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Author Topic: Let's Choose in Life of a Wizard!  (Read 69833 times)

Cptn Kaladin Anrizlokum

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Re: Let's Choose in Life of a Wizard!
« Reply #405 on: January 18, 2015, 08:10:12 pm »

1.
Magic? What's that?
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birdy51

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Re: Let's Choose in Life of a Wizard!
« Reply #406 on: January 18, 2015, 09:01:24 pm »

1. Chess games man. Chess.
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BIRDS.

Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

Un67

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Re: Let's Choose in Life of a Wizard!
« Reply #407 on: January 18, 2015, 09:06:32 pm »

He was a pretty good player and even taught me some good moves.
(Warcraft +15)

We finally arrived in Tornassa. It was good to be home. We took the elf directly to the royal castle and were granted an immediate audience with King Gareth. It had only been two years since the coronation, but it looked like he had aged ten years instead. His hair was still black, but he had a weariness in his eyes that spoke of many sleepless nights.

"Put the elf in the dungeons!" he screamed to his guards, spittle flying from his lips.

He left without granting us a reward, but Wizard Fraledan was there to make things right.

"Thank you for your service," the white-bearded wizard said as he gave us our reward.

We heard about the public execution a few days later, and naturally we attended.
(Gold +250, Fame +1, Royal Faction +10, Kingdom Faction +20)

It was a cold and wet day, but the courtyard was filled with people. There hadn't been an execution in Daria for nearly a hundred years. Many of the citizens thought that it was barbaric, but they came anyway to see history in the making. King Gareth watched from his balcony, his black hair waving in the wind. He didn't address the crowd; instead, he simply watched the proceedings with his dark eyes. The elf was escorted to the noose by a pair of royal guards, but no words were said as they put the rope around his neck.

1) I called out, demanding to know what his crimes were.
2) I was happy to see the elf die since it was his kind that had attacked my village. I started throwing rocks at him.
3) I said nothing and simply watched.


Spoiler: Current Stats (click to show/hide)
« Last Edit: January 20, 2015, 08:49:40 pm by Un67 »
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Cptn Kaladin Anrizlokum

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Re: Let's Choose in Life of a Wizard!
« Reply #408 on: January 18, 2015, 09:12:46 pm »

1?
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StrawBarrel

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Re: Let's Choose in Life of a Wizard!
« Reply #409 on: January 18, 2015, 09:34:14 pm »

1
King Gareth is probably an evil person.
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Neonivek

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Re: Let's Choose in Life of a Wizard!
« Reply #410 on: January 18, 2015, 09:46:37 pm »

1...

I kind of wanted a gradual slide to evil...

But so far all we got is EVIL FIENDISHNESS!
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Shadowlord

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Re: Let's Choose in Life of a Wizard!
« Reply #411 on: January 18, 2015, 10:11:51 pm »

If he IS evil, or worse, being manipulated by someone else or controlled by magic, we probably don't want to draw attention to ourselves. It might be better to investigate quietly, if possible.

3.
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Oneir

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Re: Let's Choose in Life of a Wizard!
« Reply #412 on: January 18, 2015, 10:35:46 pm »

If he IS evil, or worse, being manipulated by someone else or controlled by magic, we probably don't want to draw attention to ourselves. It might be better to investigate quietly, if possible.

3.
But when has doing the smart thing ever helped us? 1!
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Un67

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Re: Let's Choose in Life of a Wizard!
« Reply #413 on: January 18, 2015, 11:01:19 pm »

It was very bold of me, but I wanted to know. The guards gave me dirty looks and King Gareth ignored me. I didn't get my answer that day, but later that night, Wizard Fraledan came by the Full Cup Inn. His clean white beard lay across his chest as he clutched his wooden staff in his wrinkled hands.

"The king doesn't sleep well," the kindly wizard explained. "He often flies into rages. The elf used to be the royal ambassador to the elf nation, but his imprisonment and execution had nothing to do with any of that. King Gareth had been eating in the throne room and spilled a glass of wine across the front of his shirt. The elf laughed, so the king sent him to the dungeons the very next day."

"Please, tell no one. King Gareth is having his troubles, but he is still our king, and the people need to believe in him. These stories are making it very difficult."

He left the Full Cup Inn, leaving me with many questions about our monarch.
(Diplomacy +15, History +10, Mage Guild +10)

We were very fortunate to have the patronage of the Full Cup Inn for our base of operations. The deal was that we would help the owner if he ever ran into trouble. We had been staying there nearly a year before we were needed. A group of fighters from the Fighters Guild were drinking and not paying. They claimed that they were protecting the inn, but since this was our job, we knew they were lying.

I had no choice but to tell the town guard.

It was a little embarrassing to take my problems to the authorities, but it worked. They were told to pay or leave, and they got angry and left. At least we got our bar back.
(Fighter Guild -15)

One day, a richly dressed halfling purchased our services.

"My family graveyard is no longer resting in peace.  Several of my deceased relatives have been seen wandering the grounds."

Tessa, our cleric, was eager to go.  This was exactly the type of mission that religious people enjoyed so much.

We looked over our equipment and trained our skills before we left.

(We couldn't train anyone or craft anything.)

We packed up our belongings and left the tavern. The halfling's estate was just outside of Tornassa, so I left Dog in the stables and we walked. We found his home easily and went straight to the graveyard. The mausoleum doors were locked, so we acquired a key and went inside. We didn't go far before the first halfling zombies approached us.

Hermann turned them. (Needs Cleric Power 4)

Hermann called to the Gods, forcing the halfling zombies to fall to the ground, lifeless once more. I think I saw some of the mystical bindings that had been used; everything was a potential learning experience.
(Necromancy +5, Religion +5)

We followed the corridor some more and found ourselves at a dead end. There didn't seem to be anywhere to go, but it didn't seem likely that we would be hired just to get rid of a couple of zombies.

1) I used my Divination to find the way. (Needs 20 Divination)
2) I suspected something about the crypt. (Needs 25 Religion)
3) I could sense something magical. (Needs 25 Arcana)
4) We returned to the halfling who had hired us, unable to get any further into the crypt.


Spoiler: Current Stats (click to show/hide)
« Last Edit: January 20, 2015, 08:49:53 pm by Un67 »
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Neonivek

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Re: Let's Choose in Life of a Wizard!
« Reply #414 on: January 18, 2015, 11:08:24 pm »

2... I think our knowledge of the dead can pick up on something.
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StrawBarrel

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Re: Let's Choose in Life of a Wizard!
« Reply #415 on: January 18, 2015, 11:10:30 pm »

2
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Frumple

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Re: Let's Choose in Life of a Wizard!
« Reply #416 on: January 18, 2015, 11:16:13 pm »

3. Magic means loot... right?
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darkpaladin109

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Re: Let's Choose in Life of a Wizard!
« Reply #417 on: January 19, 2015, 12:37:52 am »

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Broken

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Re: Let's Choose in Life of a Wizard!
« Reply #418 on: January 19, 2015, 01:00:49 am »

1. Divination worked before, it can work again.
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In a hole in the ground there lived a dwarf. Not a nasty, dirty, wet hole, filled with the ends of worms and an oozy smell, nor yet a dry, bare, sandy hole with nothing in it to sit down on or to eat: it was a dwarf fortress, and that means magma.
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Sensei

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Re: Let's Choose in Life of a Wizard!
« Reply #419 on: January 19, 2015, 03:45:34 am »

I'm sure 1, 2, and 3 work out equally well. I say we do 1, however, for the divination bonus it will no doubt give.
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