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Author Topic: Keldwikk  (Read 4184 times)

Azkanan

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Re: Keldwikk
« Reply #15 on: January 01, 2015, 05:23:27 pm »

??/??/??? - 11.30am


The spirit focuses on one of the toys, a humanoid figurine, but soft. It has a blue stitched mouth with black buttons for eyes and thick red braids for hair. The spirit touches it, becomes it, latches onto it. The spirit is now anchored to the location of this doll. (-7 Influence).

The spirit, a formless being of wisps of... nothingness, yet something... licks and strokes over the many objects around it. Passing through them as if they were air. Again, a memory flickers in and out of his mind, of something that once was that is no more, a sense of... something. The spirit is unphased, emotionless of this flickering of memory, failing to grasp at many straws coming to and fro of all directions in his subconscious. The spirit lingers still, a stranger long lost.

Indeed, the spirit lingers. Its thoughts go back to where it begun, where itself is, how it came to this. But there was nothing but emptiness, then this. Nothing more.






Spoiler: The Spirit (click to show/hide)



Spoiler: Abilities (click to show/hide)



Spoiler: Map (click to show/hide)



Spoiler: Location (click to show/hide)



A. Investigate the Room.
B. Investigate outside of the room (Door).
C. Investigate outside of the room (Window).
D. Do Nothing / Wait.

...
Always Available Alternative Actions:
W: Do/Say/Think/Feel (Anything). This has a chance to discover a random ability you have not discovered yet.
X: Latch onto a particular object you might find in this location.
Y: Latch onto a random object.
Z:Latch onto a person in this room.
Logged
A pool of Dwarven Ale.
WHO IS RESPONSIBLE FOR THIS ?

Pencil_Art

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Re: Keldwikk
« Reply #16 on: January 01, 2015, 05:26:25 pm »

B.

Try to figure out what you are.
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Remuthra

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  • I live once more...
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Re: Keldwikk
« Reply #17 on: January 01, 2015, 05:42:15 pm »

Try to move your doll-host. Wave your hand, look around, or something.

Generally me

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Re: Keldwikk
« Reply #18 on: January 01, 2015, 05:48:49 pm »

prod yourself
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birdy51

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  • Always be Beeping
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Re: Keldwikk
« Reply #19 on: January 01, 2015, 06:05:22 pm »

After we're done fooling around, I would recommend Resting. Take some time and try to recover power and just allow yourself time to recover.
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BIRDS.

Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

Pencil_Art

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Re: Keldwikk
« Reply #20 on: January 01, 2015, 06:10:39 pm »

After we're done fooling around, I would recommend Resting. Take some time and try to recover power and just allow yourself time to recover.

+1
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Ambidextrous

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Re: Keldwikk
« Reply #21 on: January 01, 2015, 06:32:39 pm »

After we're done fooling around, I would recommend Resting. Take some time and try to recover power and just allow yourself time to recover.

+1
+1
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Azkanan

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Re: Keldwikk
« Reply #22 on: January 02, 2015, 03:18:32 am »

1. Power increases with ability increases.
2. Latching is not possession.
3. Resting would increase influence though, which is used to do stuff.

This could turn out real interesting...
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A pool of Dwarven Ale.
WHO IS RESPONSIBLE FOR THIS ?

Pencil_Art

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Re: Keldwikk
« Reply #23 on: January 02, 2015, 03:22:26 am »

Interesting is what we do best!
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Urist Mc Dwarf

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Re: Keldwikk
« Reply #24 on: January 02, 2015, 09:18:37 am »

Try to move your doll-host. Wave your hand, look around, or something.
+1

Azkanan

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Re: Keldwikk
« Reply #25 on: January 02, 2015, 01:13:54 pm »

??/??/??? - 11.50am


The spirit thinks again on his history, but the repeated process so soon is fruitless. The spirit then attempts to move the doll he has latched to... but such an ability is beyond him. Again, his wisp of self passes through it like air. At last, the spirit rests itself at ease in the murk of the corner, without direction, without meaning and barely with existence.

However, a short while later, the spirit observes passively as a being enters the room. It has flesh and hair and hard bits and soft bits, wearing cloth of colour.





Spoiler: The Spirit (click to show/hide)



Spoiler: Abilities (click to show/hide)



Spoiler: Map (click to show/hide)



Spoiler: Location (click to show/hide)



A. Investigate the Room.
B. Exit the room (via Door).
C. Look outside of the room (Window).
D. <anything> the being.
E. Do Nothing / Wait.

...
Always Available Alternative Actions:
W: Do/Say/Think/Feel (Anything). This has a chance to discover a random ability you have not discovered yet.
X: Latch onto a particular object you might find in this location.
Y: Latch onto a random object.
Z: Latch onto a person in this room.
« Last Edit: January 02, 2015, 01:18:41 pm by Azkanan »
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A pool of Dwarven Ale.
WHO IS RESPONSIBLE FOR THIS ?

Remuthra

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Re: Keldwikk
« Reply #26 on: January 02, 2015, 01:15:57 pm »

Touch the being, try to gain information about what it is and how it works.

scapheap

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Re: Keldwikk
« Reply #27 on: January 02, 2015, 01:28:42 pm »

Look before we leap. Study the being.
Logged
You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

flame99

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Re: Keldwikk
« Reply #28 on: January 02, 2015, 02:03:18 pm »

PtW
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It/its, they/them, in order of preference.

Not gay as in happy, queer as in fuck you.

LuckyKobold

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Re: Keldwikk
« Reply #29 on: January 02, 2015, 02:08:25 pm »

Use The Doll to wave at the being.
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