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Author Topic: Metamancer's Illustrated Suggestion Game  (Read 122179 times)

AfellowDwarf

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Re: Metamancer's Illustrated Suggestion Game
« Reply #480 on: February 05, 2015, 09:25:23 am »

Hmm.

The suit colors match with the MANCITYPES.
This means:
Redhead and Cape-Boy are AWESOMANCERS,
Tall Hat and Blondie are FANCYMANCERS
Triangle Guy and Sick Grandpa are MANCYMANCERS
Little Girl and Bandana Dwarf are TRANSYMANCERS
Larnoid Holding Girl and Larnoid Head are PRISMANCERS
Skyler is a METAMANCER
Das is a MIGHTYMANCER
Pointy-Head is an ANTITHEMANCER

That's three people without pair, so it figures that Mysterious Figure is a METAMANCER, Skull Abomination is an ANTITHEMANCER, and either the Golem is a MIGHTYMANCER, or Walder has been fooling us.

The dead TRANSYMANCER we saw earlier is not present in the TEASER. Either he is staying dead, or TRANSYMANCERS are capable of TRANSFORMATION.
« Last Edit: February 05, 2015, 09:27:43 am by AfellowDwarf »
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GiglameshDespair

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Re: Metamancer's Illustrated Suggestion Game
« Reply #481 on: February 05, 2015, 05:57:00 pm »

Interesting.
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metamancer

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Re: Metamancer's Illustrated Suggestion Game
« Reply #482 on: February 05, 2015, 06:40:30 pm »

((Wow, AfellowDwarf. Spot on. I'm giving you in-game meta-kudos for that))

Your INSIGHTFUL OBSERVATIONS are eye-opening

You are no longer CONFUSED



You are now TIRED and NERVOUS



You DELARINIZE STIMPERSPEAK and TUSKIN'



You LARINIZE STIMPERSPEAK

You MULTILARINIZE TUSKIN'



Unfortunately, DAS doesn't have enough MANCERITUDE to cast TUSKIN'






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~Neri

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Re: Metamancer's Illustrated Suggestion Game
« Reply #483 on: February 05, 2015, 06:42:10 pm »

Wait till his mancertude regenerates!
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ShadowHammer

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Re: Metamancer's Illustrated Suggestion Game
« Reply #484 on: February 05, 2015, 07:08:13 pm »

Wait till his mancertude regenerates!
+1
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endlessblaze

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Re: Metamancer's Illustrated Suggestion Game
« Reply #485 on: February 05, 2015, 08:09:24 pm »

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evictedSaint

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Re: Metamancer's Illustrated Suggestion Game
« Reply #486 on: February 05, 2015, 08:43:02 pm »

Explore elsewhere while you wait for his mancertude to regen.

StrawBarrel

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Re: Metamancer's Illustrated Suggestion Game
« Reply #487 on: February 05, 2015, 08:47:24 pm »

Explore elsewhere while you wait for his mancertude to regen.
+1 Try backtracking to see if the herds of stimpers are still there.
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endlessblaze

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Re: Metamancer's Illustrated Suggestion Game
« Reply #488 on: February 05, 2015, 08:51:02 pm »

Explore elsewhere while you wait for his mancertude to regen.
+1 Try backtracking to see if the herds of stimpers are still there.

Might work
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

ShadowHammer

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Re: Metamancer's Illustrated Suggestion Game
« Reply #489 on: February 05, 2015, 09:16:31 pm »

Explore elsewhere while you wait for his mancertude to regen.
+1 Try backtracking to see if the herds of stimpers are still there.

Might work
Might as well. Avoid provoking them this time if possible.
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Durithill

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Re: Metamancer's Illustrated Suggestion Game
« Reply #490 on: February 05, 2015, 10:31:26 pm »

I think we should head to the trouble spot. If the theoretical maps is to be believed, we should be able to travel down-right twice and up-right once, bypassing the rubble.
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endlessblaze

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Re: Metamancer's Illustrated Suggestion Game
« Reply #491 on: February 05, 2015, 10:54:31 pm »

Yes this is also i good plan
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mastahcheese

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Re: Metamancer's Illustrated Suggestion Game
« Reply #492 on: February 05, 2015, 10:55:15 pm »

I think we should head to the trouble spot. If the theoretical maps is to be believed, we should be able to travel down-right twice and up-right once, bypassing the rubble.
Sounds like a plan
+1
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High tyrol

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Re: Metamancer's Illustrated Suggestion Game
« Reply #493 on: February 05, 2015, 10:57:01 pm »

I think we should head to the trouble spot. If the theoretical maps is to be believed, we should be able to travel down-right twice and up-right once, bypassing the rubble.
Sounds like a plan
+1
1+
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NAV

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Re: Metamancer's Illustrated Suggestion Game
« Reply #494 on: February 05, 2015, 11:24:00 pm »

I think we should head to the trouble spot. If the theoretical maps is to be believed, we should be able to travel down-right twice and up-right once, bypassing the rubble.
Sounds like a plan
+1
1+
+1 lets go looking for trouble.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.
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