Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 25 26 [27] 28 29 ... 43

Author Topic: ☼Battle of the 8 Armies☼ - Looking for players (Who wants some Waaaaagh?)  (Read 125148 times)

zach123b

  • Bay Watcher
    • View Profile
Re: ☼Battle of the 8 Armies☼ - Year 2 is done
« Reply #390 on: December 30, 2014, 06:53:15 pm »

sweet, thank ya meph

now to see if i can make a cooler machine..
Logged
"IT'S WORLDGEN TIME!"
"No, Meph, No!"

Arcvasti

  • Bay Watcher
  • [IS_ALREADY_HERE] [FRIENDSHIPPER:HIGH]
    • View Profile
Re: ☼Battle of the 8 Armies☼ - Succubus Player wanted for Year3 :)
« Reply #391 on: December 30, 2014, 10:13:54 pm »

☼Kobolds☼ Year 3:

First month of Spring


1st Granite: I am Arcvasti, born under the sign of the Salamander. I am Metalsmith here, a title which carries far more respect among kobolds then amongst even the dwarves. And, as of today, I am also its leader. Smakemupagus died leading the offensive against the Elves and Asmoth, while they remain Arch-Druid, has declined to assume their old responsibilities. So it has fallen to me. I make my way to the top of the Watchtower to make my speech. Several of the younger kobolds need to be told what exactly a "speech" is.
[/color]
☼☼Some of you may not recognize me. I am Arcvasti, Metalsmith. And I am now Head Kobold.☼☼

Dropping the title of "Metalsmith" had the intended effect. The gentle ubiquitous koboldian murmuring became silence. Those who could SHAPE Metal were rare and considered important.

☼☼This Valley, this Promised Land is a paradise. But even paradise has threats from without. The deaths of those who stood against the Elves should be seen as a reminder, a bucket of icewater to the face of one who is asleep. We are not safe here.☼☼

Pause, to let it sink in.

☼☼But that does not mean we cannot BECOME safe. It is said that each craftsman leads differently. Asmoth tended this place like a garden. But I am no Druid. I am a Metalsmith and I will lead this place as I work the Metal: With fire and hammer. The Elven Massacre was the fire. And I will be the hammer.☼☼

A couple kobolds seem somewhat alarmed by being hammered, until older kobolds get around to explaining the metaphor.

☼☼This Valley is a paradise. But it will be an ORDERED paradise. Starting tomorrow, I will begin re-ordering job assignments and instituting a full time militia. Thank you for your time.☼☼

2nd Granite: Today was exhausting. The fort seems to consist of three groups: Fisherbolds, Bone Carvers and Leatherworkers. Kobolds were also doing just about every little odd job that specialists were ALSO doing when they were idle. I stopped that. We have several skilled Leatherworkers, we don't need 4-5 more unskilled kobolds doing the same job. I reassigned some of the less skilled members of each group to cover other areas. I also completely dissolved the non-druidic military, since none of them had very much skill with their weapons and also had useful civilian jobs. In its place I've put eight completely specialized kobolds who will train full-time. I also order a smelter constructed[I can't very well smith without fuel or metal] and designate the highly valuable Mithril residue the Elves left for melting. The new militia will not suffer the same equipment problems as their predecessors. The new militia has been split into two groups of four, one group of spearbolds, one group of machetebolds, named the Blossoming Spears and Withering Blade respectively. Oh, and, with our criminally low food supplies, we NEED to butcher every non-essential male creature or starve. Plus I had our newly appointed Engraver Now I need some SLEEP.

3rd Granite: After a well-deserved rest, I awake to see everyone hauling things about every which way. Someone thoughtful had laid out the platinum bar the smelter was to be constructed with, so I get on that right away. After noticing some meals rotting in the kitchen since no one had hauled them away, I designated the jack rat pasture as a food stockpile.

7th Granite: I order a Thieves Tunnel built at the apex of the cave, as we have several legendary Thieves, but nothing to steal. I also have a Firepit made, for easy access to ash from burning vermin. Everyone is taking forever hauling stuff to the new stockpile I designated, but work is getting done, sort of.

11th Granite: I have several leather blocks made, so we can further fortify the entrance, which at the moment consists of a single drawbridge, left open most of the time.

17th Granite: I've walled off the Depot and the approach from Westgate to the Depot. Only access to the Valley proper is past a door behind a cage trap. It isn't perfect, but its a lot better then what used to be there.

23rd Granite: I have a Wood Processor built next to the wood stalk farm plot.

