Representing women is not a superficial quality. It is important.
You know it doesn't bother me at all that I've never seen a single game with main characters of my race. I've never seen a single game with a character of my race.
I don't give a fuck. It's not an affront to me. It's not the decision of some angry racist game developing kabal of American game developers trying to hate crime me to death. They are trying to make a game, not the cover of a school textbook.
You are judging a character's entire worth based on their most superficial quality; which contour of polygons do they have? It isn't a judgement on how developed they are, their motives, their emotions or even something like just how they are written. It has to represent, first and foremost. That is the highest priority you give it; it is tantamount to a right to see a character who is superficially like you.
I don't care about this. I see no value in this. I have never had an issue with this. I've never balked playing a female character, a white character, an American character, a non-human character, an amorphous blob and even abstract squiggles of the human form.
I refuse to judge books by their covers. If representation means arbitrarily expecting maximum diversity for any reason other than a deliberate choice for the purpose of the gameplay, story or characters themself then it is nothing short of imposing pressure on developers for political reasons. This; I honestly don't care much about. I will not fight inclusiveness, for or against. I take offence to inclusiveness being used as a shield for criticism of an industry too treacherous for words. Thank the gods for Indie games.
It bothers me that you feel tha tdoing this is meaningless or somehow requires some scheme to trick people into buying a game because it is PC. What game are you even referring to where this is a thing?
No trick to buy, a shield to avoid criticism.
Did you really just argue that appealing to more people would be mainstream and therefore would lower the quality of games? That's... for real?
Yes, and argued it before it was cool.
That was a joke. Comedy is hard to write; I shall refrain from being lolrandum.
I'm talking about the big AAA developers using progressive identity politics to shield themselves from legitimate criticism; i.e. they're absolutely full of shit and should give all of their money to the beleaguered Greek government.
They are willing to use anything as their shield and because there are fools who will support people who wave the flag of inclusiveness even when video evidence of such flagwavers being scam artists milking progressives for money is procured and they still defend them. There are people who care so little about gaming and more about social justice that they literally talk about 'fun' being a 'poisonous priority' in games. This makes it all the more easier for the world's most hated companies to keep killing gaming because they don't have to listen to criticism anymore. They can make a game with a lesbian gay woman and have Jezebel and Kotaku call gamers misogynists and call it a day whilst raking in massive dollar. The controversy alone is enough to allow developers to shut their head in the sand and slag gamers off as obese white men who hate women whilst giving the middle finger to actually trying for their games.
There are some popular games with women in them, they make money just fine. That's my point though, just because capitalistically it makes good sense doesn't mean the people steering the ship are operating solely on the base of money.
Do you understand who you're dealing with? They are the Michael Bays of video games, they exist for the money.
They too, have stereotypes and biases. And yes that will make them hire men over women and not appeal to women.
When I say game companies hire men because they are more comfortable with them, I am being polite. The alternative is they feel women are just inferior at the job and not good enough to hire. I am being optimistic. So if you prefer that outlook, that is also highly probable.
They appeal to women. They spend millions every year on marketing research in order to find out who they can better exploit. That is why mobile game apps are marketed towards women. Candy Crush. The infinity bingo apps. Kim Kardashian's Hollywood adventure. Enough said.