Time: 01:00
Cyan Nation: Flabort / Coolrune / heydude6: Inca
You pull some citizens from your resources and order a new city to be built by the dye.
You order some citizens trained.
You start researching Military 1 to get that barracks unlocked.
Research finishes, and you order the barracks to be built (Woodcutter's require food, instead of wood, otherwise you'd be doing that.). Citizens are still being trained.
The city of Ollantaytambo is finished!
Your barracks is complete. Since you need food for the woodcutters, you order some archers to be built.
Train Light Infantry (2)
Train Foot Archers (3)
Train Light Infantry (10)
Train Citizens (3)
Construct Woodcutter's (2)
Train Citizens (12)
1 Scout
Cuzco Barracks (Training 2 Archers)
(No Stables)
(No Dock)
18/50 Population used
Cuzco - Capital
5 Farms 5/5
Woodcutter's 4/4
Mine 5/5
Library
Market
Towers (4)
(No University)
Ollantaytambo
(No Farms)
(No Woodcutter's)
(No Library)
(No Market)
(No University)
1 Idle Citizen
0/1 Trade Routes
(No Senate)
75 Food (+60/100)
20 Wood (+50/100)
251 Metal (+60/100)
62 Wealth (+20/100)
100 Knowledge (+0)
Military 1 (73 Food, 73 Metal to advance to 2)
Civic 1 (117 Food to advance to 2)
Commerce 1 (44 Wood, 104 Knowledge to advance to 2)
Science 0 (80 Wood, 33 Wealth to advance to 1)
Allegiance: Increased Attrition damage to enemies in your territory (64 Wealth, 64 Metal)
Red Nation: Dorsidorf / Lukeinator / Generally Me: Koreans
You sign an Alliance with Purple!
You wait for a bit for your city to be built, and food to be gathered.
The City of Gwangju is complete!
You order some farms built, and start researching Military 1.
Military 1 finishes researching.
You have hit your commerce limit for food!Construct Barracks
-Train Army (1 archer 2 light infantry)
1 Scout
(No Barracks)
(No Stables)
(No Dock)
20/50 Population used
Seoul - Capital
5 Farms 5/5
Woodcutter's 4/4
Market
Towers (4)
Library
(No University)
(No Temple)
Gwangju
4 Farms 4/4
(No Woodcutter's)
(No Mine)
(No Library)
(No Market)
(No University)
(No Temple)
5 Idle Citizens
Trade Routes 0/1
(No Senate)
108 Food (+100/100)
49 Wood (+70/100)
100 Metal (+0/100)
157 Wealth (+20/100)
100 Knowledge (+0)
Military 1 (66 Food, 66 Metal to advance to 2)
Civic 1 (106 Food to advance to 2)
Commerce 1 (30 Wood, 69 Knowledge to advance to 2)
Science 1 (80 Wealth, 53 Knowledge to advance to 2)
Allegiance: Increased Attrition damage to enemies in your territory (58 Wealth, 58 Metal)
Blue Nation: Highmax / Roary Star / Alev: Germans
You pull some miners over to the farms and woodcutters, and start researching Civic 1.
Your scout goes over to a ruins, and grabs 50 food from it.
Research completes, and you order a new city built with the citizens you have training.
You start researching Commerce 1.
Construct Market
Construct Woodcutter's.
1 Scout
Berlin Barracks
(No Stables)
(No Dock)
19/50 Population used
Berlin - Capital
5 Farms 5/5
Woodcutter's 4/4
Mine 6/6
Towers (4)
Library
(No Market)
(No University)
(No Temple)
New City Almost Complete!
0/0 Trade Routes
(No Senate)
51 Food (+60/70)
84 Wood (+50/70)
408 Metal (+60/70)
67 Wealth (+0/70)
100 Knowledge (+0)
Military 1 (66 Food, 66 Metal to advance to 2)
Civic 1 (106 Food to advance to 2)
Commerce 1 (40 Wood, 93 Knowledge to advance to 2)
Science 1 (80 Wealth, 53 Knowledge to advance to 2)
Allegiance: Increased Attrition damage to enemies in your territory (58 Wealth, 58 Metal)
Purple Nation: Elephant Parade / Poketwo / Remuthra: Indians
You sign an Alliance with Red!
You wait a bit for you to have enough wood to build a stables.
You order the stables to be built, while trying to train more Heavy Infantry with your puny resource levels.
Due to low resource levels, your repeat orders for Heavy Infantry stop, and you stop making Citizens.
1 Scout
3 Phalanx
Delhi Barracks
Delhi Stables
(No Dock)
20/50 Population used
Delhi - Capital
5 Farms 5/5
Woodcutter's 4/4
Towers (4)
Library
(No Market)
(No University)
6 Idle Citizens
0/0 Trade Routes
(No Senate)
142 Food (+70/100)
109 Wood (+50/100)
22 Metal (+10/100)
164 Wealth (+10/100)
100 Knowledge (+0)
Military 1 (73 Food, 73 Metal to advance to 2)
Civic 0 (80 Food to advance to 1)
Commerce 1 (44 Wood, 102 Knowledge to advance to 2)
Science 0 (80 Wood, 33 Wealth to advance to 1 )
Time: 02:00