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Author Topic: Starbound - Caveat emptor  (Read 451445 times)

Flying Dice

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Re: Starbound - Caveat emptor
« Reply #1230 on: July 29, 2016, 12:40:53 pm »

Why even bother? Unless endgame system asteroids are like how they used to be and overflow with every endgame ore.
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PTTG??

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Re: Starbound - Caveat emptor
« Reply #1231 on: July 29, 2016, 12:43:04 pm »

I've seen basically an entire screen of gold ore, which is definitely useful to me.
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MagmaMcFry

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Re: Starbound - Caveat emptor
« Reply #1232 on: July 29, 2016, 01:09:59 pm »

Get yourself the air dash tech, it cancels your vertical velocity each time. Together with double jump and super spin slash you can travel horizontally for very long distances.
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BigD145

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Re: Starbound - Caveat emptor
« Reply #1233 on: July 29, 2016, 01:45:11 pm »

You can also hover over the teleport button.
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etgfrog

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Re: Starbound - Caveat emptor
« Reply #1234 on: July 29, 2016, 04:12:52 pm »

Rocket jump is 1 time in air per jump, airdash is on cooldown right?

Anyways, regarding difficulty, all the dungeons are very easy with multiple people as you get a chance to continue without it reseting. I know I had a very hard time with the aivian dungeon, that mini-boss with the spawning scorpions kept killing me. On the other hand if your just handed end game armor I could understand why everything felt trivial.
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Flying Dice

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Re: Starbound - Caveat emptor
« Reply #1235 on: July 29, 2016, 04:35:01 pm »

Nah, it's trivial just by getting the best gear you can legitimately make/find prior to going against the boss. The only challenge comes from being undergeared/not knowing the gimmick. Like the initial robot side boss, a grappling hook completely removes what small danger was present in that fight.
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Neonivek

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Re: Starbound - Caveat emptor
« Reply #1236 on: July 29, 2016, 04:37:35 pm »

According to my brother the most difficult boss was the apex.
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Darkmere

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Re: Starbound - Caveat emptor
« Reply #1237 on: July 29, 2016, 06:58:16 pm »

The Apex one seems bad til you realize the head doesn't hurt you, only the satellites. Wasn't much a fan of the Undertale bullets, though, but by then I had nanoweave bandages.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
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Shooer

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Re: Starbound - Caveat emptor
« Reply #1238 on: July 29, 2016, 07:02:17 pm »

Or just stand in a corner and jump and duck.
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scriver

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Re: Starbound - Caveat emptor
« Reply #1239 on: July 30, 2016, 10:51:16 am »

Finally managed to beat Dreadwing.

That fight would be easy as pancakes if it wasn't for all the mooks he keeps spawning.
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martinuzz

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Re: Starbound - Caveat emptor
« Reply #1240 on: July 30, 2016, 03:02:51 pm »

Dreadwing was sponsored by microsoft to make people really hate the penguin
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Shooer

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Re: Starbound - Caveat emptor
« Reply #1241 on: July 30, 2016, 05:38:22 pm »

To me the mooks weren't the big problem for dreadwing's difficulty, it's his size+speed.  If it was a little slower OR little smaller it would be a fight more in line with the difficulty of the other bosses in the game.
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Sirus

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Re: Starbound - Caveat emptor
« Reply #1242 on: July 30, 2016, 05:55:14 pm »

Floran might be the most amusing race to play as, but so far it seems as though the Apex are kings and queens of luck.

My Apex character has found 4 legendary vanity items on the starting planet, as well as decent equipment to get through the erchius mine. In the mine itself, I got an Erchius Horror Figurine, first time through!
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Flying Dice

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Re: Starbound - Caveat emptor
« Reply #1243 on: July 30, 2016, 06:01:30 pm »

Pretty sure that there's a (useful!) set of Romantically Apocalyptic armor in the game, called "Mysterious". At any rate it's a black set of armor and the helmet is a purple-eyed gas mask.

Also the shrapnel bomb secondary is fucking broken, damage-wise.
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Darkmere

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Re: Starbound - Caveat emptor
« Reply #1244 on: July 30, 2016, 06:11:37 pm »

There's also a Dark Lord of Molten set, and a full cloak of shadow vanity items that I'm missing one piece of. Oh and

Spoiler (click to show/hide)
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.
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