Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 6 7 [8] 9 10 ... 130

Author Topic: Starbound - Caveat emptor  (Read 451008 times)

Mapleguy555

  • Bay Watcher
    • View Profile
Re: Starbound - Upbeat Giraffe/Rampaging Koala
« Reply #105 on: January 01, 2015, 02:28:05 am »

Yeah, the refuel station in the beginning is also indestructible which is sad since COFFEE.
Logged

Chiefwaffles

  • Bay Watcher
  • I've been told that waffles are no longer funny.
    • View Profile
Re: Starbound - Upbeat Giraffe/Rampaging Koala
« Reply #106 on: January 01, 2015, 05:22:31 am »

Apex Labs are now indestructible
I believe that's because all actual "dungeons" have a generator-thingy which prevents you from modifying blocks in a dungeon until you deactivate said generator thing.
The "I believe" is because I'm not entirely sure whether or not every dungeon has one. They should, though?
Logged
Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

KingofstarrySkies

  • Bay Watcher
  • It's been a long time...
    • View Profile
Re: Starbound - Upbeat Giraffe/Rampaging Koala
« Reply #107 on: January 01, 2015, 06:15:50 am »

I think it's if all mobs are killed.
Logged
Sigtextastic
Vereor Nox.
There'll be another King, another sky, and a billion more stars...

The Darkling Wolf

  • Bay Watcher
  • Arf!
    • View Profile
    • Cataclysm - Dark Days Ahead
Re: Starbound - Upbeat Giraffe/Rampaging Koala
« Reply #108 on: January 01, 2015, 07:01:52 am »

Well, I made a mod to change the ore distribution (basically any non-zero got added 1) and managed to get to durasteel level.

Sadly, I discovered that Apex Labs are now indestructible and I can't get one of them nice small lockers to scan and fill my ship with.
There should be a big generator on top of the building, turn it off and you can loot the place to your heart's content.
Logged
My cabbages!
[Thunderfury, Blessed Blade of the Windseeker]

I am fat, eating is my great joy.

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: Starbound - Upbeat Giraffe/Rampaging Koala
« Reply #109 on: January 01, 2015, 11:44:54 am »

Is it possible to acquire one of said generators to protect your home base from meteors?
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Sappho

  • Bay Watcher
  • AKA Aira; Legendary Female Gamer
    • View Profile
    • Aira Plays Games
Re: Starbound - Upbeat Giraffe/Rampaging Koala
« Reply #110 on: January 01, 2015, 12:01:20 pm »

Dear lord, has it always been so grindy? I don't remember it taking an hour of playtime just to acquire my first pickaxe... I get that the stone one wasn't realistic, but for the sake of making me not want to kill myself, I hope they bring it back (or at least make the matter manipulator dig faster!!!). Anyway, using future tech to craft a wooden hunting bow isn't realistic, either, and they left that in there. And I definitely don't like being locked onto the first planet for so long.

I do like the combat better now, though. I have to analyze each enemy's attack patterns and form an actual strategy. Good stuff.

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: Starbound - Upbeat Giraffe/Rampaging Koala
« Reply #111 on: January 01, 2015, 12:04:42 pm »

I dunno, the MM seems to dig fast enough now (especially with those upgrades you can get pretty early) that I don't feel too compelled to get picks. Plus, making picks as soon as you find the materials is nice.
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Sappho

  • Bay Watcher
  • AKA Aira; Legendary Female Gamer
    • View Profile
    • Aira Plays Games
Re: Starbound - Upbeat Giraffe/Rampaging Koala
« Reply #112 on: January 01, 2015, 12:12:58 pm »

Really? I played for an hour, almost all of which was digging for ore, and I only just managed to get enough ore to make a pick. I didn't see anything about upgrades. The mining speed of the matter manipulator was infuriatingly slow. Drove me insane.

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: Starbound - Upbeat Giraffe/Rampaging Koala
« Reply #113 on: January 01, 2015, 12:30:42 pm »

With 10 copper bars you can upgrade its mining speed, which I recommend doing ASAP.
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

scriver

  • Bay Watcher
  • City streets ain't got much pity
    • View Profile
Re: Starbound - Upbeat Giraffe/Rampaging Koala
« Reply #114 on: January 01, 2015, 12:54:32 pm »

Picks are useless anyway, they disintegrate before you've even found enough metal to make a new one.
Logged
Love, scriver~

Elephant Parade

  • Bay Watcher
    • View Profile
Re: Starbound - Upbeat Giraffe/Rampaging Koala
« Reply #115 on: January 01, 2015, 01:04:06 pm »

Picks are useless anyway, they disintegrate before you've even found enough metal to make a new one.
Can't you repair any pick with any metal?
Logged

scriver

  • Bay Watcher
  • City streets ain't got much pity
    • View Profile
Re: Starbound - Upbeat Giraffe/Rampaging Koala
« Reply #116 on: January 01, 2015, 01:05:37 pm »

...I had forgotten about that. Thanks for the reminder!
Logged
Love, scriver~

Sappho

  • Bay Watcher
  • AKA Aira; Legendary Female Gamer
    • View Profile
    • Aira Plays Games
Re: Starbound - Upbeat Giraffe/Rampaging Koala
« Reply #117 on: January 01, 2015, 01:33:37 pm »

Well apparently you can't repair picks anymore. Unless there's a way to do it I couldn't figure out. Damn thing disappeared after a few minutes. Wish I'd realized that before I wasted all that copper on it. Anyway, I've upgraded the matter manipulator now, and it's a bit faster, but still slower than is fun. I'm exploring a new planet now... Here's hoping I'll find something interesting.

I'm not terribly pleased with how they're making the game more linear, though. My favorite part is basically exploration, and now I have to do a lot more work before I can go exploring.

KingofstarrySkies

  • Bay Watcher
  • It's been a long time...
    • View Profile
Re: Starbound - Upbeat Giraffe/Rampaging Koala
« Reply #118 on: January 01, 2015, 04:10:52 pm »

The funny thing is, if you fully upgrade the MM, it becomes the best tool in the game.
Logged
Sigtextastic
Vereor Nox.
There'll be another King, another sky, and a billion more stars...

Slayerhero90

  • Bay Watcher
  • Time for Taako's opinion.
    • View Profile
Re: Starbound - Upbeat Giraffe/Rampaging Koala
« Reply #119 on: January 01, 2015, 05:09:27 pm »

The only things that to my knowledge are indestructable are the outposts and the missions, which is a damn shame because I want that fucking coffee pot.
The only dungeons I know to have generators are staffed apex labs (just get to the roof, flick it off, and mine it, fighting optional), apex tesla labs (finish both sides of the course and flick the switches to open the doors to the generators), and apex cities (top of the building with large rooms on only one side of the stairs, can be disabled and mined without repurcussions).

It's a hell of a lot less grindy for me now.
I don't have to focus on building and repairing picks/drills anymore now that manipulators can mine faster and with larger clumps of stuff than picks.
Don't have to grind for pixels for better armor (armor's also really cheap ore-wise now)
Don't have to grind for the resources I need to summon a boss anymore.
If I do want a pick, hell, they reduced the costs of those to two copper bars- four chunks of ore, one of the many rewards you can find in a chest.

I hate that I can't just throw any fuel into my ship and be fine, though.
At least it doesn't take fuel to travel within-system.

Also, does anyone know what the point of buying additional erchius crystal is?
I don't want to waste pixels on junk.
Logged
My tumblr.
Yeah no I don't haunt here anymore. Peace
Pages: 1 ... 6 7 [8] 9 10 ... 130