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What OS do you use Armok Vision on?

Windows 10
- 153 (50%)
Windows 7
- 77 (25.2%)
OSX
- 18 (5.9%)
Linux
- 45 (14.7%)
Other
- 13 (4.2%)

Total Members Voted: 306


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Author Topic: Armok Vision Project, on Hiatus.  (Read 510395 times)

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #540 on: December 03, 2015, 08:52:51 pm »

If you zoom in with the scroll wheel, you will go into first person mode, which doesn't slice the top off. Then you just have to move the camera away.
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Shurikane

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #542 on: December 04, 2015, 08:15:12 am »

Gave it a go with the latest releases.  I'm making a green class constructions and the textures are SHINY!  :D

I think right now what keeps me from getting the ensemble view is the draw distance; my building cuts off no longer because of the slicing, but because of the draw distance.  I'm aware it's limited for performance reasons but I'd consider it a nice-to-have to allow the user to expand it beyond the norm in order to take photos of megaconstructions.
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TempAcc

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #543 on: December 05, 2015, 02:06:15 pm »

So I guess this relies on DFhack assets to work? Latest DFhack isn't compatible with the new version so I can't use this yet, I guess.
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On normal internet forums, threads devolve from content into trolling. On Bay12, it's the other way around.
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Romeofalling

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #544 on: December 05, 2015, 02:21:00 pm »

Is there anything like a User Manual or set of keyboard commands? Mouse directions? Having some trouble figuring our how to move around in it.
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lethosor

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #545 on: December 05, 2015, 03:43:21 pm »

So I guess this relies on DFhack assets to work? Latest DFhack isn't compatible with the new version so I can't use this yet, I guess.
Yeah, it relies on DFHack. It's possible that RemoteFortressReader isn't broken, but enough other things are that we can't really distribute it yet.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #546 on: December 05, 2015, 08:38:01 pm »

Is there anything like a User Manual or set of keyboard commands? Mouse directions? Having some trouble figuring our how to move around in it.
The GitHub release pages have a key list, but there's no included Readme
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Romeofalling

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #547 on: December 06, 2015, 04:18:07 pm »

Is there anything like a User Manual or set of keyboard commands? Mouse directions? Having some trouble figuring our how to move around in it.
The GitHub release pages have a key list, but there's no included Readme

I'm looking at https://github.com/JapaMala/armok-vision and do not see a key list. Am I at the wrong URL?

Quote
To Use

Install Dwarf Fortress and a current DFHack.
Download Armok Vision from the forum thread.
Load into a fortress mode map.
Start up Armok Vision.
Enjoy!
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lethosor

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #548 on: December 06, 2015, 05:10:15 pm »

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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

Rose

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BoogieMan

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #550 on: December 17, 2015, 12:25:24 pm »

Looks very promising. Back when I first started playing DF many years ago, I thought that maybe one of these days someone will find a way to output it to some kind of 3d visualizer and allow it to be played that way. This is by far the closest to what I pictured in my head back then. Nicely done!
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Rose

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Dirst

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #552 on: December 17, 2015, 03:34:56 pm »

Looks like a Lego demonstration project.

Which is to say a realistic looking representation of impractical objects :)
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Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map

Immortal-D

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #553 on: December 17, 2015, 08:14:08 pm »

I hate you, TowerCat.  I hate your adorable kitty face so very much.

Bearskie

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Hotfix Update!
« Reply #554 on: December 18, 2015, 09:52:25 am »

If you notice, it's been caaaaarefully calibrated to be one floor higher than Casa de Pallo.

OT, the upcoming update looks really good, and it was already good before. Seriously, those perfectly-squared tile colors are inexplicably comforting to my OCD soul.
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