Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 11 12 [13] 14 15 ... 87

Author Topic: No Man's Sky - 18,446,744,073,709,551,616 planets to explore  (Read 145928 times)

miauw62

  • Bay Watcher
  • Every time you get ahead / it's just another hit
    • View Profile
Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #180 on: April 05, 2016, 07:03:55 pm »

@Vector

Proc gen in civ games is mostly supportive, tbh. Its there so that there isn't an optimal strategy for where to place your cities and things like that. Makes the game feel a little more organic. Exploration is also pretty important in civ, and if the map is predefined you just know the map eventually, which is sort of lame.
Logged

Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Shadowlord

  • Bay Watcher
    • View Profile
Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #181 on: April 05, 2016, 07:21:00 pm »

Unless you like that, which you might. See for example SMAC's maps of Planet.
Logged
<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive

Yoink

  • Bay Watcher
    • View Profile
Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #182 on: April 05, 2016, 09:44:05 pm »

However it turns out, I will probably play this at least a bit since I believe my friend is planning to buy it for PS4.
Mostly I just want to space pirate the shit out of people. If that isn't possible I'll probably get bored of it pretty quickly. Unless I'm high as fuck whilst playing.
Logged
Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Folly

  • Bay Watcher
  • Steam Profile: 76561197996956175
    • View Profile
Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #183 on: April 05, 2016, 09:57:23 pm »

I keep coming back to this thread hoping to see new information about the game, and I keep being disappointed by the new pages being filled with nothing but bickering.

At this point, NMS is giving me a strong 'Spore' vibe. Some interesting gimmicks which are focused to the exclusion of substantial core game mechanics.
Logged

Shadowlord

  • Bay Watcher
    • View Profile
Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #184 on: April 05, 2016, 11:04:35 pm »

I keep coming back to this thread and I don't even know why; That page with all the features-that-someone-said-it-would-have-somewhere said I wouldn't even be able to run it.
Logged
<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive

Ozyton

  • Bay Watcher
    • View Profile
Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #185 on: April 05, 2016, 11:31:01 pm »

Simply because you won't or can't play the game yourself doesn't mean you can't be interested in it.

IronTomato

  • Bay Watcher
  • VENGEANCE
    • View Profile
Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #186 on: April 06, 2016, 11:40:47 am »

This thread is really getting me down. It seems like everyone's just talking about how the game will definitely absolutely objectively suck. Why can we get hyped over other games but not this one?
Logged

Aklyon

  • Bay Watcher
  • Fate~
    • View Profile
Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #187 on: April 06, 2016, 11:48:29 am »

Because the internet has antihype.
Logged
Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

LoSboccacc

  • Bay Watcher
  • Σὺν Ἀθηνᾷ καὶ χεῖρα κίνει
    • View Profile
Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #188 on: April 06, 2016, 11:59:26 am »

This thread is really getting me down. It seems like everyone's just talking about how the game will definitely absolutely objectively suck. Why can we get hyped over other games but not this one?

Because actually good games don't hide everything but get you hyped by demoing stuff. All this talking and no showing doesn't bode that well
Logged

Ozyton

  • Bay Watcher
    • View Profile
Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #189 on: April 06, 2016, 12:04:37 pm »

I wouldn't say we're (or at least I'm) anti-hyped, we've simply been burned over promising looking games too many times. We're more skeptical than we are absolutely sure it will be crap. It's entirely possible that all this worrying has been for nothing and the game will be everything we've wanted and more (Although realistically we should only be hoping for what the game has promised, with the 'and more' being icing on the cake). It's much safer to assume that it won't be good and be pleasantly surprised once we've tried it than it is for us to expect greatness only to be let down at launch. Unless that's how you define anti-hype, and I don't.

I don't think the game will be crap, but that doesn't mean I'm going to pre-order it. It's not even on my 'to-buy' radar (though that might just be because it's a genre that I'm not super interested in).

Chiefwaffles

  • Bay Watcher
  • I've been told that waffles are no longer funny.
    • View Profile
Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #190 on: April 06, 2016, 02:35:17 pm »

I'm critical about NMS only because of the extreme hype it's been getting. (Though recently the backlash to that hype seems just a bit stronger.)

But on a different note, someone compiled a list of gameplay elements/things you do in NMS.
« Last Edit: April 06, 2016, 03:40:48 pm by Chiefwaffles »
Logged
Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

MaximumZero

  • Bay Watcher
  • Stare into the abyss.
    • View Profile
Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #191 on: April 06, 2016, 03:15:51 pm »

Want. Wantwantwantwant! Set to Maximum Overhype!
Logged
  
Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Retropunch

  • Bay Watcher
    • View Profile
Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #192 on: April 06, 2016, 04:39:11 pm »

I think at the core of it is the issue that for so many people, a universe exploration game is sort of the end gaming goal. I mean most nerds would give their *insert pretty much any body part* to be part of a rag-tag bunch of explorers careening through the universe, visiting strange new worlds with exotic aliens and killing them. They know that's insanely unlikely to happen, so this is the second best.

I mean, it's most peoples fantasy right? So if we have a game that is basically offering the major step in that direction (I know, I know Elite did it first - but not in such a seamless/realistic way), it's got to be approached carefully or there will be a lot of broken hearts.

Bay12 is worse for this than elsewhere, as we've already seen amazing feats of universe generation (DF/URR/many other games we're into) so you can expect it to be a bit more cautious here. I never, ever want to say what people can and can't talk about, but can we sort of draw a line under the 'you're too hyping/you're too negative' feedback loop?

Logged
With enough work and polish, it could have been a forgettable flash game on Kongregate.

Teneb

  • Bay Watcher
  • (they/them) Penguin rebellion
    • View Profile
Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #193 on: April 06, 2016, 05:10:53 pm »

I think at the core of it is the issue that for so many people, a universe exploration game is sort of the end gaming goal. I mean most nerds would give their *insert pretty much any body part* to be part of a rag-tag bunch of explorers careening through the universe, visiting strange new worlds with exotic aliens and killing them. They know that's insanely unlikely to happen, so this is the second best.
Ah yes, the eternal dream of becoming the ultimate space murderhobo. Not that there is anything wrong with that.
Logged
Monstrous Manual: D&D in DF
Quote from: Tack
What if “slammed in the ass by dead philosophers” is actually the thing which will progress our culture to the next step?

Ozyton

  • Bay Watcher
    • View Profile
Re: No Man's Sky - 18,446,744,073,709,551,616 planets to explore
« Reply #194 on: April 06, 2016, 06:13:39 pm »

That link is pretty good.

I would probably enjoy something closer to Pulsar: Lost Colony. I can imagine playing No Man's Sky where you share the same ship with a few of your friends and everybody has their own role of sorts. Yes, Pulsar is an "early access" game, but it's the concept which appeals to me most.
Pages: 1 ... 11 12 [13] 14 15 ... 87