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Poll

What OS do you use Armok Vision on?

Windows 10
- 153 (50%)
Windows 7
- 77 (25.2%)
OSX
- 18 (5.9%)
Linux
- 45 (14.7%)
Other
- 13 (4.2%)

Total Members Voted: 306


Pages: 1 ... 81 82 [83] 84 85 ... 110

Author Topic: Armok Vision Project, on Hiatus.  (Read 510246 times)

mirrizin

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1230 on: December 21, 2016, 12:39:04 pm »

The ground has eyes!!! :o
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Fleeting Frames

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  • Spooky cart at distance
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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1231 on: December 22, 2016, 03:02:27 am »

Evil beach. I like how the sand covers the eyes, as long as it isn't sand in my eyes.

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1232 on: December 22, 2016, 03:03:36 am »

That's actually sandstone.

More pictures: http://imgur.com/a/9Wa6f
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Bumber

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1233 on: December 22, 2016, 04:23:08 am »

Should staring eyeballs really blend? It looks weird the way some of them are partially transparent.

Would it be possible to avoid blending eyeballs without too much work? (As long as they don't look terribly terrible, that is.)
« Last Edit: December 22, 2016, 04:26:32 am by Bumber »
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Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1234 on: December 22, 2016, 04:49:49 am »

It's all or nothing, and no blending at all looks pretty bad.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1235 on: December 23, 2016, 01:08:30 pm »

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Bumber

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1236 on: December 24, 2016, 05:32:05 am »

What happens when you smooth the walls? Do they just turn into colored stone, or do they have a glassy effect?
« Last Edit: December 24, 2016, 05:33:53 am by Bumber »
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Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1237 on: December 24, 2016, 05:52:35 am »

I haven't done smoothed walls yet, but shininess is set per material, so it will be glassy.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1238 on: January 06, 2017, 01:48:05 pm »

A recent survey that I did had a bunch of people asking me to add modding support to Armok Vision.

I've had Modding support since version 0.2, so here's a tutorial video on how to do it.

https://youtu.be/gWUghDaNYV4
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Scoops Novel

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1239 on: January 06, 2017, 04:32:46 pm »

Mind sharing how them survey results look?
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Reading a thinner book

Arcjolt (useful) Chilly The Endoplasm Jiggles

Hums with potential    a flying minotaur

Rose

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Roses

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1241 on: January 07, 2017, 02:55:07 pm »

Looking great!
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Axetibe

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1243 on: January 08, 2017, 10:17:14 am »

Hey Japa thank you so much for Armok Vision!

I'm currently working on an outside fort and I've built on more than 15 z-levels. It looks great with armok vision, except I can barely see half the thing at once! I can't "scroll" or "unzoom" to have a render of all my outside z-levels (I think I can only see 5 at the same time :( ) so to have an idea of what it looks like I have to take a large screenshot on Stonesense, which is not as good as AV.

So my question is: How can I have all the z-levels at the same time? Is there a way to take a large screenshot of the whole map?

Thank you
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Scoops Novel

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Re: Armok Vision Project, or realtime 3D dwarf fortress. 0.14.0 Release!
« Reply #1244 on: January 08, 2017, 10:25:45 am »

Averaging those results, people were most in favour of controlling Dwarf Fortress with a 7, followed by a 7 (rounded up) for general artwork, a slightly lower 7 (rounded up) for sprites and a 6 (rounded up) for 3d dwarves. Seems people are worried (or UTTERLY AMAZED) by the ambition on the latter.
« Last Edit: January 08, 2017, 10:28:03 am by Novel Scoops »
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Reading a thinner book

Arcjolt (useful) Chilly The Endoplasm Jiggles

Hums with potential    a flying minotaur
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