I fixed the pets being borns as adults. Nahashes had this issues and frog demons as well. I also added cauldrons and made it a requirement for the floating glass furnace as well. This week end I'll review the summoning to avoid a potential issue and make a release.
Then I'll move on the next step that is powers. In 6.2 those were quite OP (see Nukeacitrus stream if you want to know what I mean), and while I would be hard to make fire less powerful, the powers will divided into major and minor ones to prevent the creation of supersuccubi.
A major power is a secret that will change the succubus title (pyromancer, courtesan, etc.). It provides a batch of interactions themed to a sphere and acquiring one should be a long work. A succubus can only have one secret and its choice is final. Ie. Fire (fireballs and jets), Lust (buffs according to moon phase and situations), Depravity (debuff enemies), Blight (noxious gases, sickness), etc.
Minor powers are additional moves that provides marginal advantages to the field. Ie. Berserk rage, battle excitement (buffs according to stress level), group phasing (teleports the succubus and her nearby squadmates to target), etc. Those will be cheaper to produce but will be limited to one per succubi so you can have a combo of a secret + one addon.
In addition I want to add some content for adv mode. Namely you will be able to write books about the powers and adventurers should be able to grab those to learn the moves. I hope to tie this to the knowledge system once it is released.