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Author Topic: Metamancer's Illustrated Suggestion Game  (Read 122338 times)

thegrtman

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Re: Metamancer's Illustrated Suggestion Game
« Reply #435 on: January 31, 2015, 08:46:41 pm »

So I just noticed something kind of strange...


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birdy51

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Re: Metamancer's Illustrated Suggestion Game
« Reply #436 on: January 31, 2015, 09:02:34 pm »

Brilliant... It's a map of the area. Hah, nice catch man.
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Pencil_Art

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Re: Metamancer's Illustrated Suggestion Game
« Reply #437 on: January 31, 2015, 09:10:54 pm »

Funny how your personal text kind of flows into that post..

"So let's put it this way: I found something kind of strange..."
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ShadowHammer

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Re: Metamancer's Illustrated Suggestion Game
« Reply #438 on: January 31, 2015, 10:26:27 pm »

-snip-
Well done, good sir! A nice catch, indeed.
This is mutually confirmed with deadringer's theory that the directions on the sign correspond to rooms, as the resulting map would match the rune as well.
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deadringer

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Re: Metamancer's Illustrated Suggestion Game
« Reply #439 on: January 31, 2015, 11:01:52 pm »

Can we inspect the base of the pillar where the blood trails stop? and maybe peek behind the pillar?
The way I see it, if the trails stop there, then either:
1. the obelisk can make you stop bleeding.
2. the trail continues behind or under the obelisk.
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Shadestyle

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Re: Metamancer's Illustrated Suggestion Game
« Reply #440 on: January 31, 2015, 11:04:37 pm »

Can we inspect the base of the pillar where the blood trails stop? and maybe peek behind the pillar?
The way I see it, if the trails stop there, then either:
1. the obelisk can make you stop bleeding.
2. the trail continues behind or under the obelisk.
Or option three.
3. It makes people bleed when they try to investigate it too much.
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XXXXYYYY

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Re: Metamancer's Illustrated Suggestion Game
« Reply #441 on: January 31, 2015, 11:10:31 pm »

PTW
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Durithill

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Re: Metamancer's Illustrated Suggestion Game
« Reply #442 on: February 01, 2015, 02:10:56 am »

If we're going to suicide, let's do it all the way! Get the MULTILARINOID from Das, MULTILARINIZE LOOKING FOR TROUBLE, then use it!
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AfellowDwarf

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Re: Metamancer's Illustrated Suggestion Game
« Reply #443 on: February 01, 2015, 05:29:38 am »

If we're going to suicide, let's do it all the way! Get the MULTILARINOID from Das, MULTILARINIZE LOOKING FOR TROUBLE, then use it!
We'd better check what happens to the LARINOID when you remove a hat first. We don't want to lose our MULTILARINOID the moment we stop wearing the MATERIAL REALMS.
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metamancer

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Re: Metamancer's Illustrated Suggestion Game
« Reply #444 on: February 02, 2015, 07:01:58 pm »


You try on the MATERIAL REALMS



The HAT COMPATS and you get a SPELLING

You DELARINIZE REMANCITYPE

You LARINIZE LOOKING FOR TROUBLE



You cast LOOKING FOR TROUBLE



Your MAP opens automatically!



The blood rushes to your head and you stand up

A LARINOID is EJECTED




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NAV

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Re: Metamancer's Illustrated Suggestion Game
« Reply #445 on: February 02, 2015, 07:18:39 pm »

This is a pretty cool game I just read through it.
Travel uppity-right to the trouble indicator.
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Ultimuh

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Re: Metamancer's Illustrated Suggestion Game
« Reply #446 on: February 02, 2015, 07:22:48 pm »

Pickup LARINOID and stash it in your inventory first.
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GiglameshDespair

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Re: Metamancer's Illustrated Suggestion Game
« Reply #447 on: February 02, 2015, 07:32:41 pm »

Wait standing on our head actually worked?
Ahahahaha, that's great!
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StrawBarrel

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Re: Metamancer's Illustrated Suggestion Game
« Reply #448 on: February 02, 2015, 07:39:29 pm »

Skyler: Go back left to get DAS so he can join the party.
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endlessblaze

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Re: Metamancer's Illustrated Suggestion Game
« Reply #449 on: February 02, 2015, 08:04:00 pm »

Skyler: Go back left to get DAS so he can join the party.
Pickup LARINOID and stash it in your inventory first.

This and this.
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