I still find it hilarious that in the launch day we already have people bumping into each other and doing experiments like that. As soon as I saw (not sure if spoiler) wormholes, I figured it probably wouldn't take that long to just warp around and scan for player activity. But I thought it would take a week, I'm happy and impressed at these two guys.
Still, I wonder if that was just an extremely rare, extremely happy coincidence (because galaxies are even larger now post-patch), or if we'll have people bumping into each other and complaining about it every day.
I also wonder what kind of interaction you can have with another player. Trading, attacking, chatting, any sort of cooperation? They made it so 'mysterious' that at least I don't know anything about it.
Still don't think that's a sign of malice, just a funny and succesful attempt of keeping something secret until someone actually goes out of their way to do it.
@Glloyd I -think- sleep-drunk Sean on that last stream mentioned that the same way they use to store certain changes to multiple players is what willl be used for 'building'. He almost whispered it so don't quote me on that - but my guess is that buildings use a separate system than ground gen that could probably be synced between multiple clients.
I also would prefer all players could see changes from anyone else, and that they add some sort of resource regen mechanics (like meteors falling down and becoming new resource spots or recovering existing ones) and stuff like that.
And to be clear, I'm pretty happy with how things are (from what I read/watched), I just wished everything was a little bit more integrated - especially between clients.
E: Ninja'd hard, forgot to click post.