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What OS do you use Armok Vision on?

Windows 10
- 153 (50%)
Windows 7
- 77 (25.2%)
OSX
- 18 (5.9%)
Linux
- 45 (14.7%)
Other
- 13 (4.2%)

Total Members Voted: 306


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Author Topic: Armok Vision Project, on Hiatus.  (Read 510332 times)

Max™

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #465 on: October 16, 2015, 06:49:57 pm »

God damn man! Armok damn even! I mean, damn!

Also bleh, unity doesn't like wine enough to work after the whole install, is that the only way to build the dev versions?
« Last Edit: October 16, 2015, 08:24:52 pm by Max™ »
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Greiger

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #466 on: October 16, 2015, 08:22:47 pm »

I want to wait for the new version, but at the same time I want to build a massive stone aboveground fortress so I can see it in this.

Curses, what shall I have to sideline, Gainful employment, PSO2, Rimworld or Bloodbowl...
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Greiger

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #467 on: October 18, 2015, 11:50:15 am »

Doublepost, sue me. :P

I have indeed started working on an aboveground fort for 3D awesomeness.  Year 1:
Spoiler: image (click to show/hide)

Armok Vision is beautiful.  I love how you treat stairs as ladders, I always felt they looked awkward in 3d visualisers when they were attempting to cram a full set of stairs into a tiny space. :)

Quick question,  There should be a rather large lake and a mountain behind the fortress there. I'm wondering if I'm doing something wrong when I view the fortress or if the flat plane is all that can currently be shown.

Keep up the good work regardless Japa :)

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crazyabe

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #468 on: October 18, 2015, 11:52:17 am »

Watching
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #469 on: October 18, 2015, 12:21:01 pm »

Quick question,  There should be a rather large lake and a mountain behind the fortress there. I'm wondering if I'm doing something wrong when I view the fortress or if the flat plane is all that can currently be shown.
You can try zooming out a bit to see more of the surrounding terrain.
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Urist McVoyager

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #470 on: October 19, 2015, 11:39:49 am »

Posting to watch. I love this! Wonderful work, man.
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funkydwarf

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #471 on: October 19, 2015, 05:05:28 pm »

The render range is really small for performance he stated, so my guess is its out of the render range.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #472 on: October 23, 2015, 10:50:57 pm »


Unfortunately, I still have to make a lookup table for every possible combination
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Max™

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #473 on: October 24, 2015, 03:02:25 pm »

Love the windows.
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UristMcTruman

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #474 on: October 25, 2015, 10:27:55 am »

This is getting more and more awesome. 8)
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #475 on: October 27, 2015, 01:30:03 pm »

Spoiler: Stockpiles and zones (click to show/hide)
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #476 on: October 28, 2015, 12:42:00 pm »

Work in progress furnace.



How the hell would a magma furnace even look/work?
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PeridexisErrant

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #477 on: October 28, 2015, 05:28:44 pm »

Similar, but instead of the bellows have a grating through which the magma below is visible.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #478 on: October 29, 2015, 01:17:11 pm »

Spoiler: In-game (click to show/hide)
Still need to do the bellows.
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Max™

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #479 on: October 30, 2015, 09:19:06 am »

Yup, just a hole and later grate when you add them with the lower z-level visible.
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