Officer Name:Officer Backstory: (optional)
Officer Trait: (choose one)
Inspiring Presence: Any allied within two tiles of your officer can reroll failed morale tests.
Ready, Aim, FIRE!!!: When your officer is within two tiles of your units, and two of them are aiming at the same target they gain +1 to their accuracy roll.
Valiant Charge: Any allied units within two tiles who engage in their first melee combat get +2 to their roll. Only applies to the first melee attack of the day.
Hold the Line: Applies to the officer, and any adjacent units. When attacked in melee combat the enemy’s attack is penalized -1 for the first round of combat each day.
Logistically Inclined: You grant the force an additional 10 supplies income at the start of everyday.
Observer: Your officer acts as a spotter for any allied artillery pieces adjacent to them allowing them to fire over hills (at a penalty of 2 range) if they themselves can't see over them.
Well Connected: Your officer grants the regiment five requisition points at the beginning of every day.
Company Command: (Choose which company you command, there can only be one commander for each company.)
1st Infanty Company: The 1st was recruited out of Philadelphia not long ago. They were trained, and armed enroute to this area leaving their skill and actual experience lacking. They make up for that with an unending bravery and complete dedication to the cause.
- 1st Infantry Platoon [
HP: 6,
Armor: 0,
Experience: Green,
Equipment: 1853 Enfields,
Traits: Brave]
- 2nd Infantry Platoon [
HP: 6,
Armor: 0,
Experience: Green,
Equipment: 1853 Enfields,
Traits: Brave]
- Field Engineer Platoon [
HP: 4,
Armor: 0,
Experience: Green,
Equipment: 1853 Enfields,
Traits: Brave,
Field Engineer]
2nd Infantry Company: The 2nd were recruited from the safe port city of Boston, and were dispatched to the field well equipped, and trained for all the basics that would be required out a Safeguard Regiment's infantry. In-spite of their excellent equipment, and training their personal traits are somewhat lacking.
- 3rd Infantry Platoon [
HP: 6,
Armor: 0,
Experience: Green,
Equipment: 1853 Enfields,
Traits: Combat Engineer]
- 4th Infantry Platoon [
HP: 6,
Armor: 0,
Experience: Green,
Equipment: 1853 Enfields,
Traits: Combat Engineer]
- 1st Sharpshooters [
HP: 4,
Armor: 0,
Experience: Green,
Equipment: M1819 Hall Rifle,
Traits: Marksmen]
Scout Company: Scout Company was recruited from throughout Philadelphia, and spent several months undergoing intense training to ensure their effectiveness in the field. Scout companies are the eyes, and ears of the Safeguard regiments and ensure they know of an impending attack long before it happens.
- 1st Light Cavalry [
HP: 5,
Armor: 0,
Experience: Green,
Equipment: Sharps Military Carbine,
Cavalry Sabre,
Thoroughbreds;
Traits: Cavalry]
- 2nd Light Cavalry [
HP: 5,
Armor: 0,
Experience: Green,
Equipment: Sharps Military Carbine,
Cavalry Sabre,
Thoroughbreds;
Traits: Cavalry]
- Scout Platoon [
HP: 4,
Armor: 0,
Experience: Green,
Equipment: Sharps Military Carbine,
Traits: Hidden Observers]
Cavalry Company: The Cavalry Company was recruited from throughout what remains of the North, they were picked for their skill on horseback to make them effective at their job. Well equipped, and trained as best as possible whoever is commander of this company is sure to be proud of their unit.
- Heavy Cavalry Platoon [
HP: 6,
Armor: 1,
Experience: Green,
Equipment: Heavy Lance,
Cavalry Sword,
Destriers;
Traits: Heavy Cavalry]
- 3rd Light Cavalry [
HP: 5,
Armor: 0,
Experience: Green,
Equipment: Sharps Military Carbine,
Cavalry Sabre,
Thoroughbreds;
Traits: Cavalry]
- 4th Light Cavalry [
HP: 5,
Armor: 0,
Experience: Green,
Equipment: Sharps Military Carbine,
Cavalry Sabre,
Thoroughbreds;
Traits: Cavalry]
Support Company: Recruited from the bastion of Gettysburg for their skill in logistics, construction, and artillery these men were shipped to serve on the front in the 23rd Safeguard Regiment like the rest of you. However they were poorly equipped in terms of cannons …
- 24lb Howitzer Piece [
HP: 4.
Armor: 0,
Experience: Green,
Equipment: 24 pounder Howitzer,
Traits: Artillery.
Howitzer]
- 2nd Field Engineers Platoon [
HP: 4,
Armor: 0,
Experience: Green,
Equipment: 1853 Enfields,
Entrenching Gear;
Traits: Field Engineer]
- 3rd Field Engineers Platoon [
HP: 4,
Armor: 0,
Experience: Green,
Equipment: 1853 Enfields,
Entrenching Gear;
Traits: Field Engineer]
Command Company: Thrown together from the survivors of old military regiments (none of the Safeguard Regiments of course) this company is well equipped, and extremely well trained. However it doesn't have any particular focus aside from command operations, and defense of the Regiment Commander.
- 5th Infantry Platoon [
HP: 7,
Armor: 0,
Experience: Bloodied,
Equipment: 1853 Enfields,
Entrenching Gear;
Traits: Combat Engineer]
- 5th Light Cavalry [
HP: 6,
Armor: 0,
Experience: Bloodied,
Equipment: Sharps Military Carbine,
Cavalry Sabre,
Thoroughbreds;
Traits: Cavalry]