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Author Topic: ☼Hebiscrobo: Community MW Kobold Camp☼  (Read 9825 times)

CaptainKobold

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Re: ☼Hebiscrobo: Community MW Kobold Camp☼
« Reply #45 on: January 08, 2015, 10:15:53 am »

Gods of Hebiscrobo:
Anald the Spry Youth: God of Fertility.  In the early winter of 79, Anald cursed the vampire Enons Seedflare to prowl the night in search of blood. 
Chebi The Just Dominion: Goddess of Victory. 
Inane: God of Happiness, Forgiveness and Mercy. 
Scroni Rainynuts: Goddess of Rain, Agriculture, and Food.
Scronti: Goddess of Darkness.
Shabibe: God of the Sky, Rainbows, Light, Day, Metals, and Crafts.
Shinebo Streamlobster the Rocky Hill-Dunes: God of Nature.
Shinine Fieldyearning: God of Hunting, Fishing, and Jewels. 

Sidenotes
Atheist Kobolds: Zuzu
Scroni Rainynuts was identified as an important deity in the founding of Burntroots.
Scroni and Scronti are probably sisters or something.
Shinebo Streamlobster the Rocky Hill-Dunes wasn’t a rock.  He was a rock lobster.

My guess is this is all of the gods, given that several of the kobolds worshiped something like 6 or 7 of them.

Also, I'm working on some play-time now, but I'm not 100% sure whether I'll get it posted today.  A couple of RL things have come up that will have to take priority.

Senshuken

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Re: ☼Hebiscrobo: Community MW Kobold Camp☼
« Reply #46 on: January 09, 2015, 12:25:28 am »

...I get the very real impression that our God of Fertility is something of a dick.
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Quartz_Mace

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Re: ☼Hebiscrobo: Community MW Kobold Camp☼
« Reply #47 on: January 09, 2015, 12:38:24 am »

Can I get 'Bolded?

Random spear fighter. Male or female doesn't matter. Random sign. Basically, just a bold militia Kobold to defend the camp for now. (S)He'll probably die quickly, but it'll be !!FUN!!
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Zuzu Reish

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Re: ☼Hebiscrobo: Community MW Kobold Camp☼
« Reply #48 on: January 14, 2015, 02:32:28 pm »

If dealing with a savage biome ends up being just a TAD too difficult, I certainly wouldn't criticize you for opting to pare down the difficulty a bit this early in the fort. If anything the hardest part is not having echidnas (or whatever) that your Kobolds can wail on with bracers, long enough to become legendary fighters  8).

Anyway, do you have any ideas about what your fort will look like in the long-term? I see that your map looks pretty hilly, what are you thinking about doing with that?
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