once again the problem is that the number of games that appeal to women, or preferably, that appeal
to everyone (which should be the standard) are not there.
What is it you want that you don't feel is being catered to? If you're unable to answer that, then nobody will be able to give it to you.
"Make games that I'll like" is not enough information for even a person who is in good faith genuinely trying their hardest to give you want you want.
the number of women in the industry is also abysmally low.
Why is this a problem? the majority of nurses are women. Is that a problem? The majority of teachers are women. Is that a problem? The majority of accountants are women. Is that a problem? Shall we cry out and rally against the unfair sexism that clearly must therefore exist? Of course not. Trends exist. If women tend to gravitate towards some positions and men tend to gravitate towards others, that doesn't need to be a problem.
If your goal is to have everything be 50/50, you're unlikely to ever be satisfied.
If we could get a representative population of women in programming this would really be a non-issue. As it stands game design and programming is a mainly male dominated (I want to say somewhere around 90% from what I've heard in the past but don't have sources) field and if we had something near a 50/50 split then women could sexualize themselves as much as they want, much as it's their right to be a part of other forms of sexualized media.
And how exactly do you intend to accomplish that? In my entire life I've known exactly zero women who wanted to be programmers and didn't succeed in becoming programmers. Let's not assume it's some sort of inherent unfairness in the system if the reality is that it just happens to not be something that large numbers of women want to do.
And in all honesty, on the relative importance of social problems, "equal representation in gaming development" seems
very low on the priority list to me.
MMOs have a 41% female gaming audience for example. Hardly 30/70
And MMOs are an entire genre that's
notorious for having complete character customization where anybody can play any gender and no gender has any in-game advantage.
I think my real problem with this discussion is that it's something I've been hearing people complain about for years, but it's terribly difficult to get anyone to give a straight answer about what exactly they want to be different without it being something that's not about making them happy...but rather simply taking away something that other people want.
Why should you get the bulk of the games catering to you?
Like that. The complaint there isn't that "I'm not being catered to." It's that somebody else is being catered to
more. It's like asking for a chocolate cake, and being given a chocolate cake, and then complaining that the two people at the table next to you both got vanilla because they wanted vanilla.
"Why should there be two vanilla cakes when I only get one?"
It's not reasonable.
Also, this conversation is developing so quickly it's difficult to keep up.