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What OS do you use Armok Vision on?

Windows 10
- 153 (50%)
Windows 7
- 77 (25.2%)
OSX
- 18 (5.9%)
Linux
- 45 (14.7%)
Other
- 13 (4.2%)

Total Members Voted: 306


Pages: 1 ... 20 21 [22] 23 24 ... 110

Author Topic: Armok Vision Project, on Hiatus.  (Read 510235 times)

Vattic

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #316 on: August 15, 2015, 09:11:19 am »

Nice work as always Japa. Are the clouds being extracted from DF or your own creation?
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6 out of 7 dwarves aren't Happy.
How To Generate Small Islands

lethosor

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #317 on: August 15, 2015, 09:30:26 am »

They're extracted from DF.
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

Vattic

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #318 on: August 15, 2015, 03:11:19 pm »

Very cool. Cheers for answering.
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6 out of 7 dwarves aren't Happy.
How To Generate Small Islands

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #319 on: August 16, 2015, 03:02:36 pm »


Now that this is working, I really need to get things to function when you don't have a fort loaded up.
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Serum

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #320 on: August 18, 2015, 03:19:07 pm »

This is wonderful.  Is there any way I can unlock the height draw distance?  I've got a 50 z-level cliff that I'd like to see all of at one time.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #321 on: August 18, 2015, 03:27:18 pm »

Not currently. I'd need to both make an option for it, as well as make it only render what's actually needed.
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comham

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #322 on: August 23, 2015, 05:38:40 am »

Oh man, I thought isoworld was impressive! This is incredible!
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Max™

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #323 on: August 25, 2015, 03:27:30 am »

Hmmm, it worked for me with 0.4 but now I just get this regardless of the settings. I figured it was probably adventurer mode related at first but I tried it with a couple of different forts as well.

Spoiler (click to show/hide)

Arch Linux x86_64, same as last time.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #324 on: August 25, 2015, 03:47:43 am »

0.5 needs an updated DFHack plugin. Unfortunately, there's none available pre-compiled for linux, do you will have to download the dev branch of dfhack from github and compile it, or wait for a new release.

Or run the windows DF through wine. The linux AV will still work.
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thedyze

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #325 on: August 25, 2015, 06:54:26 am »

how far of is controlling df through your project do you estimate?
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Max™

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #326 on: August 25, 2015, 04:01:55 pm »

Hmmm, I could swear I was running the dev branch already but now that I think about it I don't think I updated after I forked a version for myself.
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lethosor

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #327 on: August 25, 2015, 04:40:24 pm »

Yeah, your develop branch is behind DFHack's. You can update it by pulling from DFHack/dfhack and pushing to maxthyme/dfhack:develop (if you're on the develop branch and it's set up to track DFHack/dfhack, this can be done with "git pull && git push https://github.com/maxthyme/dfhack develop", or you can avoid typing the URL in the second command by setting up a remote pointing to your fork).
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

Max™

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Re: Armok Vision Project, or realtime 3D dwarf fortress Updated 2015-07-04
« Reply #328 on: August 25, 2015, 04:47:17 pm »

I just barely know enough about git to understand that now, I'll poke at it in a bit.
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Rose

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