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Author Topic: No Man's Sky - 18,446,744,073,709,551,616 planets to explore  (Read 147844 times)

Shadowlord

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #300 on: July 15, 2016, 09:17:47 am »

Don't forget Aptostichus stephencolberti!

Bond told the Daily News that he has named spiders for people ranging from Nelson Mandela to his own wife. The sister species of Colbert's spider is actually named for Angelina Jolie.
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
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Ghills

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #301 on: July 15, 2016, 09:47:26 am »

Dwarf Fortress has a built-in name generator. I've used it a couple times for various things.

Also Journey of the Zoombinis and the travesticator program.
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Ozyton

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #302 on: July 20, 2016, 01:24:43 pm »

Here's another official teaser showing some of the combat.

Puzzlemaker

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #303 on: July 20, 2016, 05:33:19 pm »

Here's another official teaser showing some of the combat.

That's awfully, er, unfinished looking.

Eh, it looks like they went with an arcade-style fighting system, which is fine as long as it's well done.
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The mark of the immature man is that he wants to die nobly for a cause, while the mark of the mature man is that he wants to live humbly for one.

IronTomato

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forsaken1111

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #305 on: July 20, 2016, 06:59:30 pm »

Here's another official teaser showing some of the combat.

That's awfully, er, unfinished looking.
...How?
Well at one point the engine trails from another ship clips through the person's cockpit and instruments, which shouldn't happen. Looks like they have some bloom issues with the engine particle effects too, looks weird. Overall I think it looks fine, though a bit lackluster
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IronTomato

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #306 on: July 20, 2016, 07:05:52 pm »

Here's another official teaser showing some of the combat.

That's awfully, er, unfinished looking.
...How?
Well at one point the engine trails from another ship clips through the person's cockpit and instruments, which shouldn't happen. Looks like they have some bloom issues with the engine particle effects too, looks weird. Overall I think it looks fine, though a bit lackluster
Oh, I wasn't paying very close attention to the visual stuffs. I thought he meant there was issues with the way combat itself worked.
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Teneb

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #307 on: July 20, 2016, 07:16:38 pm »

While the trailer shows some very pretty combat scenes, I'd rather have a gameplay video where we can tell if combat is actually fun or not. I want this to be a good game, but damn it if the devs aren't making it hard to tell.
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Ozyton

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #308 on: July 20, 2016, 07:21:44 pm »

We won't know if it's good until we actually get to play it

Putnam

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #309 on: July 20, 2016, 07:25:59 pm »

that's a pretty unreasonable expectation in general tbh

the only problems i have with the game's hype are:

1. some actually wrong or misleading information, which almost entirely regards the statistic in the title of this post being thrown around as if it's not completely trivial

2. people, like, saying concrete ideas about how good the game will be despite that never, ever being a thing that can be done with a game before release in basically any case

the latter bothers me slightly more, since for some reason it's some sort of general idea that that ought to be what the devs are doing instead of something that it's unreasonable for anyone to say or expect. The former is just standard technical mystification.

We won't know if it's good until we actually get to play it

tl;dr this

forsaken1111

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #310 on: July 20, 2016, 07:32:25 pm »

I won't know if its good until I watch some reviews on youtube or see some twitch play.
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Neonivek

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #311 on: July 20, 2016, 10:26:58 pm »

I am just really bothered by the fact that I want No Man's sky to be terrible out of spite... then anything else.

While the trailer shows some very pretty combat scenes, I'd rather have a gameplay video where we can tell if combat is actually fun or not. I want this to be a good game, but damn it if the devs aren't making it hard to tell.

No it doesn't... at least not EXACTLY.
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Flying Dice

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #312 on: July 20, 2016, 11:58:15 pm »

That's a terrible thing to want. We should want it to actually deliver. Like Star Citizen except not a pile of lies, hundred-dollar ships, and endless delays. Like Elite: Dangerous except not charging the people who bought in early double-price for the full game when latecomers get both halves basically for the price of the original release.

Yeah, I'm still fucking salty about E:D's bullshit.
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Shadowlord

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #313 on: July 21, 2016, 12:04:00 am »

So I reinstalled Spore the other day.
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
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heydude6

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Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #314 on: July 21, 2016, 06:43:29 am »

What I'm most interested in is when this game is released, how much effort would it take to turn it into star citizen? Do you guys understand what I'm asking? I don't think I'm making myself clear.
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