Hensen - hack into any Uark terminal nearby with the key, alert all nearby troops of imminent threat - by word-of-mouth if necessary, aim AA at highest concentration of enemy troops and fire when in range.
Hensen - Hack into Uark Terminals, Alert troops: +3 Support
Hensen - Fire AA at highest concentration of enemies: +3 Support; Combined with "don't fire until within foot soldier's range"
Captain - Scan for hostiles, send Darts to scout: +3 Support
The town's militia wait in silence, behind cover and aiming out, as the blips on the sensor approach closer and closer. A couple of minutes later, a yell is heard through the short-range communications, originating from the eastern side of the control center:
"I'VE GOT A VISUAL! I think I see about 50 of 'em!"Not moments later, another yell is heard from the northern side.
"Hostiles spotted! I see 41 light Uark soldiers!""Hensen!" yells Lip from his area of consoles inside the control center.
"We should probably allocate the troops to the north and east sides of the control center."
That's some pretty obvious advice. Lip seems to always tell you the most minor things that he should know you already know. After all, you were made the Security Officer for a reason.
But the situation itself looks manageable if not worrying. Luckily you were able to bring in all the soldiers to the control center. You would scan for consoles now, but since the method used for it is down-
[Knowledge Roll: 16] The security key! You may be able to bypass the jamming if it's hooked up to the communications array, but it's at the border of the town.
The troops and AA guns are also ready to start firing at the enemy when ordered, though with a hefty range penalty. You could also have them move since you should have short range radio across the town.
As you try to diagnose the Telemachus' communication issues, the darts return from their scouting trip over the HMC.
The video recordings show about 100 soldiers approaching the HMC from multiple directions. Luckily, the officers seem to of taken control of the situation and have stationed soldiers surrounding the control center.
"Sir, I don't believe they had any anti-air weapons. We could harass them easily, but would have to disengage before their small arms fire actually damages the fighters." mentions a pilot.
Control Center:
100% Functionality/Integrity
Controlled by U.E.F. forces
--67 Armed Personnel
Patchwork Fortification - Bonus to resisting breach attempts, bonus to all defenders, nearby outside, and inside.
Residential Complex A:
100% Functionality/Integrity
North of Control Center
Controlled by no one.
Residential Complex B:
100% Functionality/Integrity
South of Control Center
Controlled by no one.
Residential Complex B:
100% Functionality/Integrity
West of Control Center
Controlled by no one.
Nearby Mines:
100% Functionality/Integrity
East of Control Center
Controlled by no one.
Hidden - Bonus to stealth of anyone inside when hiding from people inside/outside. Bigger bonus to hiding from outside.
Commercial District:
100% Functionality/Integrity
North of Control Center
Controlled by no one.
Communications Array:
100% Functionality/Integrity (Jammed)
East of Control Center
Controlled by no one.
ALERT - Hostiles at: North (2 Available AA turrets), East (2 Available AA turrets), sides of HMC.
Options:
Broadcast System - Broadcast a message to all buildings and EVA suits with connected communications
AA Uplink - Fire at any target located over the HMC with at least 2 AA turrets, or a target near the HMC borders' with at least 1 AA turret. Can fire at land targets.
Long-range Communications - Send a long-range message to anything in the Galaxy with a decent speed. (1 Use?) ERROR - COMMUNICATIONS JAMMED
Landline Communications - Send a message to anywhere on the moon.
Shipyard Uplink - Access to the orbiting shipyard's systems, making hacking easier, but not definite. (1 Use?) ERROR - COMMUNICATIONS JAMMED
Sensors (Passive) - Detects any enemy ship in the local area. Can be configured to detect different types other than enemies.
At Telemachus:
168u/200u Regular Alloy
14u Mining Charges
19u Advanced Alloy
17u Crystal Wiring
Utility Slicer
At HMC Control Center:
Armory: 21 sidearms left
Functional Uark Security Key
At Control Center:
Officer Hensen:
--Battle Suit, Rapid Laser Rifle.
Officer Donnely:
--Light Combat Suit, Energy Revolver
Officer Lip:
--Light Combat Suit, Energy Revolver
3 Trained Marines:
--Light Combat Suit, Laser Marksman Rifle
32 Recruits:
--Uark Light EVA Armor, Uark Projectile Assault Rifle
29 Recruits:
--Mining EVA Suit, Uark Projectile Sidearm
4 Uark Soldier (Prisoner)
--Located at Mining Equipment Shed, can't escape?