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Author Topic: Hellvalle: Beware the Bullfrog Men!  (Read 5076 times)

Magnumcannon

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Hellvalle: Beware the Bullfrog Men!
« on: December 28, 2014, 03:00:14 am »

Welcome to Hellvalle! As the suggests, you're in hell! Prepare to be tortured in this wonderful world of 2 meter tall Frogmen and Muscular Lizardmen bandits trying to stab you in the face! Enjoy your stay!

Here is a map of the place:
Spoiler (click to show/hide)

Spoiler: Lore (click to show/hide)
Rules

The rules in combat are very basic: 1 is fail and the enemy gets a free 3 attack on you. 2 is miss. 3 is a low-power attack. 4 is a medium-power attack. 5 is a high-power attack. 6 is a high-power attack, but with terrible consequences. Low-power attacks will give you small bruises, Medium-power may give you some really serious ones, such as bleeding and High-power attacks are likely to give you a wound that you will carry along for the rest of your character's life, such as broken bones and cut-off hands. Don't worry! Go visit a cleric!



 Now for the encounter rules. If you travel, for example, from a town to another town, there's a chance of you encountering a monster. The difficult varies according to the roll. 1 is a weak-ass monster, 2 is average, 3 is above average, 4 is dangerous, 5 is very dangerous and 6...well, you certainly don't want to get a 6, i'm warning you.The GM is the one who is going to make the monsters. They may repeat.
 The encounter rate will be like this: The GM rolls the dice once, if it is more than 4, encounter time! If you feel like fighting something, just say that you're hunting around the area. This way, you will always encounter a monster. The rules of difficult still applies here, obviously.

When travelling, for example, from Magmakittens to Ghoulfang, you will have to travel from Magmakittens to point B, not directly to Ghoulfang. Why? Because without it, it would be too easy! We will call them medium-points.

If you're in a place where the civilization is hostile towards you, there is a small chance of getting an encounter on each movement command you give to your character.

Someplaces, such as the whole Eastern Island, the encounter difficult is different. They are:
Spoiler: Dangerous places! (click to show/hide)
What are the changes, you ask? Instead of the normal encounter difficult rule, it will go like this: 1 or 2 is dangerous. 3, 4 or 5 is very dangerous. 6 is extremly dangerous.

On your character sheet, put your name, your class, your race, your weapon and your armor. I will now explain the classes:
Spoiler: Classes (click to show/hide)

The power of attack will vary with your attack power (Or magic attack power, if you're using magic) and the enemy's defense/magic defense. For example. Let's say there is a mage and he is attacking a fighter using a fire magic. He gets a 5 and, as his magic attack power is high and the fighter magic defense is low, it's a OHKO and the fighter is dead. But if the fighter was attacking the mage with his sword and got a 5, it would be a OHKO too, because the mage's defense is very low and the fighter's attack power is high. It goes like this.

Let's say you found yourself into a very difficult situation, like, you encountered a group of 5 Angry armored minotaurs. Fighting is likely to get you killed. What do you do? Run! No need to feel shame for it! Running works like this: You declare that you want to run, the GM will then roll the dice once. If it lands on a number higher than 4, you ran away! If it doesn't...well, you know what happens.

You can also create parties with other players, but your civilization must not be at war with him. Parties are simple. There is the party leader, he leads where the party goes. If he encounters some beast(s), they fight against it together. The max number of people in a party is 4.

Pvp is allowed in the Eastern Island.

Let's talk about magic. You can't just use a Meteor XI or ban your foe to obilivion. There's limitations! There are
Spoiler (click to show/hide)

You can be creative on what you do with your magic, but you shouldn't use them in a overpowered way. Using a Fireball is ok. Using a Wave of Fire is ok. Making the sun crash into the place IS NOT OK. Using low-level magics, such as Fireballs, Gusts of Wind or Basic healing spells doesn't require anything, but using powerful magics, such as Explosions of Fire, Spikes of Ice or Complete Healing require your vital energy. Using one of them will downgrade your magic power and magic defense to low-level during one turn.

Dodging in battle will go like this: Everyone, when attacked has a chance to dodge, depending on their speed. Low Speed characters have a 1/6 chance of dodging, while High Speed characters have a 4/6 chance of doing so.

You character has a 2/6 chance of getting caught by surprise in a random encounter.

Well, let's go for the sheets. Here is the example of one:
Spoiler: Sheet (click to show/hide)

You will always start off with a backpack, your weapon and your armor at a place that belongs to your civilization. Here is a list of all the playable races:
Spoiler:  Playable Races (click to show/hide)

Don't overpower your character without a GOOD explanation, like, killing a entire demon family, slaying a horde of Bullfrog men and kicking a minotaur at the balls.

Be creative at your actions, don't just go off killing everything! Recruit other players to your clan, become a vampire, become a necromancer, investigate some places, talk with some random people at a town, try to sneak past a horde of angry minotaurs, have fun!

