☼Dwarves☼ - Year 5, August
I order the area around the cursed ant to be cleared, and the lads forbidden from going near it. There’s simply no use, and the useless sods are just wasting time running around the entrance into the cave, pretending like they’re going to grab their things. We also find a dead metalsmelter outside, most likely an unnoticed victim of the werewolf attack. Oh well.
On the bright side, it seems my attempts to drown the antman in bodies succeeded in giving our legion some small experience in battle (most of it is experience in running and dying however), and they’re beginning to show themselves as an organized mob, which is better than what they came in as. One of the legionnaires also begins speaking of a great invention she MUST GO MAKE, but with both her feet broken, she does nothing besides flop around her hospital bed crying. Oh well.
Still, I realize we don’t have a doctor, and quickly draft some peasant to get to work. Hopefully he can do something about broken spines and skulls. Screaming is also heard from not only the chop shop, but from the caves yet again. It seems a pissed off looking bear got tired of the moaning of the dying and is now mauling one of them while Chloboboslibus laughs, hovering overhead. It’s rather gruesome, but we can’t do anything about it. OH WELL.
However, the cave bear and its pack bumbles straight into some cages I set up, and I order a stockpile of wild animals built. War cave bears has a certain ring to it. Some migrants also crest the hill, and things are starting to look up yet again. Nothing to annoy me and act like a little bitc-
OH. WELL.
The knife eared punk’s friend immediately jumps me and demands to know what I want next caravan, so I order some nith’s, pandas, spiders, wolves, something called a Waxman (fighter of the Fireman! Keeper of the candle!), faedogs, snow leopards, drakes, warhorses and anything else that we can use for war (ironically, it’ll most likely be against the elves.)
I send one of the peasents off to train the animals we do have, building him a nice kennel to work with, and order all the former pets of our now honored dead butchered for spare food. With the southern portion of the cave restricted, and animals being trained, we can finally try and get a decent military to defend us from the creatures bel-
GOOD LORD. THEM AGAIN? ONE OF THEM ALREADY BROKE THE BACKS OF OUR ARMY. LITERALLY.
Their leader, Shonker, immediately kills the peasant Rakust, and our new animal trainer doesn’t make it to the door fast enough and is locked in there with them. I draft the next Dwarf I see as animal trainer and begin making preparations to escape in case the ants realize how to operate a door handle.
To celebrate our near death, an artifact is created. It’s made of wood and concrete and covered in gnomes, and I toss it onto the pile of expensive stuff we keep near the refuse.
I go down and crack open the door to see another clan of ants come charging down and begin murdering the others. They are in the south, and Tolonkus or whatever the armless dip’s name is (he’s changing names O.o) is flying away from the carnage. He finds a nice spot over the lake, and the rest of the ants wipe each other out.
Victory!
I quickly send the lads to go collect the corpses now that Tolonkus is away.
Sadly, it seems he has grown tired of being idle.