Summer 205AD (After Downfall)
((Note that this is here only to signify that actions can now be posted. The season will end after all relevant roleplay has been done and all characters have fulfilled their actions. In your Family posts is so far no new information. However you might want to take a look at the Imperial Space rundown.
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House Azores de TremingTotal Fiefs: 4
Total available Wealth: 23
Patriarch Adrian de Treming
Age: Middle-Aged
Traits: Genius, Brave, Natural Administrator (+3)
Fiefs:
Agri-Prime Azores de Treming Megafarms (Size 2) - produces 15 Wealth (Bonuses: direct +3, indirect x2)
Jerald de Treming, adopted son of the Patriarch
Age: Young Adult
Traits:Bright, loyal, Natural Administrator (+3), Natural Fighter (+1)
Fiefs:
Agri-Prime de Treming Kolchosis (Size 2) - produces 10 Wealth (Bonuses: direct +3, indirect x2)
House HartwingTotal Fiefs: 6
Total Available Wealth: 2
Luthias Hartwing, Archon ret. NPC
Age: about 140
Patriarch Valerian Hartwing
Age: Middle-Aged
Traits: very meticulous, genius, Natural Tactician (+4)
Fiefs:
Vengeance Northern Scavenger Operations(Size 1) - produces 3 wealth (Bonuses: indirect x3)
Matriarch Jekaterina Rastyqua, Wife of the Patriarch
Age: Middle-Aged
Traits: loyal, attractive, Skilled Fighter (+4)
Fiefs:
Vengeance Miracle Fleetworks (Size 1) - produces 1 wealth
Luthias II. Hartwing, Brother of the Patriarch
Age: Mid-Thirties
Traits: loyal, tightmouthed, attractive
Fiefs:
Vengeance Northern Warlords (Size 1) - produces 1 wealth
Cynric Hartwing, Brother of the Patriarch
Age: Adult
Traits: brave, very lucky
Fiefs:
Vengeance Fleshworks (Size 1) - produces 1 Wealth
Ida Hartwing, Daughter of the Patriarch
Age: Young Adult
Traits: loyal, Natural Diplomat (+4), gregarious
Fiefs:
Vengeance Subterranean Farms (Size 1) - produces 1 Wealth
Frederic Hartwing, Son of the Patriarch
Age: Young Adult
Traits: loyal, Natural Diplomat (+4), Good Drinker
Fiefs:
Vengeance Hartwing Estate (Size 1) -produces 1 Wealth
House Al-HazarTotal Fiefs: 6
Total available Wealth: 6
Patriarch, Sigmund Al-Hazar
Age: Middle-Aged
Traits: heavily scarred, good gambler
Fiefs:
Mirrodan Mercenary Trade (Size 3) - produces 3 wealth
Wilhelm Al-Hazar, Brother of the Patriarch
Age: Mid-Thirties
Traits: Skilled Administrator (+2)
Fiefs:
Mirrodan Fleetworks (Size 3) -produces 5 Wealth
AzoresTotal Fief: 16
Total Available Wealth: 5 (18 -9 from Nobles, -4 from traits)
Patriarch Seralt Azores
Age: Middle-Aged
Traits: attractive
Fiefs:
Azores Megafarms (size 2) - produces 2 Wealth
Fia Al-Alard, Wife of the Patriarch
Age: Middle-Aged
Traits: attractive
Fiefs:
Al-Alard Family Holdings (size 2) - produces 2 Wealth
Rynal Azores, Brother of the Patriarch
Age: Mid-thirties
Traits: tightmouthed
Fiefs:
Agri-Prime Xeno Education Centers (size 2) - produces 2 Wealth
Rembertha Knytwall, Sister-in-law of the Patriarch
Age: Middle-Aged
Traits: glutton
Fiefs:
Knytwall Family Holdings (size 2) - produces 1 wealth (Bonuses: indirect x0,5)
Sorak Azores, Son of the Patriarch
Age: Early Twenties
Traits: attractive, Natural Administrator (+1)
Fiefs:
Azores Family Holdings (size 2) - produces 3 wealth (Bonuses: direct +1)
Issradi Azores, Son of the Patriarch
Age: Young Adult
Traits: attractive, Wastrel
Fiefs:
Ultrecht Jungle Logging Camps (size 2) - produces 0 wealth (Bonuses: indirect x0)
Aerys Azores, Daughter of the Patriarch
Age: Young Adult
Traits: bright, duelist
Fiefs:
Knytwall Dueling School (size 2) - produces 4 wealth (Bonuses: indirect x2)
Tansera Azores, Sister of the Patriarch
Age: Mid-Thirties
Traits: Natural Spymaster (+1)
Fiefs:
Agri-Prime News Network (size 2) - produces 2 wealth
Ranult Azores, Uncle of the Patriarch
Age: Growing Old
Traits: Natural Fighter (+1)
Fiefs:
Lightbringer Military Academy (size 2) - produces 2 wealth
House MorgartenTotal Fiefs: 3
Total available wealth: 10 (13 -3 from nobles)
Matriarch Alruna Morgarten
Age: Early Twenties
Traits: attractive, brave, genius, cold pragmatic
Fiefs:
Morgarten Family Holdings (size 1) - produces 3 wealth (Bonuses: indirect x3)
Alaine Morgarten, Sister of the Matriarch
Age: Young Adult
Traits: Natural Administrator (+4), attractive, frevent faith
Fiefs:
Bastion Upper Markets (size 1) - produces 5 wealth (Bonuses: direct +4)
Maria Fornost, Cousin Thrice removed of the Matriarch
Age: Middle-Aged
Traits: Good Gambler, loyal, Skilled Administrator (+4)
Fiefs:
Bastion Noble Quarters (size 1) - produces 5 wealth (Bonuses: direct +4)
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Imperial Space and Known SystemsG-Class Star
Dust Cloud
Composition: unkown ( Wasserstoff/Helium)
Sights of Interest:unkown
Garthon III
Gravity: Heavy
Atmosphere: Toxic (Breathmask Mandatory)
Type and Climate: 65% Water, 35% Land, Lush Jungles cover large parts of the Planet
Special Informations: Death World. Resource Rich, Extensive Cave Systems inhabitated by Mutant Warlords
Nobility: House Morgarten (3 Fiefs)
Population: estimated between 3 and 7 Billion Humans, estimated 1 Billion Mutants
Average Tech-Level: Hive-Level Archeotech present, Neo-Medieval Tech
Governments: Outside of the Hive Tribal Structures.
