Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 102 103 [104] 105 106 ... 277

Author Topic: Total War: Warhammer! Now with 2! And 3!  (Read 508943 times)

Persus13

  • Bay Watcher
  • 6th King of the Mafia
    • View Profile
Re: Total War: Warhammer! It's out!
« Reply #1545 on: November 17, 2016, 11:48:36 am »

Here's the Steam page

While Wood Elves can conquer all settlements, they're very limited in what they can build outside their forest settlements.
« Last Edit: November 17, 2016, 11:53:02 am by Persus13 »
Logged
Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext

nenjin

  • Bay Watcher
  • Inscrubtable Exhortations of the Soul
    • View Profile
Re: Total War: Warhammer! It's out!
« Reply #1546 on: November 17, 2016, 12:02:18 pm »

Was hoping they'd do a GotY edition.
Logged
Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

umiman

  • Bay Watcher
  • Voice Fetishist
    • View Profile
Re: Total War: Warhammer! It's out!
« Reply #1547 on: November 17, 2016, 12:45:47 pm »

Okay, this one looks so much more value than the Beastmen.

Way more variety, way more interesting, way better campaign mechanics.

Still not gonna buy it though, cause I'm a cheapskate.

LordPorkins

  • Bay Watcher
  • Unrelated to DukePorkins
    • View Profile
Re: Total War: Warhammer! It's out!
« Reply #1548 on: November 17, 2016, 01:37:31 pm »

I loved the new beastmen models. The new spells, champions, Doombulls. Everything was awesome. MAlacath looked fucking amazing.


And then they stopped. They had a good thing and then they just abandoned it. Beastmen could EASILY become at least as popular as Skaven
Logged
Īlul Thuveg-Ellest
Rete Sano-Pima
Tormuk Dul-Orax
Kar Pum-Sisha

umiman

  • Bay Watcher
  • Voice Fetishist
    • View Profile
Re: Total War: Warhammer! It's out!
« Reply #1549 on: November 17, 2016, 01:44:45 pm »

They really needed to add more of the Beastmens' more unique units like harpies and jabberslythes (aka the source of "it would have cost a Charlemagne to do").

But for this Wood Elf DLC, apparently the entire Wood Elf roster is in it except for a few heroes.

LordPorkins

  • Bay Watcher
  • Unrelated to DukePorkins
    • View Profile
Re: Total War: Warhammer! It's out!
« Reply #1550 on: November 17, 2016, 01:45:25 pm »

Thats dumb. How many dozens of elves have the implemented already? Do something original.

Like Beastmen, or Skaven. Or Malal
Logged
Īlul Thuveg-Ellest
Rete Sano-Pima
Tormuk Dul-Orax
Kar Pum-Sisha

umiman

  • Bay Watcher
  • Voice Fetishist
    • View Profile
Re: Total War: Warhammer! It's out!
« Reply #1551 on: November 17, 2016, 01:56:14 pm »

I'm confused.

Didn't you just say you liked the Beastmen?

Also we know Skaven are coming. And Malal will probably show up as some kind of joke or easter egg in the final Warhammer Total War expansion where they said it'll just about about Chaos and the demons.

LordPorkins

  • Bay Watcher
  • Unrelated to DukePorkins
    • View Profile
Re: Total War: Warhammer! It's out!
« Reply #1552 on: November 17, 2016, 01:57:40 pm »

Yah. Im saying theyn shouldnt do  Elves. They should improve Beastmen

Edit: Malal Should Show up. Like, he is just such a rogue card (IS he Chaos, or Anti-Chaos? Is he real, or simply imaginatory) i wouldnt put it past GeeDubs to do something with him.
Logged
Īlul Thuveg-Ellest
Rete Sano-Pima
Tormuk Dul-Orax
Kar Pum-Sisha

Fanofgaming

  • Bay Watcher
  • Yes.
    • View Profile
Re: Total War: Warhammer! It's out!
« Reply #1553 on: November 17, 2016, 04:34:55 pm »

I'm really excited for this expansion. According to the store page, each Elf settlement in the Athel Loren can have 10 buildings -- the building tree (ba dum tss) must be pretty extensive for each settlement to have so many slots, right?
Logged
"I love quoting myself!" - Fanofgaming

umiman

  • Bay Watcher
  • Voice Fetishist
    • View Profile
Re: Total War: Warhammer! It's out!
« Reply #1554 on: November 17, 2016, 04:37:09 pm »

I'm really excited for this expansion. According to the store page, each Elf settlement in the Athel Loren can have 10 buildings -- the building tree (ba dum tss) must be pretty extensive for each settlement to have so many slots, right?
It's probably because they can't really build anything outside of it, though they can conquer any settlement.

Tack

  • Bay Watcher
  • Giving nothing to a community who gave me so much.
    • View Profile
Re: Total War: Warhammer! It's out!
« Reply #1555 on: November 17, 2016, 04:42:53 pm »

I'm not very excited about the Amber mechanic.
Having to choose between the best buildings and the best troops?
I build the best buildings to GET the best troops.
« Last Edit: November 17, 2016, 04:51:03 pm by Tack »
Logged
Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

Fanofgaming

  • Bay Watcher
  • Yes.
    • View Profile
Re: Total War: Warhammer! It's out!
« Reply #1556 on: November 17, 2016, 04:43:57 pm »

I'm really excited for this expansion. According to the store page, each Elf settlement in the Athel Loren can have 10 buildings -- the building tree (ba dum tss) must be pretty extensive for each settlement to have so many slots, right?
It's probably because they can't really build anything outside of it, though they can conquer any settlement.
Yeah, but like, 10. That's just so many buildings. Jeez.
Logged
"I love quoting myself!" - Fanofgaming

umiman

  • Bay Watcher
  • Voice Fetishist
    • View Profile
Re: Total War: Warhammer! It's out!
« Reply #1557 on: November 17, 2016, 04:48:41 pm »

I'm not very excited about the Amber mechanic.
Having to choose between the best buildings and the best troops?
I build the best buildings to GET the best troops.
Depending on which lord you choose, you can either recruit elven units without amber cost or all others without amber cost.

I think it's pretty good personally, as it means your starting LL choice matters a lot more for these guys. Also according to the description, apparently these two subfactions don't even like each other that much any more. So maybe they have to bribe each other to join or something.

Though I'm also sure within like... a day... there will be a mod to make amber super abundant or something.

I should also point out that this faction also has the different starting location for which lord you choose like their previous DLC. I wish they'd do it for every single LL.

----

LordPorkins:

Look at this way. At least now you can pound the puny elves into submission and you don't even have to buy the DLC to do that.

LordPorkins

  • Bay Watcher
  • Unrelated to DukePorkins
    • View Profile
Re: Total War: Warhammer! It's out!
« Reply #1558 on: November 17, 2016, 04:50:35 pm »

Thats why i have Dwarf Fortress though...
Logged
Īlul Thuveg-Ellest
Rete Sano-Pima
Tormuk Dul-Orax
Kar Pum-Sisha

Tack

  • Bay Watcher
  • Giving nothing to a community who gave me so much.
    • View Profile
Re: Total War: Warhammer! It's out!
« Reply #1559 on: November 17, 2016, 04:51:46 pm »

Indeed, I am VERY excited that Athel Loren will soon become a pile of lumber connecting trade between the bretonnians and dwarfs, instead of a creepy useless blank spot on the map.
Logged
Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.
Pages: 1 ... 102 103 [104] 105 106 ... 277