Call for my trusty Velociraptor steed.
Remembering how your village shaman told of the art of dinosaur riding when you were little, you wonder how you could get a velociraptor.
Oh, now you remember! You let out a mighty roar to scare the velociraptors to come near you.
But none come.
Strange.
Take the route least travelled. More dangerous, more legendary, more famousy! I love being more famousy! Legends are famousy, and I want to be a famousy legend!
+1
You agree to take the fast, adventurous route, and seeing everything is ready, set off.
After a while of walking,
[Perc: (difficulty 5) 4, 2 | 0 success]
Ci'tan doesn't notice anything.
[Perc: (difficulty 5) 2, 4, 2, 1, 3 | -1 successes]
And neither does tom.
[Perc: (difficulty 5) 3, 5, 6!-4, 6!-3 | 3 successes]
Gigo notices a few humanoids stalking behind some trees. (rest of group alerted, -1 difficulty)
[Perc: 6!-2, 5, 5, 5, 6!-3 | 5 successes]
Wilford's angle allows him clear sight on the group. He sees three knife-wielding, black-clothed thugs seem to have mistaken your group for an easy target! .. You move into position as they think they are ambushing you.
The leader, oblivious to being surrounded, Shouts in excitement over finally finding
anyone actually using this route; "Stand and deliver!"
NAV is now gm!-
Statuses & Stuff
Tomasque | Ci'tan Nightshade
Class: Dark knight
Inventory
Plate Armor (4 AC)
Sword (Medium Slashing)
-1 potion of protection from fire
-1 potion of protection from good
-1 potion of might 1 potion of luck
-2 potions of high level healing.
-5sp
-3 High Potions
Traits
-Your Soul Is Mine: He takes the soul of the unfortunate doner, and gains health, information, and abilities from it. Doesn't last very long though.
-Why Don't People Like Me: Regular people do not like you. At best, they tolerate you in silent anguish. At worse, they run for their lives in your presence or drive you out of town.
-Psycho Power: You control negative, evil energy. Bison would be so proud.
-Greatest In The Shadows: You shine in the shadow, this is your zone. When in darkness, you are king
Stats
14 HP
Strength: 5
Dexterity: 4
Constitution: 4
Intelligence: 4
Wisdom: 3
Charisma: 1
Perception: 2
High Tyrol | Tom tyler
Class: Tinkerer
Inventory
-Small spare parts
-Wrench (small blunt, used to make gadgets)
-4 high level healing potions
-20 sp
-Robot Buddy (Gnome sized, 4 HP, 5 STR )
Traits
-Me and My Buddies: From spare parts, a little magic, and a lot of imagination, he can create robots and gadgets to help him and his friends.
-Tick-Tock Talk: Knows how to talk in clockwork, which helps in talking to machines. Others will think your nuts, though.
-The Grander Scheme Of Things: Being accustomed to seeing the greater of something's sum and guessing well from what he's seen of others, he can use his greater sense of critical thinking for tactical and strategic uses and puzzle solving
-Ahead Of The Time: Great or no, he's clearly ahead of the proverbial curve, so he won't find much of what he needs, and most just won't understand him.
Stats
8 HP
Strength:2
Dexterity:5
Constitution:2
Intelligence:5
Wisdom:5
Charisma:3
Perception:5
SaberToothTiger | Gigo
Class: Barbarian
Inventory
-2 Battle Axes (Large Slashing, 2H)
-Loincloth (0 AC, Exposed)
-Large amounts of unsorted jewellery
-0 sp
Traits
-Double-Hefting: You dual-wield daggers? I DUAL-WIELD WARHAMMERS, BEAT THAT!
-Power Shout: FEEL THE POWER OF MY VOICE!!! BOOM! *Guy gets sent flying*
-What's A Draft: You're cold? I don't understand, what is cold?
