Basically that is what I am trying to say.
In a similar way that we once separated Facebook games from Computer games.
Eh, I suppose you could, but... I don't really how you could enforce it. Is Tetris a video game? It's a puzzle game with arguably less content than Candy Crush. Is Candy Crush not a game because it was first available on mobile? Are games on a mobile games console (3DS, Gameboy etc) 'real' Games? What about console games? I think it's too arbitrary a classification to use.
Ah, Caz edited. That's still a hugely stilted interpretation which doesn't match with the point they were making, but I'll drop it
I think you just misunderstood me.
I'd say that it attracts a different audience more because it is a different type of game, not the other way around. If I had to list the reasons for picking a genre for Candy Crush type games I'd have to say that they:
1) Are designed to be played in very short bursts
2) Each burst is intrinsically separate (some have a general sense of level progression, similar to puzzle games, but each level is it's own tiny world)
3) Are often played on mobile phones (similar to console vs computer).
Tell that to my uncle who can consume the day moving those damned candies about.
In a similar idea, FPS and RTS games are also designed to be played in 'short bursts'. They're separated by levels, or matches, which allow you to play the game for 20 minutes or so before doing something else. Just because people binge on it for 10 hours doesn't make that any less true.