The rest of the actions you do that aren't [AUTO] will be defined by the traditional dice method: Epic fail, fail, partial sucess, sucess, amazing sucess and overshoot.

[AUTO] actions are those that don't need to be rolled, like, taking a step, looting or drinking vampire blood.

If you think there is something crucial that i forgot or a suggestion, PM me! For now, leave your character sheet here if you're interested in joining. Welcome to Hellvalle!

Spoiler:  Player Sheets (click to show/hide)



« Last Edit: December 28, 2014, 07:59:49 pm by Magnumcannon »
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Sarrak

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Re: Hellvalle: Beware the Bullfrog Men!
« Reply #1 on: December 28, 2014, 04:27:58 am »

Spoiler (click to show/hide)
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

BlitzDungeoneer

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Re: Hellvalle: Beware the Bullfrog Men!
« Reply #2 on: December 28, 2014, 04:35:47 am »

Spoiler (click to show/hide)
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Swordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordsword

blazing glory

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Re: Hellvalle: Beware the Bullfrog Men!
« Reply #3 on: December 28, 2014, 05:32:57 am »

Name: Kailey Reeve.
(Gender: Female.)
Class: Melee Fighter
Race: Human.
Biography (Optional):A vampire hunter, (the type that hunts other entities as well.) any more then that she doesn't divulge.
Weapon:Sword.
Armor: A cuirass worn under a cloak.
Starting Place: Naturloev.
« Last Edit: December 28, 2014, 05:37:15 am by blazing glory »
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Hawk132

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Re: Hellvalle: Beware the Bullfrog Men!
« Reply #4 on: December 28, 2014, 06:23:42 am »

Spoiler: Sheet (click to show/hide)
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Perplexicon: A New Arena - Abandoned, but feel free to give it a read.

Yourmaster

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Re: Hellvalle: Beware the Bullfrog Men!
« Reply #5 on: December 28, 2014, 08:40:04 am »

Spoiler (click to show/hide)
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10/10.
Wants to rape and enslave my innocent night faeries ;-;

NAV

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Re: Hellvalle: Beware the Bullfrog Men!
« Reply #6 on: December 28, 2014, 09:49:09 am »

Name: The Mad Butcher
Race: Dwarf
Class: Butcher
Biography: You just can't beat the mad butcher's meat!
Appearance: A fat bloodstained dwarf who is always smiling.
Weapon: Meat cleaver
Armor: Elf leather apron, and chainmail gloves
Starting Place: A
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Magnumcannon

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Re: Hellvalle: Beware the Bullfrog Men!
« Reply #7 on: December 28, 2014, 06:10:27 pm »

Those are some really nice chars, guys! Well, you can all start playing now. WELCOME TO HELLVALLE!!
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BlitzDungeoneer

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Re: Hellvalle: Beware the Bullfrog Men!
« Reply #8 on: December 28, 2014, 06:21:47 pm »

So... What do we do?
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Swordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordsword

Magnumcannon

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Re: Hellvalle: Beware the Bullfrog Men!
« Reply #9 on: December 28, 2014, 06:24:03 pm »

Well, do what you do on a RTD :P . Move around, explore the world, kill some stuff, get better gear, hunt down great beasts, explore some obscure places, challange yourself, get killed by a necromancer, create a new adventurer and get killed by the zombie of your previous adventurer! Just follow the rules :P.

If you're going to move around in a area where there is monsters, a random encounter may happen (Rules).  The difficult is set up by a dice. Have fun!
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NAV

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Re: Hellvalle: Beware the Bullfrog Men!
« Reply #10 on: December 28, 2014, 06:26:53 pm »

Travel to D
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Magnumcannon

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Re: Hellvalle: Beware the Bullfrog Men!
« Reply #11 on: December 28, 2014, 06:28:46 pm »

Travel to D
You safely travel to point D
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Hawk132

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Re: Hellvalle: Beware the Bullfrog Men!
« Reply #12 on: December 28, 2014, 07:06:30 pm »

Travel to D.
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Perplexicon: A New Arena - Abandoned, but feel free to give it a read.

LuckyKobold

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Re: Hellvalle: Beware the Bullfrog Men!
« Reply #13 on: December 28, 2014, 07:19:58 pm »

PTW.

Magnumcannon

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Re: Hellvalle: Beware the Bullfrog Men!
« Reply #14 on: December 28, 2014, 07:25:46 pm »

Travel to D.
Encounter, get your weapons ready!

You got caught by surprise by a Fledging Roc!
Spoiler: Enemy status (click to show/hide)

The fledging Roc flies at you and snatches you at your right leg, spraying blood all over the ground. You fall.
                 You counter-attack! You shoot the bird at the left wing, making him fall. 
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