Also, the vast majority of protagonists are male, Reelya, as I posted earlier (twice actually,) so the budget of games with female protagonists is sort of irrelevant when there is such an incredible lack of those, and then a lot of those games heavily sexualize the protagonist.
There is very few heavily sexualised female character that met any kind of sucess. I don't agree with what you said about gamer and devoleper (or the movement you mentionned but that discussion ended up in flame war and the topic got banned twice) because I don't think that's what they want.
Gamers in general aren't interested in big boobed bimbos or weak housewifes. First because our demorgaphic is progressive (read any politcal poll of 18-35 year males) and second because it's not interesting to play. But the peoples that are in charge of what AAA games will be aren't gamers or devs, they are "artistics" and "commercials" andd they are told that gamers like bimbos.
If you think about games with girls that worked out (portal, mirror edge, tomb raider 1 and 2... ) or well liked women characters, they never fit that mold.
Please don't pretend like the majority of male gamers are progressive,
Gamergate says otherwise.
You may speak for some male gamers on this, but even just looking at live streaming of games done by women, the shit that gets said to us... you have to be heavy on the ban button. I know girls who have wanted to stream, but are just terrified of the creepers and psychos that would be responding.
There is, in fact, and OVERWHELMING majority of male protagonists, which I have linked a wiki page for TWICE in this thread, and devaluing the desires of women gamers by saying there is not a demand for them, or suggesting that the sexualized or victimized females that do exist (often as side characters, not protagonists,) is simply erasure.
There are a lot of women that game, they are not any less capable of it than men. They represent a large enough group for their interests to be recognized and targeted. The absolute male dominance in the industry also suggests that females are very much being excluded from the process. Men aren't going to appeal to people that don't have their interest. Women would better be able to appeal to other women.
This is an issue that sort of cycles back on itself. People say there are not enough women gamers, women are viewed at inferior at games and in the industry (though the original programmers were mostly women, and the very first programmer was a woman,) they aren't hired, they aren't marketed to, and the majority of the male gamer populace (I stress majority, not saying all dudes,) go on about their business, and then get enraged anytime a female gamer speaks out or a game company tries to appeal to female gamers, often accusing them of having an "agenda"
God, male gamers... progressive. Maybe the gamers here, but in my experience, it is often quite the opposite elsewhere.