Alright, going to take the suggestions and start to do a time limit. Going to go for roughly 24 hours, but that's subject to change. Though I will stretch it a bit in certain cases due to either players or me.
This is a super mini update, anyways. The real game starts here.
Oh, and I'd like it if you put the name of your ship before each action.
ShipsShip Name: HMS Inception
Captain Name: Pat
Ship Description: Standard sci-fi ship
Bought Items:
- Shuttle
- Veteran Crew
- 2 Fighters
- Regular Shield
- Budget Armor
- High Power Beam
- 3 Beam Turrets
Ship Name: Queen Anne's Revenge
Captain Name: Spacebeard
Ship Description: Pitch black, with random spiky bits
Bought Items:
- Advanced Shields
- Regular Armour
- Shuttle
- 4 Fighters
- Dual Energy Cannon
Ship Name: USS Moray
Captain Name: George
Ship Description: Unpainted grey ship with hangars on either side of the rear half and engines mounted behind them, guns are on the front. kind of "T" shaped.
Bought Items:
- Railgun
- Fighter
- Advanced Shield
- Regular Armor
- Energy Gatling Gun
- Bomber
Ship Name: Terrapin
Captain Name: Grace Testudo
Ship Description: Round ship with no visible weapons
Bought Items:
- Advanced Shield
- Advanced Armor
- Extra marines
- Fighter
- Shuttle
Ship Name: Q
Captain Name: Deca-Efa
Ship Description: Constructed around the massive Spine beam, this automated vessel was found gutted in deep space. An unlucky party of salvagers was quickly convinced to aid in the repairs, and serve as future crew.
Bought Items:
- Spine Beam
- Budget shield
- Budget Armor
- Bomber
- 2 Fighters
Ship:CDN-1 Seraphim
Captain:Max Strom
Description:sleek, narrow corvette with oversized engines and a pair of missile bays
Bought:
- Budget Shield
- Budget Armor
- 2 Missile Racks
- Advanced Engine
- Energy Gatling
- 2 Beam Turrets
Ship name: The swarm
Captain Name: Hilda
Ship description: A skeleton frame for transporting fighters through deep space
Bought items:
- 22 Fighters
- Budget Armor
Within the span of a few seconds, the spacecraft begin to jump out of hyperspace.
The HMS Inception, USS Moray, Swarm, Q, CDN-1 Seraphim, Queen Anne's Revenge AND Terrapin all drop out near each other.
The ships are all within weapon range of each other, and explosions are bound to start occurring soon.
Mysteriously, the captain of the Terrapin seems to of locked himself in his room, so the crew dropped it out where it is now.