First Moon of Garthon III - Restriced Military Zone of the Grey Guard
Gravity: Heavy
Atmosphere: TIV (breathmask mandatory, environ suit suggested)
Type and Climate: Arid Death World. Thick Green Toxic/Lightly Acidic Atmosphere of unkown makeup.
Special Information: Military Training Base of the Grey Guard, Warzone
Inhabitants: Unknown
Second Moon of Garthon III - Baudelaire
Gravity: Standard
Atmosphere: TII (breathmask not required, but breathing difficult)
Type and Climate: Ocean Planet, estimated 80% Water.
Special Information: The Grand Clerical Library
Nobility: Orthodoxy, Ecclesia Scriptores
Population: estimated 20 to 50 Million
Average Tech-Level: Artifact Technology
6 more unknown objects
M-Class Red Giant
6 unkown objects
Braxis -Quarantined Zone by Imperial Decree
Gravity: Light (apparently gravity has risen in the last 100 years by 0.5g)
Atmosphere: None changed to TI due to terraforming
Type and Climate: Garden World
Special Information: T'eg Gered Remnants, Gered Colony
Nobility: Gered
Population: unknown
Average Tech-Level: unknown
Government: unknown
First Moon of Braxis - not yet explored
Sik'ar
Gravity: Heavy
Atmosphere: TI(earth-like)
Type and Climate: Formerly Dry Cold Planet (Climate Norwegian), now two thirds of planet classified as Arid Death World
Special Information: somewhat warm, nuclear winters, high radioactivity, nuclear wastelands
Nobility: House Cr'tok, House Nova
Population: unknown last estimates at about 100 million
average Tech-Level: Feudal, post-apocalyptic, remnants of archeotech
Government: Central Feudal Governments
1 unknown object
Class-F White Star
3 unknown objects
Mirrodan
Gravity: Normal
Atmosphere: TIIb (breathmask suggested)
Type and Climate: Dry World (20% Water), Mostly Deserts, with Huge Canyons
Special Information: Enormous Canyons allowing inhabitation
Nobility: House Al-Hazar (6 Fiefs)
Population: estimated 800 Million Humans
average Tech-level: Archeotech, early Gunpowder
Government: Central Feudal Governments
Ophelia
Gravity: Normal
Atmosphere: TI
Type and Climate: Earth-Like (Middle-European Climate), Vast Forests
Special Information: Cardinal World
Nobility: Orthodoxy, Ecclesia Sacerdoris
Population: estimated 2 billion
average Tech-Level: Pre-Downfall Eccelsiastical World
Government: Orthodox Theocracy
1 unknown object
Class-G Yellow Star
3 unknown objects
Aerie - Grey Guard Fortress World
Gravity: Heavy
Atmosphere: TIV (gasmask mandatory, environ suit suggested)
Type and Climate: Barren World, Highly Toxic and Slightly Acidic Atmosphere, eternal dusk.
Special Information: The Crow's Aerie (presumed Grey Guard Headquarter)
Nobility: Grey Guard
Population: unknown
Average Tech-Level: Pre Downfall
Dust Cloud
Vengeance
Gravity: Heavy
Atmosphere: TII-B(gasmask required)
Type and Climate: Dry planet(20% Water,80% Land), Barren, wreathed in eternal dusk.
Special Information: Death World, Graveyard World, vast Catacombs
Nobility: House Rastyqua, House Hartwing ( 6 Fiefs)
Population: estimated 30 to 40 million, more than 400 million mutants estimated
average Tech-Level: Feral
Government: Warlords and Clans
Brown Dwarf
2 unknown Objects
Agri-Prime
Gravity: Standard
Atmosphere: TI(earthlike)
Type And climate: Earth-like planet(70% Water,30% Land), Large Agricultural Coverage
Special Information: Xeno-Slaves, Enormous Cave-Systems
Alignment: House Azores (16 Fiefs) , House De Treming (4 Fiefs)
Population: estimated 3 Billion Humans, estimated 6 Billion Xeno-Slaves
average Tech-Level: Industrialized
Government: Commonwealth-Style Monarchy
Class-G Yellow Star
Halo - Current Imperial and Patriarchial Seat
Gravity: Standard
Atmosphere: TI(earthlike)
Type And climate: Earth-Like Climate, Heavily Settled World
Special Information: Imperial Palace, Patriarchial palace,
Alignment: Imperial Seat, Orthodoxy
Population: estimated 10 Billion
average Tech-Level: High-Tech
Government: Theocratic, Imperial