27th Granite: I have our legendary thieves begin raiding the Gnomes for their unique technology. With a source of endless mechanical power at our doorstep, we could put their designs to good use. Plus their mechanisms and traps could be useful for defending the fort. Our trained animals and bone-equipped militia might be able to handle wild animals and snatchers, but until my assistant finish's melting the Mithril into manageble bars so I can make weapons out of them, we're sort of helpless military-wise. There's also the fact that the militia isn't very well trained at the moment. They'll need some time to learn the necessary skills to be useful on the battlefield. Wait... There is ONE machine even kobolds can build. Do we have the wood? Probably. If we do this right, we could break a siege without so much as lifting a finger. I'll have to look into this.
« Last Edit: January 02, 2015, 02:42:02 pm by Arcvasti »
Logged
If you expect to live forever then you will never be disappointed.
Spooky Signature
To fix the horrid default colour scheme, follow the below steps:
Profile> Modify Profile> Look and Layout> Current Theme> (change)> Darkling

WodanYmirthe2nd

  • Bay Watcher
    • View Profile
Re: ☼Battle of the 8 Armies☼ - Year 2 is done
« Reply #392 on: December 30, 2014, 10:23:41 pm »

Can I join in as well? I'd like to go for humans at Year 4.
Logged

Pencil_Art

  • Bay Watcher
    • View Profile
Re: ☼Battle of the 8 Armies☼ - Year 2 is done
« Reply #393 on: December 30, 2014, 10:27:53 pm »

Dwarves year 3 Save is here: http://dffd.wimbli.com/file.php?id=10354

Also on Winter update.
« Last Edit: December 30, 2014, 11:10:26 pm by Pencil_Art »
Logged

Meph

  • Bay Watcher
    • View Profile
    • worldbicyclist
Re: ☼Battle of the 8 Armies☼ - Year 2 is done
« Reply #394 on: December 31, 2014, 04:33:17 am »

Arcvasti! Beige. Not grey. Grey are the dwarves. Kobolds =! Dwarves. Kobolds = Beige. :P
Logged
::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

qorthos

  • Bay Watcher
    • View Profile
Re: ☼Battle of the 8 Armies☼ - Year 2 is done
« Reply #395 on: December 31, 2014, 09:24:37 am »

Do kobolds know the difference?
Logged

vjmdhzgr

  • Bay Watcher
  • Hehehe
    • View Profile
Re: ☼Battle of the 8 Armies☼ - Year 2 is done
« Reply #396 on: December 31, 2014, 03:31:08 pm »

I've reuploaded and recompressed the file, so hopefully it will work this time. I'll update the link in the original post right after posting this.
The link: https://www.dropbox.com/s/oub9g6wm87oirsr/Battle%20of%208%20Armies%20-%20Hermit.zip?dl=0253913862

The link was hand typed then sent to me after which I hand typed it here, so if the link doesn't work tell me, and if the save is corrupted then I don't really know what to do.
Logged
Its a feature. Impregnating booze is a planned tech tree for dwarves and this is a sneak peek at it.
Unless you're past reproductive age. Then you're pretty much an extension of your kids' genitalia

smakemupagus

  • Bay Watcher
  • [CANOPENDOORS]
    • View Profile
Re: ☼Battle of the 8 Armies☼ - Year 2 is done
« Reply #397 on: December 31, 2014, 04:09:45 pm »

The link was hand typed then sent to me after which I hand typed it here, so if the link doesn't work tell me

404 error

vjmdhzgr

  • Bay Watcher
  • Hehehe
    • View Profile
Re: ☼Battle of the 8 Armies☼ - Year 2 is done
« Reply #398 on: December 31, 2014, 04:20:38 pm »

The link was hand typed then sent to me after which I hand typed it here, so if the link doesn't work tell me

404 error
grumblegrumblegrumble. Alright, ill try typing it out again. I really hope it was me that made the mistake.
Link: https://www.dropbox.com/s/oub9g6wm87oirsr/Batlle%20of%20the%Armies%20%20Hermit.zip?dl=02539614862
I noticed a potential typo the sender might have made this time and fixed it, hopefully that was the problem.
Logged
Its a feature. Impregnating booze is a planned tech tree for dwarves and this is a sneak peek at it.
Unless you're past reproductive age. Then you're pretty much an extension of your kids' genitalia

Arcvasti

  • Bay Watcher
  • [IS_ALREADY_HERE] [FRIENDSHIPPER:HIGH]
    • View Profile
Re: ☼Battle of the 8 Armies☼ - Year 2 is done
« Reply #399 on: December 31, 2014, 05:15:17 pm »

Arcvasti! Beige. Not grey. Grey are the dwarves. Kobolds =! Dwarves. Kobolds = Beige. :P

Having the metalsmith have a metal-grey text colour seemed to make sense to me. Plus grey is just a fun colour in general~!

Anyways:

☼Kobolds☼ Year 3

Second and Third months of Spring


4th Slate: One of the foolish youths who was wandering outside the Valley is missing, presumed kidnapped.

11th Slate: My assistant finally got around to melting down some mithril, so I've started making machetes for the Withering Blades with them.

15th Slate: The Gnomes, angered by our theft of their trap components, have sent a contingent of Swordgnomes to slay us. They're almost pathetic, really. They don't even have body armour, just hats and clothes. They could probably still kill our untrained militia and maim our trained animals, so I'm ordering the Westgate closed and everyone to get inside the Valley NOW.

25th Slate: Several kobolds reached maturity today. Four, to be precise. As they all have decent combat Birthsigns, I give them all Metal scourges and flails we had lying around. I have the Bone Carvers start on making bonerattle gear for them.

