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Poll

How many players do we have?

Count me in!
- 13 (61.9%)
No, but maybe I'll watch
- 8 (38.1%)

Total Members Voted: 20


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Author Topic: The Dark Star (space game) - Planning thread (It begins! Link on latest post)  (Read 85345 times)

WillowLuman

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #120 on: January 09, 2015, 03:31:42 am »

What role would a hunter serve on an expedition into unknown space?
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Gooderthangood

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #121 on: January 09, 2015, 03:33:21 am »

What role would a hunter serve on an expedition into unknown space?

Okay, scrap the hunter. A scout maybe.
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~Neri

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #122 on: January 09, 2015, 03:34:58 am »

How do they birth with the knowledge to design and create a mask and cloak?

Why do they wear them?

"They seldom communicate with anyone they meet"; they don't want anyone knowing who they are either, after the 'Tragedy'.

"They seem to have access to extreme intelligence"; they may have been genetically modified when they were still one civilization.
That isn't an answer.

OOC, Why?

IC, plenty of my species don't explain the details. OOC, the details are explained.
« Last Edit: January 09, 2015, 03:37:56 am by Kevak »
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Gooderthangood

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #123 on: January 09, 2015, 03:48:57 am »

How do they birth with the knowledge to design and create a mask and cloak?

Why do they wear them?

"They seldom communicate with anyone they meet"; they don't want anyone knowing who they are either, after the 'Tragedy'.

"They seem to have access to extreme intelligence"; they may have been genetically modified when they were still one civilization.
That isn't an answer.

OOC, Why?

IC, plenty of my species don't explain the details. OOC, the details are explained.

Sorry. I'll stop thinking about this race and start a new one if you don't mind.

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~Neri

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #124 on: January 09, 2015, 03:57:08 am »

Why? I can think of several reasons for them to do that.

Take a look at Orks from Warhammer 40K if you want an idea or four for why~
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Harbingerjm

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #125 on: January 09, 2015, 04:08:15 am »

Orks communicate with everyone and aren't very intelligent, though.
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~Neri

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #126 on: January 09, 2015, 04:09:51 am »

They also have technology in their genomes.

That's the part I meant.
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Tiruin

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #127 on: January 09, 2015, 05:17:38 pm »

Hugo, sent. o_o
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Pencil_Art

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« Last Edit: January 09, 2015, 05:24:11 pm by Pencil_Art »
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kj1225

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #129 on: January 09, 2015, 05:20:28 pm »

They also have technology in their genomes.

That's the part I meant.
Actually they have inate psyker powers that allow their stuff to work.
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~Neri

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #130 on: January 09, 2015, 05:23:24 pm »

They still build it off of blueprints in their genome. The reason it works is because of their WAAAGH. However they were a failed bioweapon, soooo that makes sense.
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WillowLuman

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #131 on: January 09, 2015, 05:27:40 pm »

Hugo, sent. o_o
Do you mean the one you sent yesterday? Looks a bit incomplete, but some of the questions you asked are important enough to bring up here. If you sent a more complete one today, I apologize, it does not seem to have made it to my inbox yet.

You have my complete permission to start the game as badasses/experts/highly capable people. You are, after all, most likely the bravest and the best (etc) going off on a perilous mission. But it would be good to discuss your skills/capabilities/abilities first, whatever they may be.
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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #132 on: January 09, 2015, 05:33:10 pm »

Have we decided on a ship yet?
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WillowLuman

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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #133 on: January 09, 2015, 05:37:44 pm »

Not yet. I think we're still mostly focused on the crew. Speaking of which, I'll go round up the sheets currently posted. Most people don't seem quite done with their characters yet.
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Re: The Dark Star (space game) - Planning/Pre-game/Interest thread
« Reply #134 on: January 09, 2015, 05:42:04 pm »

The AI pretty much depends on the ship, lorewise, the AI's personality is heavily affected by the body/bodies available.
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