Total War is even smaller nice within RTS as it involves turn-based empire building, which turns off some click-click-clickers.
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Sergarr

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Re: Total War: Warhammer!
« Reply #248 on: August 04, 2015, 02:16:35 pm »

This is kind of funny, because like 10-15 years ago the situation was the complete opposite - tons of RTS and TBS games, and not that much of major cross system games. I even remember some people jokingly saying that we'll be swamped with these clone RTS and TBS games until the end of times.
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umiman

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Re: Total War: Warhammer!
« Reply #250 on: September 04, 2015, 10:57:47 pm »

DORFS!!!

http://www.pcinvasion.com/total-war-warhammer-gets-new-dwarf-in-game-cinematic

=O

Edit: So apparently we'll get underground battles now. That sounds pretty freaking cool. Also, for sure 100% I will be playing Dorfs in my first game. Artillery? Bombers? Dorfs?! How can I not play them?!

Sirus

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Re: Total War: Warhammer!
« Reply #251 on: September 05, 2015, 12:31:06 am »

Sweeeeet.
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timferius

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Re: Total War: Warhammer!
« Reply #252 on: September 08, 2015, 06:24:32 am »

Excellent. Underground battles just mean that it's more likely we'll get Skaven in the future.
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puke

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Re: Total War: Warhammer!
« Reply #253 on: September 08, 2015, 09:00:38 pm »

Haha, Josef Bugman is #3 in the Book of Grudges.  Awesome.

I hope we get to keep our own Dammaz Kron, that would be sweet.

I wonder if some tunnels will be too low for gyrocopters, or if the underground maps will just be floor skins with some walls and obstacles?  Or if there will be multiple-level combat with bridges and underpasses and such?  I'm betting on "skin", but it should still be cool.
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umiman

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Re: Total War: Warhammer!
« Reply #254 on: September 17, 2015, 10:24:27 am »

Dorf and cavern gameplay in a setpiece battle: https://www.youtube.com/watch?t=1&v=kKqaX3NNR28

It's so delicious.

Cannons, flamethrowers, and ornithopters!

I like how they kept it so the ranged dwarves are not some puny pipsqueak in melee like any other ranged unit.
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