2nd Felsite: The Withering Blades all have Mithril weapons now. The Mechanic is making a weapon trap out of the parts we filched from the gnomes.

24th Felsite: Its ready. Finally.

Spoiler (click to show/hide)

With this, we need never fear sieges again. One lever pull for kobolds. One fuckton of water for our enemies. After a dry[Well, as dry as a drowning trap can be.] run, the next target will be the Gnomes camped outside. We just need to lure them into the Drowning Chamber and pull the lever. Gnomes killed by a machine. Irony at its finest. With this, a Mithril armed militia and the traps we made from stolen Gnomish parts, there won't be a repeat of the Elvish Massacre.

25th Felsite: The Gnomes don't seem to be falling for it. I opened both Westgates, and left the interior door unlocked, but they're not moving towards it.

26th Felsite: Nevermind. The Gnomes ARE falling for it. They're running as fast as their stubby legs can carry them, spooking kobolds who glimpse them over the walls.

27th Felsite: The Gnomes take the bait. They charge into the Drowning Chamber. But we can't get the bridge seperating the Drowning Chamber from the Depot down quickly enough and all our war animals charge out at the invaders. The Drowning Chamber isn't going to be used this battle.

28th Felsite: After slaying many foes, the War Ogres are all dead. Dammit. At least we still have baby Ogres. I order the Drowning Chamber airlock opened, so we can try drowning the Gnomes again.

29th Felsite: My earlier estimate was incorrect. We still had one War Ogre and a Spirit Bear left. The two effortlessly scattered the Gnomish forces when they came in for a second assault. Six Gnomes died, altogether. The rest fled. Most of our war animals, minus the Spirit Bear, are dead too. The siege is lifted. This was hardly the bloodless victory I'd hoped for. But it IS a victory. I send kobolds out to collect the Metal equipment the Gnomes left behind them. Melted down, they will prove of immense use to us. I have the surviving war animals pastured as guards in a safer location, behind our scattering of traps.

[[OOC:Solved the mystery of the Spirit Bear. He's a pet of one of the kobolds. Spirit Bears[But apparently not Druids shapeshifted into Spirit Bears], have intrinsic legendary in all relevant combat skills. And have steel-grade auras protecting them. This particular one has a title so long it doesn't fit on my netbook screen.]]
« Last Edit: January 02, 2015, 02:41:00 pm by Arcvasti »
Logged
If you expect to live forever then you will never be disappointed.
Spooky Signature
To fix the horrid default colour scheme, follow the below steps:
Profile> Modify Profile> Look and Layout> Current Theme> (change)> Darkling

smakemupagus

  • Bay Watcher
  • [CANOPENDOORS]
    • View Profile
Re: ☼Battle of the 8 Armies☼ - Year 2 is done
« Reply #400 on: December 31, 2014, 07:08:41 pm »

The link was hand typed then sent to me after which I hand typed it here, so if the link doesn't work tell me

404 error
grumblegrumblegrumble. Alright, ill try typing it out again. I really hope it was me that made the mistake.
Link: https://www.dropbox.com/s/oub9g6wm87oirsr/Batlle%20of%20the%Armies%20%20Hermit.zip?dl=02539614862
I noticed a potential typo the sender might have made this time and fixed it, hopefully that was the problem.

Now it's a "4xx" error rather than "404"  :o

"Error (4xx)
We can't find the page you're looking for. Check out our Help Center and forums for help, or head back to home."

smakemupagus

  • Bay Watcher
  • [CANOPENDOORS]
    • View Profile
Re: ☼Battle of the 8 Armies☼ - Year 2 is done
« Reply #401 on: December 31, 2014, 07:13:09 pm »


24th Felsite: Its ready. Finally.


Yay!  It's awesome.  Even (especially?) though it doesn't work yet :D

Meph

  • Bay Watcher
    • View Profile
    • worldbicyclist
Re: ☼Battle of the 8 Armies☼ - Year 2 is done
« Reply #402 on: December 31, 2014, 08:01:48 pm »

Arcvasti: Color those posts beige, even if its just the title. All other players do it, and its one of the only rules in this succession fort.
Logged
::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Immortal-D

  • Bay Watcher
  • [Not_A_Tree]
    • View Profile
Re: ☼Battle of the 8 Armies☼ - Year 2 is done
« Reply #403 on: January 01, 2015, 08:59:27 am »

Year 2 comparison?  Also we must have pics of the Orcs, as I have a rather vested interest in their success :p

vjmdhzgr

  • Bay Watcher
  • Hehehe
    • View Profile
Re: ☼Battle of the 8 Armies☼ - Year 2 is done
« Reply #404 on: January 01, 2015, 01:54:23 pm »

Would it be okay if I just upload the save friday night? I've been trying, but it's difficult to upload things from the opposite side of the continent.
Logged
Its a feature. Impregnating booze is a planned tech tree for dwarves and this is a sneak peek at it.
Unless you're past reproductive age. Then you're pretty much an extension of your kids' genitalia
Pages: 1 ... 25 26 [27] 28 29 ... 43