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What OS do you use Armok Vision on?

Windows 10
- 153 (50%)
Windows 7
- 77 (25.2%)
OSX
- 18 (5.9%)
Linux
- 45 (14.7%)
Other
- 13 (4.2%)

Total Members Voted: 306


Pages: 1 ... 94 95 [96] 97 98 ... 110

Author Topic: Armok Vision Project, on Hiatus.  (Read 514273 times)

Bearskie

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.18.0 Release!
« Reply #1425 on: October 31, 2017, 12:37:22 am »

Neat. I'm going to miss my little Gemset dwarves though.

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.18.0 Release!
« Reply #1426 on: October 31, 2017, 01:05:30 am »

If there's a desire, I can probably add a toggle.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.18.0 Release!
« Reply #1427 on: November 05, 2017, 06:56:39 am »

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Nagidal

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.18.0 Release!
« Reply #1428 on: November 05, 2017, 06:28:00 pm »

What in the Universe is that? Did you catapult your dwarves? Does this mean AV can not track the movement of dwarves in real time and interpolate between turns?
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I stream most of my DF sessions: gaming.youtube/nagidal146, they are archived on my youtube channel. (Dwarf Fortress Tutorials)

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.18.0 Release!
« Reply #1429 on: November 05, 2017, 07:40:07 pm »

Projectiles, including thrown dwarfs, have positioning using an accuracy of 100000th of a tile. I'm reading that.

I'm also using the move timers of dwarfs to interpolate between their current positions and destinations, though that's a little buggy, because they commonly change destination at the last second, if somebody is standing in the tile, which I can't predict.
« Last Edit: November 05, 2017, 07:42:54 pm by Japa »
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Dunamisdeos

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.18.0 Release!
« Reply #1430 on: November 06, 2017, 09:39:04 pm »

I want to see a Bronze Colossus slap someone across an arena, please.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.18.0 Release!
« Reply #1431 on: December 06, 2017, 11:38:37 am »

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Bearskie

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.18.0 Release!
« Reply #1432 on: December 07, 2017, 09:38:27 am »

Naise. Are those for equipped or on-the-floor weapons?

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.18.0 Release!
« Reply #1433 on: December 07, 2017, 09:39:44 am »

por ques no dos?
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Eligiblefoot

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.18.0 Release!
« Reply #1434 on: December 08, 2017, 07:36:15 pm »

Really looking forward to an update. I love designing my fortresses around the fact that I can look at it in 3D!
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Dunamisdeos

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.18.0 Release!
« Reply #1435 on: December 08, 2017, 08:05:56 pm »

Super neat
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FACT I: Post note art is best art.
FACT II: Dunamisdeos is a forum-certified wordsmith.
FACT III: "All life begins with Post-it notes and ends with Post-it notes. This is the truth! This is my belief!...At least for now."
FACT IV: SPEECHO THE TRUSTWORM IS YOUR FRIEND or BEHOLD: THE FRUIT ENGINE 3.0

Urist McVoyager

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.18.0 Release!
« Reply #1436 on: December 11, 2017, 06:41:15 pm »

Keeping my eyes on this one. I've always loved this ever since I first started using it.
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jseph1234

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.18.0 Release!
« Reply #1437 on: December 23, 2017, 11:35:08 am »

Hi Japa,

Using Armok Vision 17 and I can't seem to get the Dwarf Fortress to the right size so I can see the text.  I can either zoom in all of the way but it blocks most of the Armok Vision or I can Zoom out a bit but I can't read the DF screen well.

I am using a 40 inch Plasma HDTV as a monitor.

Here it DF screen is too small to read:


https://imgur.com/a/n2PoO

Here's where the DF screen is too big, Zoomed in all the way:


https://imgur.com/a/eke6h

I have tried changing the Armok Vision resolution up to maximum and down to 1280 x 720 but it does make a difference.  I have also tried zooming in and out separately on the Dwarf Fortress screen and that  doesn't change it all.

Please help if you can and Thanks for the great work.  ALMOST there to playing Dwarf Fortress Adventure Mode Armok Vision all of the time.
« Last Edit: December 23, 2017, 11:40:22 am by jseph1234 »
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.18.0 Release!
« Reply #1438 on: December 23, 2017, 12:23:11 pm »

I'm actually slowly working on getting that screen entirely redundant, so I won't be improving it much if at all.
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jseph1234

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.18.0 Release!
« Reply #1439 on: December 23, 2017, 01:01:37 pm »

I'm actually slowly working on getting that screen entirely redundant, so I won't be improving it much if at all.

Ok...Redundant in that we won't have to have it(DF screen) in front of us because you will make that information available on the Unity screen?   That would be GREAT!!  (and I saw what you are doing with weapons on Reddit, GREAT WORK Japa!
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