-Your Sorcery Confuses Me: He is completely unable to decipher any written language, complex or arcane language, or SPEAK WITHOUT SHOUTING! He can still throw potions around, and make them if he knows some shaman recipes, though.
Stats
14 HP
Strength: 5
Dexterity: 3
Constitution: 5
Intelligence: 1
Wisdom: 1
Charisma: 1
Perception: 4
NAV | Wilford Wellington
Class: Weather wizard
Inventory
-43 silver coins
-Wand of Snowing (creates a harmless but concealing snow blizzard with a 5 foot radius)
-Wizard robe (0 AC)
-Fine cap
-Arthur
-Iulia
-Laurence
Traits
-Head Up In The Clouds: He tends to just "not be there" when you need him. He also tends to bring up odd and unnecessary topics often. However, something may come up that's so crazy, it just might work.
-Blizzardmancy: Hailing from the grand mountains, all things cold and windy are his domain. Brrr, anyone cold right now?
-Arcane Connoisseur: Being a wizard, he know what's quality, and what's crap, when it comes to spells and potions.
-Magnificent Bastard: Behind his odd façade is the mind of a grand mastermind, destined to rule over everything. He's cunning, and he knows it.
Stats
6 HP
Strength: 2
Dexterity: 2
Consitution: 2
Intelligence: 5
Wisdom: 5
Charisma: 2
Perception: 5
Kingbods | Darius Weisshaupt
Class: Spellsword
Inventory
-40 silver coins
-Longsword (medium slashing)
-Red tunic (0 AC)
-Sachel
Traits
-Swords and Sorcery: So, Warrior OR Mage? How about Warrior AND Mage.
-2-Sided Confusion: Being a practitioner of two very different arts, it becomes difficult to do that technique without accidentally casting fireball. Leg sweep and, oops, your legs seem to be on fire.
-Multi-Task Master: Writing a book while fighting a monster while keeping a gem full of magic WHILE keeping that baby dragon from waking up? I though you we're giving me a challenge!
-Epic Beard Man: His beard is awesome. Bask in its glory. BASK IN IT!
Stats
12 HP Strength: 5
Dexterity: 2
Constitution:5
Intelligence:4
Wisdom:2
Charisma:2
Perception:3
Salsacookies | Jack
Class: Brawler
Inventory
-25 silver coins
-Brass knuckles (small blunt)
-Hide coat (1 AC)
-Leather armor (2 AC)
-Heavy-duty sack
Traits
-Please The Crowd: He naturally fights to entertain the crowds and demoralize his opponents. Fighting normally, however, is a bit harder to him, since he likes to add that extra flair.
-Fist Is All I Need: He fights with his fists, and is really good at that, with him tying his foes in knots and knocking them to next week. He prefers to fight with his fists, since he's a bit cumbersome with regular weapons.
-Tough Skin: Through his years of being through beating after beating, not much affects him that much.
-1 Too Many To Head: He's a bit on the dumb side, even though he can talk well enough. However, since he's already light-headed, mind affect spells don't affect him as much.
Stats
9 HP
Strength:4
Dexterity:4
Constitution:3
Intelligence:2
Wisdom:2
Charisma:5
Perception:3
Taat | Henry
Inventory
-20 silver coins
-Generic guard's spear (large piercing)
-Generic guard's armor (0 AC)
-hide armor (1 AC)
-Small coin purse
Traits
-Decent at Anything: Whatever you want him to do, he can do it. It's not a masterpiece, but it works.
-Boring: People tend to get bored of him rather quickly. It has it's advantages though, he can literally talk someone to sleep, and others yawn when fighting him. It's not really that interesting.
-Town Talker: Being a town guard, he knows his way around the towns, and can get some unexpected blessings from that.
-Law bringer: Being a keeper of the law, seeing somebody blatantly break a law really grinds his gears.
Stats
12 HP
Strength: 4
Dexterity: 5
Consitution: 3
Intelligence: 2
Wisdom: 2
Charisma: 2
Perception: 5