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Author Topic: No Man's Sky - 18,446,744,073,709,551,616 planets to explore  (Read 149022 times)

Teneb

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #435 on: August 03, 2016, 07:57:57 pm »

You're either with me or you're my enemy!

"Only a Sith deals in absolutes."  :P

I've always wondered about that line from Revenge of the Sith. The statement is itself an absolute, so the person using it must also be a Sith, right?

And in the phantom menace darth maul has the high ground against Obi Wan and Obi Wan just jumps up and kills him like it's nothing.

Spoiler: *cough* (click to show/hide)
Spoiler: more spoiler (click to show/hide)
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stabbymcstabstab

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #436 on: August 04, 2016, 12:04:01 am »

You're either with me or you're my enemy!

"Only a Sith deals in absolutes."  :P

I've always wondered about that line from Revenge of the Sith. The statement is itself an absolute, so the person using it must also be a Sith, right?

And in the phantom menace darth maul has the high ground against Obi Wan and Obi Wan just jumps up and kills him like it's nothing.

Spoiler: *cough* (click to show/hide)
Spoiler: more spoiler (click to show/hide)
Spoiler (click to show/hide)

Anyway should I get this? I generally only buy two major games a year and I'm kinda on the fence about this one.
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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #437 on: August 04, 2016, 12:19:30 am »

...As with all games of this sort, the focus is on the player's ship. Obviously.

Yes, the devs are treading new ground here, so it's not unreasonable for them to be proud of it, but if you think that this isn't another game about a person and their ship I don't know what game you've been watching. It's not about the planets any more than (for another contemporary example) Elite: Dangerous is about the thousands of literally identical space stations.
So it's a game about a dude in a ship, but the advertising completely revolves around [ridiculous number] UNIQUE UNIQUE UNIQUE planets? Sounds pretty fucking dishonest to me.

Which is my main problem with the game. It's 60 bucks and advertising an entirely different game than it is.
What advertising? You mean the trailers in which the player is always either in the cockpit or very close to their ship? Which spend more time flying/in space than on a planetary surface? Which show precisely three planets?

Or perhaps you mean the Steam store description, which mentions the number of planets indirectly once and spends most of the length talking about exploration, flight, and self-imposed roles.
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Gabeux

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #438 on: August 04, 2016, 12:42:50 am »

So it's a game about a dude in a ship, but the advertising completely revolves around [ridiculous number] UNIQUE UNIQUE UNIQUE planets? Sounds pretty fucking dishonest to me.

Which is my main problem with the game. It's 60 bucks and advertising an entirely different game than it is.

I already wrote like 3 replies about this. Why the hell does this keep coming back around to the game's marketing?
Why do you hate the game so much for the marketing that's probably done without any developer input?
What is this I can't even.
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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #439 on: August 04, 2016, 12:53:20 am »

Anyway should I get this? I generally only buy two major games a year and I'm kinda on the fence about this one.

You should wait for reviews and watch some unedited gameplay videos first. None of us in this thread have enough information to make your purchasing decision for you, and the majority of the people here are probably biased towards not buying it. It's always smart to wait for reviews in general, even for games you think you'll like because who knows how many game breaking bugs there are unless someone checks for themselves.
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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #440 on: August 04, 2016, 04:51:30 am »

So it's a game about a dude in a ship, but the advertising completely revolves around [ridiculous number] UNIQUE UNIQUE UNIQUE planets? Sounds pretty fucking dishonest to me.

Which is my main problem with the game. It's 60 bucks and advertising an entirely different game than it is.

I already wrote like 3 replies about this. Why the hell does this keep coming back around to the game's marketing?
Why do you hate the game so much for the marketing that's probably done without any developer input?
What is this I can't even.
Because that makes it a scam, just the same as every other game of this kind.
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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #441 on: August 04, 2016, 06:14:18 am »

Why do you hate the game so much for the marketing that's probably done without any developer input?

the lead developer is by far the biggest spokesperson for the game

he also outright said that different ship models will have different properties with regards to module fittings, cargo size, speed etc. and that appears to be 100% false with every ship model being the same, so this is the lead dev lying about things in marketing

unless that's a bug like the gun getting worse as it's upgraded

LoSboccacc

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #442 on: August 04, 2016, 06:14:51 am »

Anyway should I get this? I generally only buy two major games a year and I'm kinda on the fence about this one.

You should wait for reviews and watch some unedited gameplay videos first. None of us in this thread have enough information to make your purchasing decision for you, and the majority of the people here are probably biased towards not buying it. It's always smart to wait for reviews in general, even for games you think you'll like because who knows how many game breaking bugs there are unless someone checks for themselves.

this is especially true for any game with a launch day review embargo
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Brigands

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #443 on: August 04, 2016, 06:54:18 am »

And so the hype balloons were all deflated in one fell swoop.
Also... did you guys really called mods when squabbling over a game?

As for the game.

It promised a large universe full of varying planets and gave the players just that making it a game about exploring stuff rather than anything else.
And if you expected X-Rebirth on an intergalactic scale made by one guy then sorry but your expectations were so high they're doing the Dr.Manhattan shuffle on the surface of the sun.
« Last Edit: August 04, 2016, 06:56:33 am by Brigands »
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Aklyon

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #444 on: August 04, 2016, 08:35:05 am »

Obligatory "Can't we all just get along!?"
No, this is the argument thread. You'd want the happy thread.
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Shadowlord

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #445 on: August 04, 2016, 10:57:53 am »

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Biowraith

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #446 on: August 04, 2016, 01:39:54 pm »

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Ghills

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #447 on: August 04, 2016, 03:54:43 pm »

It promised a large universe full of varying planets and gave the players just that making it a game about exploring stuff rather than anything else.
And if you expected X-Rebirth on an intergalactic scale made by one guy then sorry but your expectations were so high they're doing the Dr.Manhattan shuffle on the surface of the sun.

Exactly. 

This game sounds like a great experiment with automatic generation, exploration and RPG trappings.  It's exactly up my alley afaict so I pre-ordered.  If you're uncertain, wait for reviews.
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Gabeux

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #448 on: August 04, 2016, 11:12:59 pm »

Why do you hate the game so much for the marketing that's probably done without any developer input?

the lead developer is by far the biggest spokesperson for the game

he also outright said that different ship models will have different properties with regards to module fittings, cargo size, speed etc. and that appears to be 100% false with every ship model being the same, so this is the lead dev lying about things in marketing

unless that's a bug like the gun getting worse as it's upgraded

I've watched some gameplay videos and even though I'd like to see more performance difference between the ship models, different ships did seem to handle differently, and the cargo size/module fittings (they are the same?) difference is definitely there.
Also, the ship models on 'leaked' videos seem to be like 1 tier over the other, and everyone I watched playing it sucked at the game or in FPSs in general, so I'd rather test it by myself.

People also seem to suck so much they have to look at the same recipe 100 times and STILL not be able to repair/craft whatever they need. I better just wait for the game.
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Neonivek

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #449 on: August 04, 2016, 11:19:59 pm »

As I said I have no idea if the game will be good or bad or not.

It certainly REALLY doesn't have good signs but that isn't my issue either.

I am just cheesed by the number of pre-orders where people basically made up what the game will be like in their head... not helped by the misleading marketing (apparently).
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