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Author Topic: The Mind: Day 4 - Finale  (Read 112853 times)

The Froggy Ninja

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Re: The Mind: Day 2
« Reply #255 on: January 01, 2015, 03:33:21 pm »

Get the genes for fast growing from the livestock and the immortality gene from turtles. Catalog them for further use.
« Last Edit: January 01, 2015, 09:35:37 pm by The Froggy Ninja »
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SaberToothTiger

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Re: The Mind: Day 2
« Reply #256 on: January 01, 2015, 08:06:35 pm »

Extract the genome from one of the bugs and try to inject it into somebody and see what happens.
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I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

AoshimaMichio

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Re: The Mind: Day 2
« Reply #257 on: January 02, 2015, 04:06:21 am »

Extract the genome from one of the bugs and try to inject it into somebody and see what happens.
Entire genome as in chromosomes and all? Or just specific fragments injected as a gene mod?
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I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
Old sigs.
Games.

Haveroszaur

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Re: The Mind: Day 2
« Reply #258 on: January 02, 2015, 05:27:00 am »

Netlaunchers like the ones the others are using.
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SaberToothTiger

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Re: The Mind: Day 2
« Reply #259 on: January 02, 2015, 08:03:19 am »

Everything. I want to make someone into a bug, the most hamfisted way possible.
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I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

AoshimaMichio

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Re: The Mind: Day 2
« Reply #260 on: January 02, 2015, 08:28:53 am »

Ok. Any specific targets or wanna leave it for me?
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I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
Old sigs.
Games.

killerhellhound

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Re: The Mind: Day 2
« Reply #261 on: January 02, 2015, 08:35:35 am »

Everything. I want to make someone into a bug, the most hamfisted way possible.
I am so glad I have a suit on
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My Sig
Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

SaberToothTiger

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Re: The Mind: Day 2
« Reply #262 on: January 02, 2015, 09:12:45 am »

I believe in you, GM. Choose my victim carefully, for this is my doom.
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I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

Ama

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Re: The Mind: Day 2
« Reply #263 on: January 02, 2015, 11:21:31 am »

Name: Doctor A. Helios
Description: A brilliant doctor that wants to create cures for new diseases from the plants discovered on this alien world.
Role: Doctor
Is there a waitlist?
« Last Edit: January 02, 2015, 04:07:50 pm by Ama »
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killerhellhound

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Re: The Mind: Day 2
« Reply #264 on: January 02, 2015, 11:38:11 am »

Name: Doctor A. Helios
Description: A brilliant doctor that wants to create cures for new diseases from the plants discovered on this new planet and stop people from acting like typical humans and destroying this planets ecosystem.
Role: Doctor
Is there a whitelist?
The ENTIRE point of us being here is to protect the ecosystem and have people live here with no problems
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My Sig
Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

mastahcheese

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Re: The Mind: Day 2
« Reply #265 on: January 02, 2015, 01:43:49 pm »

Let's roll out! To the forest!
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

flame99

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Re: The Mind: Day 2
« Reply #266 on: January 02, 2015, 01:46:27 pm »

Let's roll out! To the forest!
Begin trying to guide them to where I picked up Guni.
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It/its, they/them, in order of preference.

Not gay as in happy, queer as in fuck you.

AoshimaMichio

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Re: The Mind: Day 2
« Reply #267 on: January 02, 2015, 03:43:51 pm »

Lets see... I count four actions out of eight although few are implied by mastahcheese. I'm hoping few more before I finish working on next turn, which should happen in about 12 hours.

Name: Doctor A. Helios
Description: A brilliant doctor that wants to create cures for new diseases from the plants discovered on this new planet and stop people from acting like typical humans and destroying this planets ecosystem.
Role: Doctor
Is there a whitelist?
Whitelist...? No, and here ain't a blacklist either. But I'll put you on waitlist. And like killerhellhound said, humans won't destroy the ecosystem here but rather adapt into it. However, massive mining operations WILL take place.
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I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
Old sigs.
Games.

killerhellhound

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Re: The Mind: Day 2
« Reply #268 on: January 02, 2015, 09:18:25 pm »

After listening to the briefing head, go and check the buggy over to ensure everything works
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My Sig
Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

Yourmaster

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Re: The Mind: Day 2
« Reply #269 on: January 02, 2015, 09:23:45 pm »

Help with bug experiment as test subject.
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10/10.
Wants to rape and enslave my innocent night faeries ;-;
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