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What OS do you use Armok Vision on?

Windows 10
- 153 (50%)
Windows 7
- 77 (25.2%)
OSX
- 18 (5.9%)
Linux
- 45 (14.7%)
Other
- 13 (4.2%)

Total Members Voted: 306


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Author Topic: Armok Vision Project, on Hiatus.  (Read 514151 times)

Rose

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Armok Vision Project, on Hiatus.
« on: December 11, 2014, 11:09:20 am »

User Survey


So I'm working on a 3D dwarf fortress Visualizer, using Unity.

Now with detailed dwarf sprites!


If you would like to support this project, you can visit my Patreon page Here

Also Discord

Spoiler: Changelog (click to show/hide)

What set this apart from other visualizers is that:

- It reads the map in realtime, much like Stonesense
- It does not run within DF, but as a separate program, communicating with DF through fast network interfaces.

Current list of planned features, in order of importance/order of implementation:

- 3D map, slice-able at any layer, much like Stonesense and normal DF. Done.
 - Camera angles that include DF top-down, with and without perspective, and Stonesense Isometric.
 - Sprite based units that use the rather powerful Stonesense sprite system, optionally showing full outfits on all your dorves.
 - Some way to control DF through the program. This can be either done by directly copying over the game UI, or with a more advanced interface. Obviously the first is easier.

I am choosing to concentrate on only showing a small portion of the map, for performance reasons. If it eventually becomes possible to show the entire fortress at once, great, but that isn't the aim.

Art style isn't yet fixed at all, and if any artists want to help out, they'll have the most say, but I'm currently leaning towards similar to Stonesense's bright colors and simple shapes.

Spoiler: Old Screenshots (click to show/hide)

Downloads for all operating systems.

The project is hosted at https://github.com/JapaMala/armok-vision, but may depend on DFHack features that can be found in the development branch of DFHack.
« Last Edit: July 04, 2019, 08:19:33 pm by Japa »
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress
« Reply #1 on: December 11, 2014, 11:09:37 am »

Reserved.
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Itnetlolor

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Re: Armok Vision Project, or realtime 3D dwarf fortress
« Reply #2 on: December 11, 2014, 12:56:00 pm »

After your work with IsoWorld and your help with the other projects, I look forward to it.

Might motivate me to take on some megaprojects again when I get around to it.

hda

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Re: Armok Vision Project, or realtime 3D dwarf fortress
« Reply #3 on: December 11, 2014, 07:45:57 pm »

Marvelous, keep goin! :D
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lethosor

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Re: Armok Vision Project, or realtime 3D dwarf fortress
« Reply #4 on: December 11, 2014, 08:01:14 pm »

... depends on DFHack features that can be found in my branch of DFHack, at https://github.com/JapaMala/dfhack
Out of curiosity, what are you referring to? The master branch is the only recently-updated branch, and I can't find any commits related to this.
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Vattic

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Re: Armok Vision Project, or realtime 3D dwarf fortress
« Reply #5 on: December 11, 2014, 08:19:35 pm »

Very interesting.
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Meph

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Re: Armok Vision Project, or realtime 3D dwarf fortress
« Reply #6 on: December 11, 2014, 08:48:57 pm »

Posting to follow.
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WillowLuman

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Re: Armok Vision Project, or realtime 3D dwarf fortress
« Reply #7 on: December 11, 2014, 08:53:27 pm »

Gonna have to keep an eye on this.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress
« Reply #8 on: December 11, 2014, 09:47:10 pm »

... depends on DFHack features that can be found in my branch of DFHack, at https://github.com/JapaMala/dfhack
Out of curiosity, what are you referring to? The master branch is the only recently-updated branch, and I can't find any commits related to this.

Derp, didn't push my commits. Corrected now.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress
« Reply #9 on: December 12, 2014, 02:30:20 am »

Added some screenshots
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress
« Reply #10 on: December 12, 2014, 10:39:08 am »

Triple post means initial proof of concept release!

http://dffd.wimbli.com/file.php?id=10237
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Cryxis, Prince of Doom

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Re: Armok Vision Project, or realtime 3D dwarf fortress
« Reply #11 on: December 12, 2014, 11:46:33 am »

ptw
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Graknorke

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Re: Armok Vision Project, or realtime 3D dwarf fortress
« Reply #12 on: December 14, 2014, 09:36:16 pm »

magic
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Meph

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Re: Armok Vision Project, or realtime 3D dwarf fortress
« Reply #13 on: December 15, 2014, 10:18:02 am »

Does it show creatures/items/plants as well?
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress
« Reply #14 on: December 15, 2014, 11:05:11 am »

Currently? No.

In the future? Yes.

Right now, all it does is very very basic terrain rendering. I hope to eventually get a full renderer replacement.
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