According to his stats, taat will be on around the time I'm already asleep. For the reasons of passing the mantle of GM and actually start playing as a player (and letting the hilarity begin), I'll do the turn now.
See their other wares.
Kingbodz:
{Perception: Successes needed: 1, Difficulty: 4 or above} [6,4,3 = 2 Successes]
You see they are also selling leather shields (25 sp). Equiping one will give you a +1 to armor, but you will be unable to use a two-handed weapon.
Haggle for a price reduction for the leather armor.
Salsacookies:
{Charisma: -5 cost per success, Difficulty: 5 or above} [6,6,5,4,1 = 3 Successes]
You convince the sales clerk that since you are going on a very important dangerous quest, you should get a discount. He gives you a whopping 75% discount, and you agree to buy.
-5 spBuy the fine cap.
Now go looking for any magical or enchanted wares.
NAV:
{Perception/Intelligence: Successes needed: 3, Difficulty: 5-1 (because you are a wizard) = 4 or above} [6,6,3,3,3 = 2 Successes]
You buy the hat and fit it nicely on your head. You ask the clerk to point you in the direction of some magic items. "Here are some of our
magical wares," says the clerk mysteriously as he motions you to a nearby isle. It is filled with cloaks, rings, and other mystical looking doodads, some glowing faintly. Though you cannot identify what they do, you can sense that most of the things only have a minute amount of magic, if any.
-7 sp Salsacookies is now the GM! A note to everyone here: Remember to keep a list of the player's stats and inventories. You don't want to have to go all the way back to the OP to check on something when it's your turn to GM.
Inventories & Stuff:
Salsacookies:
-25 silver coins
-Brass knuckles (small blunt)
-Hide coat (1 AC)
-Leather armor (2 AC)
-Heavy-duty sack
9 HP
taat:
-30 silver coins
-Generic guard's spear (large piercing)
-Generic guard's armor (0 AC)
-Small coin purse
12 HP
NAV:
-43 silver coins
-Wand of Snowing (creates a harmless but concealing snow blizzard with a 5 foot radius)
-Wizard robe (0 AC)
-Fine cap
6 HP
Kingbodz:
-40 silver coins
-Longsword (medium slashing)
-Red tunic (0 AC)
-Sachel
12 HP